Use the same wxDEBUG_LEVEL settings for Xcode projects as elsewhere.

Use the same debug flag default settings in the build/osx Xcode projects
as are used by all other makefiles and projects - that is,
wxDEBUG_LEVEL=1.  This is done automatically by the headers, no need to
define any extra symbols when building.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73773 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík 2013-04-03 18:13:30 +00:00
parent 8da84e2422
commit 45c363c5eb
2 changed files with 0 additions and 2 deletions

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@ -1,3 +1,2 @@
GCC_OPTIMIZATION_LEVEL = 0 GCC_OPTIMIZATION_LEVEL = 0
ONLY_ACTIVE_ARCH = YES ONLY_ACTIVE_ARCH = YES
WX_PREPROCESSOR_DEFINITIONS = __WXDEBUG__=1

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@ -1,2 +1 @@
GCC_OPTIMIZATION_LEVEL = 2 GCC_OPTIMIZATION_LEVEL = 2
WX_PREPROCESSOR_DEFINITIONS = wxDEBUG_LEVEL=0