Get rid of useless temporaries in wxAffineMatrix2D unit test.

See #13092.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67632 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2011-04-27 18:44:07 +00:00
parent 09fa09bf2b
commit 48611b8fc2

View File

@ -117,10 +117,8 @@ void AffineTransformTestCase::VMirrorAndTranslate()
dc.DrawBitmap(m_bmpOrig, 0, 0);
}
wxImage imgUsingMatrix = bmpUsingMatrix.ConvertToImage();
wxImage imgOrigVMirrored = m_imgOrig.Mirror(false);
CPPUNIT_ASSERT_EQUAL( imgUsingMatrix, imgOrigVMirrored );
CPPUNIT_ASSERT_EQUAL( bmpUsingMatrix.ConvertToImage(),
m_imgOrig.Mirror(false) );
}
void AffineTransformTestCase::Rotate90Clockwise()
@ -141,10 +139,8 @@ void AffineTransformTestCase::Rotate90Clockwise()
dc.DrawBitmap(m_bmpOrig, 0, 0);
}
wxImage imgUsingMatrix = bmpUsingMatrix.ConvertToImage();
wxImage imgOrigRotate90Clockwise = m_imgOrig.Rotate90(true);
CPPUNIT_ASSERT_EQUAL( imgUsingMatrix, imgOrigRotate90Clockwise );
CPPUNIT_ASSERT_EQUAL( bmpUsingMatrix.ConvertToImage(),
m_imgOrig.Rotate90(true) );
}
#endif // wxUSE_DC_TRANSFORM_MATRIX