diff --git a/src/x11/dcclient.cpp b/src/x11/dcclient.cpp index 0278302b5f..887f6562e3 100644 --- a/src/x11/dcclient.cpp +++ b/src/x11/dcclient.cpp @@ -1170,51 +1170,74 @@ void wxWindowDC::DoDrawBitmap( const wxBitmap &bitmap, WXPixmap mask = NULL; if (use_bitmap.GetMask()) mask = use_bitmap.GetMask()->GetBitmap(); - if (useMask && mask) + bool setClipMask = false; + + if (!m_currentClippingRegion.IsNull() || (useMask && mask)) + { + // XSetClipMask() call is necessary (because of clip region and/or transparent mask) + setClipMask = true; + Pixmap new_pixmap = 0; + + if (!m_currentClippingRegion.IsNull()) { - WXPixmap new_mask = NULL; -#if 0 - if (!m_currentClippingRegion.IsNull()) - { - GdkColor col; - new_mask = gdk_pixmap_new( wxGetRootWindow()->window, ww, hh, 1 ); - GdkGC *gc = gdk_gc_new( new_mask ); - col.pixel = 0; - gdk_gc_set_foreground( gc, &col ); - gdk_draw_rectangle( new_mask, gc, TRUE, 0, 0, ww, hh ); - col.pixel = 0; - gdk_gc_set_background( gc, &col ); - col.pixel = 1; - gdk_gc_set_foreground( gc, &col ); - gdk_gc_set_clip_region( gc, m_currentClippingRegion.GetRegion() ); - gdk_gc_set_clip_origin( gc, -xx, -yy ); - gdk_gc_set_fill( gc, GDK_OPAQUE_STIPPLED ); - gdk_gc_set_stipple( gc, mask ); - gdk_draw_rectangle( new_mask, gc, TRUE, 0, 0, ww, hh ); - gdk_gc_unref( gc ); - } -#endif - if (is_mono) - { - if (new_mask) - XSetClipMask( (Display*) m_display, (GC) m_textGC, (Pixmap) new_mask ); - else - XSetClipMask( (Display*) m_display, (GC) m_textGC, (Pixmap) mask ); - XSetClipOrigin( (Display*) m_display, (GC) m_textGC, xx, yy ); - } + // clipping necessary => create new_pixmap + Display *xdisplay = (Display*) m_display; + int xscreen = DefaultScreen( xdisplay ); + Window xroot = RootWindow( xdisplay, xscreen ); + + new_pixmap = XCreatePixmap( xdisplay, xroot, w, h, 1 ); + GC gc = XCreateGC( xdisplay, new_pixmap, 0, NULL ); + + int bpp = wxTheApp->GetVisualInfo(m_display)->m_visualDepth; + if (bpp == 8) + XSetForeground( xdisplay, gc, WhitePixel(xdisplay,xscreen) ); else + XSetForeground( xdisplay, gc, BlackPixel(xdisplay,xscreen) ); + + XSetFillStyle( xdisplay, gc, FillSolid ); + XFillRectangle( xdisplay, new_pixmap, gc, 0, 0, w, h ); + + if (bpp == 8) + XSetForeground( xdisplay, gc, BlackPixel(xdisplay,xscreen) ); + else + XSetForeground( xdisplay, gc, WhitePixel(xdisplay,xscreen) ); + + if (useMask && mask) { - if (new_mask) - XSetClipMask( (Display*) m_display, (GC) m_penGC, (Pixmap) new_mask ); - else - XSetClipMask( (Display*) m_display, (GC) m_penGC, (Pixmap) mask ); - XSetClipOrigin( (Display*) m_display, (GC) m_penGC, xx, yy ); + // transparent mask => call XSetStipple + XSetFillStyle( xdisplay, gc, FillStippled ); + XSetTSOrigin( xdisplay, gc, 0, 0); + XSetStipple( xdisplay, gc, (Pixmap) mask); } - if (new_mask) - XFreePixmap( (Display*) m_display, (Pixmap) new_mask ); + wxCoord clip_x, clip_y, clip_w, clip_h; + m_currentClippingRegion.GetBox(clip_x, clip_y, clip_w, clip_h); + XFillRectangle( xdisplay, new_pixmap, gc, clip_x-xx, clip_y-yy, clip_w, clip_h ); + + XFreeGC( xdisplay, gc ); } + if (is_mono) + { + if (new_pixmap) + XSetClipMask( (Display*) m_display, (GC) m_textGC, new_pixmap ); + else + XSetClipMask( (Display*) m_display, (GC) m_textGC, (Pixmap) mask ); + XSetClipOrigin( (Display*) m_display, (GC) m_textGC, xx, yy ); + } + else + { + if (new_pixmap) + XSetClipMask( (Display*) m_display, (GC) m_penGC, new_pixmap ); + else + XSetClipMask( (Display*) m_display, (GC) m_penGC, (Pixmap) mask ); + XSetClipOrigin( (Display*) m_display, (GC) m_penGC, xx, yy ); + } + + if (new_pixmap) + XFreePixmap( (Display*) m_display, new_pixmap ); + } + // Draw XPixmap or XBitmap, depending on what the wxBitmap contains. For // drawing a mono-bitmap (XBitmap) we use the current text GC if (is_mono) @@ -1225,7 +1248,7 @@ void wxWindowDC::DoDrawBitmap( const wxBitmap &bitmap, (GC) m_penGC, 0, 0, w, h, xx, yy ); // remove mask again if any - if (useMask && mask) + if (setClipMask) { if (is_mono) {