Misc documentation fixes

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25653 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart 2004-02-08 18:48:55 +00:00
parent dc103d1a54
commit 461fb267e6
6 changed files with 12 additions and 12 deletions

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@ -13,9 +13,9 @@
# dll builds a library (wxdll.lib) suitable for creating DLLs # dll builds a library (wxdll.lib) suitable for creating DLLs
# #
WXDIR=$(WXWIN) WXDIR=$(WXWIN)
THISDIR=$(WXWIN)\src\msw THISDIR=$(WXWIN)\distrib\msw
DOCDIR = $(WXDIR)\docs DOCDIR = $(WXDIR)\docs
WAITFLAG=/w
# Making documents # Making documents
docs: allhlp allhtml allpdfrtf allhtb allhtmlhelp docs: allhlp allhtml allpdfrtf allhtb allhtmlhelp
alldocs: docs alldocs: docs

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@ -38,7 +38,7 @@ your \texttt{OnPaint()} handler, you should look at
\latexignore{\rtfignore{\wxheading{Members}}} \latexignore{\rtfignore{\wxheading{Members}}}
\membersection{wxBufferedDC::wxBufferedDC}\label{wxbufferedtdcctor} \membersection{wxBufferedDC::wxBufferedDC}\label{wxbuffereddcctor}
\func{}{wxBufferedDC}{\void} \func{}{wxBufferedDC}{\void}
@ -47,7 +47,7 @@ your \texttt{OnPaint()} handler, you should look at
\func{}{wxBufferedDC}{\param{wxDC *}{dc}, \param{const wxBitmap\& }{buffer}} \func{}{wxBufferedDC}{\param{wxDC *}{dc}, \param{const wxBitmap\& }{buffer}}
If you use the first, default, constructor, you must call one of the If you use the first, default, constructor, you must call one of the
\helpref{Init}{wxbufferedtdcinit} methods later in order to use the object. \helpref{Init}{wxbuffereddcinit} methods later in order to use the object.
The other constructors initialize the object immediately and \texttt{Init()} The other constructors initialize the object immediately and \texttt{Init()}
must not be called after using them. must not be called after using them.
@ -71,14 +71,14 @@ time but it also requires more memory as the bitmap is never freed. The bitmap
should have appropriate size, anything drawn outside of its bounds is clipped.} should have appropriate size, anything drawn outside of its bounds is clipped.}
\membersection{wxBufferedDC::Init}\label{wxbufferedtdcinit} \membersection{wxBufferedDC::Init}\label{wxbuffereddcinit}
\func{void}{Init}{\param{wxDC *}{dc}, \param{const wxSize\& }{area}, \param{int }{flags}} \func{void}{Init}{\param{wxDC *}{dc}, \param{const wxSize\& }{area}, \param{int }{flags}}
\func{void}{Init}{\param{wxDC *}{dc}, \param{const wxBitmap\& }{buffer}} \func{void}{Init}{\param{wxDC *}{dc}, \param{const wxBitmap\& }{buffer}}
These functions initialize the object created using the default constructor. These functions initialize the object created using the default constructor.
Please see \helpref{constructors documentation}{wxbufferedtdcctor} for details. Please see \helpref{constructors documentation}{wxbuffereddcctor} for details.
% VZ: UnMask() intentionally not documented, we might want to make it private % VZ: UnMask() intentionally not documented, we might want to make it private
@ -99,7 +99,7 @@ inside \texttt{OnPaint()} handler. Just create an object of this class instead
of \helpref{wxPaintDC}{wxpaintdc} and that's all you have to do to (mostly) of \helpref{wxPaintDC}{wxpaintdc} and that's all you have to do to (mostly)
avoid flicker. The only thing to watch out for is that if you are using this avoid flicker. The only thing to watch out for is that if you are using this
class together with \helpref{wxScrolledWindow}{wxscrolledwindow}, you probably class together with \helpref{wxScrolledWindow}{wxscrolledwindow}, you probably
do \textbf{not} want to call \helpref{PrepareDC}{wxwindowpreparedc} on it as it do \textbf{not} want to call \helpref{PrepareDC}{wxscrolledwindowpreparedc} on it as it
already does this internally for the real underlying wxPaintDC. already does this internally for the real underlying wxPaintDC.
\wxheading{Derived from} \wxheading{Derived from}

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@ -54,7 +54,7 @@ Default constructor.
\param{wxColour*}{ fg=NULL}, \param{wxColour*}{ bg=NULL}} \param{wxColour*}{ fg=NULL}, \param{wxColour*}{ bg=NULL}}
Constructs a cursor by passing an array of bits (Motif and GTK+ only). {\it maskBits} is used only under Constructs a cursor by passing an array of bits (Motif and GTK+ only). {\it maskBits} is used only under
Motif and GTK+. The parameters {\it fg} and {\bg } are only present on GTK+, and force the Motif and GTK+. The parameters {\it fg} and {\it bg} are only present on GTK+, and force the
cursor to use particular background and foreground colours. cursor to use particular background and foreground colours.
If either {\it hotSpotX} or {\it hotSpotY} is -1, the hotspot will be the centre of the cursor image (Motif only). If either {\it hotSpotX} or {\it hotSpotY} is -1, the hotspot will be the centre of the cursor image (Motif only).

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@ -395,7 +395,7 @@ of wxPoint objects.}
\membersection{wxDC::DrawPolyPolygon}\label{wxdcdrawpolypolygon} \membersection{wxDC::DrawPolyPolygon}\label{wxdcdrawpolypolygon}
\func{void}{DrawPolyPolygon}{\param{int }{n}, \param{int }{start\[\]}, \param{wxPoint }{points\[\]}, \param{wxCoord }{xoffset}, \param{wxCoord }{yoffset}, \param{int }{fillStyle = \texttt{wxODDEVEN\_RULE}}} \func{void}{DrawPolyPolygon}{\param{int }{n}, \param{int }{start[]}, \param{wxPoint }{points[]}, \param{wxCoord }{xoffset}, \param{wxCoord }{yoffset}, \param{int }{fillStyle = \texttt{wxODDEVEN\_RULE}}}
Draw many polygons at once. For the platforms providing a native implementation Draw many polygons at once. For the platforms providing a native implementation
of this function (Windows and PostScript-based wxDC), this is more efficient of this function (Windows and PostScript-based wxDC), this is more efficient

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@ -134,7 +134,7 @@ On IPV6 implementations, ::1
Returns true on success, false if something went wrong. Returns true on success, false if something went wrong.
\membersection{wxIPaddress::LocalHost}\label{wxIPaddresslocalhost} \membersection{wxIPaddress::IsLocalHost}\label{wxIPaddressislocalhost}
\func{virtual bool}{IsLocalHost}{\void} \func{virtual bool}{IsLocalHost}{\void}

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@ -812,8 +812,8 @@ sequence in the native control.
This function finds the character at the specified position expressed in This function finds the character at the specified position expressed in
pixels. If the return code is not \texttt{wxTE\_HT\_UNKNOWN} the row and column pixels. If the return code is not \texttt{wxTE\_HT\_UNKNOWN} the row and column
of the character closest to this position are returned in the \arg{col} and of the character closest to this position are returned in the \arg{col} and
\arg{row} parameters (unless the pointers are \textt{NULL} which is allowed). \arg{row} parameters (unless the pointers are \tt{NULL} which is allowed).
Please note that this function is currently only implemented in wxUniv and Please note that this function is currently only implemented in wxUniv and
wxMSW ports. wxMSW ports.