always make a buffer bitmap

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@39685 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 2006-06-12 17:58:10 +00:00
parent b6b4695492
commit 38d4ee871b

View File

@ -1246,13 +1246,13 @@ class PlotCanvas(wx.Panel):
# The Buffer init is done here, to make sure the buffer is always
# the same size as the Window
Size = self.canvas.GetClientSize()
if Size.width <= 0 or Size.height <= 0:
return
Size.width = max(1, Size.width)
Size.height = max(1, Size.height)
# Make new offscreen bitmap: this bitmap will always have the
# current drawing in it, so it can be used to save the image to
# a file, or whatever.
self._Buffer = wx.EmptyBitmap(Size[0],Size[1])
self._Buffer = wx.EmptyBitmap(Size.width, Size.height)
self._setSize()
self.last_PointLabel = None #reset pointLabel