Removed bogus configuration
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25207 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -22,7 +22,6 @@ CFG=regex - Win32 Debug Unicode
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!MESSAGE "regex - Win32 Release Unicode" (based on "Win32 (x86) Static Library")
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!MESSAGE "regex - Win32 Debug Unicode" (based on "Win32 (x86) Static Library")
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!MESSAGE "regex - Win32 Release With Debug Info" (based on "Win32 (x86) Static Library")
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!MESSAGE "regex - Win32 Release Unicode With Debug Info" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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@ -149,30 +148,6 @@ LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"..\..\lib\regex.lib"
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# ADD LIB32 /nologo /out:"..\..\lib\regex.lib"
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!ELSEIF "$(CFG)" == "regex - Win32 Release Unicode With Debug Info"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "regex___Win32_Release_Unicode_With_Debug_Info"
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# PROP BASE Intermediate_Dir "regex___Win32_Release_Unicode_With_Debug_Info"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "regex___Win32_Release_Unicode_With_Debug_Info"
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# PROP Intermediate_Dir "regex___Win32_Release_Unicode_With_Debug_Info"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
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# SUBTRACT BASE CPP /YX
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# ADD CPP /nologo /MD /W4 /Zi /O1 /I "." /I "../../include" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"..\..\lib\regexu.lib"
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# ADD LIB32 /nologo /out:"..\..\lib\regexu.lib"
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!ENDIF
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# Begin Target
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@ -182,7 +157,6 @@ LIB32=link.exe -lib
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# Name "regex - Win32 Release Unicode"
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# Name "regex - Win32 Debug Unicode"
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# Name "regex - Win32 Release With Debug Info"
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# Name "regex - Win32 Release Unicode With Debug Info"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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@ -226,70 +200,10 @@ SOURCE=.\regguts.h
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SOURCE=..\..\include\wx\msw\setup.h
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!IF "$(CFG)" == "regex - Win32 Release Unicode DLL"
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# Begin Custom Build - Creating ..\lib\mswdllu\wx\setup.h from $(InputPath)
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InputPath=..\include\wx\msw\setup.h
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"../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy "$(InputPath)" ..\lib\mswdllu\wx\setup.h
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# End Custom Build
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!ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode DLL"
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# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath)
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InputPath=..\include\wx\msw\setup.h
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"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy "$(InputPath)" ..\lib\mswdllud\wx\setup.h
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# End Custom Build
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!ELSEIF "$(CFG)" == "regex - Win32 Release Unicode"
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# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath)
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InputPath=..\include\wx\msw\setup.h
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"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy "$(InputPath)" ..\lib\mswu\wx\setup.h
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# End Custom Build
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!ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode"
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# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath)
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InputPath=..\include\wx\msw\setup.h
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"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy "$(InputPath)" ..\lib\mswud\wx\setup.h
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# End Custom Build
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!ELSEIF "$(CFG)" == "regex - Win32 Release DLL"
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# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath)
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InputPath=..\include\wx\msw\setup.h
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"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy "$(InputPath)" ..\lib\mswdll\wx\setup.h
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# End Custom Build
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!ELSEIF "$(CFG)" == "regex - Win32 Debug DLL"
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# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath)
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InputPath=..\include\wx\msw\setup.h
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"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy "$(InputPath)" ..\lib\mswdlld\wx\setup.h
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# End Custom Build
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!ELSEIF "$(CFG)" == "regex - Win32 Release"
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!IF "$(CFG)" == "regex - Win32 Release"
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# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
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InputPath=..\include\wx\msw\setup.h
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InputPath=..\..\include\wx\msw\setup.h
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"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy "$(InputPath)" ..\lib\msw\wx\setup.h
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@ -299,17 +213,45 @@ InputPath=..\include\wx\msw\setup.h
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!ELSEIF "$(CFG)" == "regex - Win32 Debug"
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# Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath)
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InputPath=..\include\wx\msw\setup.h
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InputPath=..\..\include\wx\msw\setup.h
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"../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy "$(InputPath)" ..\lib\mswd\wx\setup.h
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# End Custom Build
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!ELSEIF "$(CFG)" == "regex - Win32 Release Unicode"
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# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath)
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InputPath=..\..\include\wx\msw\setup.h
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"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy "$(InputPath)" ..\lib\mswu\wx\setup.h
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# End Custom Build
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!ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode"
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# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath)
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InputPath=..\..\include\wx\msw\setup.h
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BuildCmds= \
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copy "$(InputPath)" ..\lib\mswdlld\wx\setup.h
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"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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$(BuildCmds)
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"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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$(BuildCmds)
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"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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$(BuildCmds)
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# End Custom Build
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!ELSEIF "$(CFG)" == "regex - Win32 Release With Debug Info"
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# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
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InputPath=..\include\wx\msw\setup.h
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InputPath=..\..\include\wx\msw\setup.h
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"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy "$(InputPath)" ..\lib\msw\wx\setup.h
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