capitalize the application name in GetAppDisplayName() by default; this results in logging message appearance consistent with wx 2.8 and generally looks better
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54916 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -131,8 +131,10 @@ public:
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// so the app name could be myapp while display name could be "My App"
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wxString GetAppDisplayName() const
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{
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return m_appDisplayName.empty() ? GetAppName() : m_appDisplayName;
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return m_appDisplayName.empty() ? GetAppName().Capitalize()
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: m_appDisplayName;
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}
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void SetAppDisplayName(const wxString& name) { m_appDisplayName = name; }
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// set/get the app class name
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@ -76,11 +76,12 @@ public:
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/**
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Returns the user-readable application name.
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The difference between this string and the one returned by GetAppName() is that
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this one is meant to be shown to the user and so should be used for the window
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titles, page headers and so on while the other one should be only used internally,
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e.g. for the file names or configuration file keys.
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By default, returns the same string as GetAppName().
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The difference between this string and the one returned by GetAppName()
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is that this one is meant to be shown to the user and so should be used
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for the window titles, page headers and so on while the other one
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should be only used internally, e.g. for the file names or
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configuration file keys. By default, returns the application name as
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returned by GetAppName() capitalized using wxString::Capitalize().
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@since 2.9.0
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*/
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@ -370,9 +371,14 @@ public:
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virtual bool Pending();
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/**
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Set the application name to be used in the user-visible places such as window
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titles. See GetAppDisplayName() for more about the differences between the
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Set the application name to be used in the user-visible places such as
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window titles.
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See GetAppDisplayName() for more about the differences between the
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display name and name.
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Notice that if this function is called, the name is used as is, without
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any capitalization as done by default by GetAppDisplayName().
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*/
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void SetAppDisplayName(const wxString& name);
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