wxCHECK that there is an active event loop before using wxEventLoopBase::GetActive() pointer

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59040 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi 2009-02-19 23:45:23 +00:00
parent 22d17afa80
commit 33957ef519

View File

@ -403,6 +403,9 @@ wxProgressDialog::Update(int value, const wxString& newmsg, bool *skip)
m_msg->SetLabel(_("Done."));
}
wxCHECK_MSG(wxEventLoopBase::GetActive(), false,
"wxProgressDialog::Update needs a running event loop");
// allow the window to repaint:
// NOTE: since we yield only for UI events with this call, there
// should be no side-effects
@ -454,6 +457,9 @@ bool wxProgressDialog::Pulse(const wxString& newmsg, bool *skip)
bool wxProgressDialog::DoAfterUpdate(bool *skip)
{
wxCHECK_MSG(wxEventLoopBase::GetActive(), false,
"wxProgressDialog::DoAfterUpdate needs a running event loop");
// we have to yield because not only we want to update the display but
// also to process the clicks on the cancel and skip buttons
// NOTE: using YieldFor() this call shouldn't give re-entrancy problems
@ -671,6 +677,9 @@ void wxProgressDialog::EnableClose()
void wxProgressDialog::UpdateMessage(const wxString &newmsg)
{
wxCHECK_RET(wxEventLoopBase::GetActive(),
"wxProgressDialog::UpdateMessage needs a running event loop");
if ( !newmsg.empty() && newmsg != m_msg->GetLabel() )
{
m_msg->SetLabel(newmsg);