fixed GetLongPath(): it never used ::GetLongPath() before and didn't work at all when called for the first time
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33950 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -26,7 +26,8 @@ wxMSW:
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- Worked around an apparent bug in deferred window positioning (moving a
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window from (x, y) to (a, b) and back to (x, y) misses the last step) by
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checking window positions against corresponding sizer state, if any.
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- A control's text colour now reflects the system colour setting.
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- A control's text colour now reflects the system colour setting again.
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- Fixed wxFileName::GetLongPath() to behave correctly during the first call too
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wxMac:
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@ -1502,27 +1502,26 @@ wxString wxFileName::GetFullPath( wxPathFormat format ) const
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// Return the short form of the path (returns identity on non-Windows platforms)
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wxString wxFileName::GetShortPath() const
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{
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#if defined(__WXMSW__) && defined(__WIN32__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
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wxString path(GetFullPath());
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wxString pathOut;
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#if defined(__WXMSW__) && defined(__WIN32__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
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DWORD sz = ::GetShortPathName(path, NULL, 0);
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bool ok = sz != 0;
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if ( ok )
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if ( sz != 0 )
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{
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ok = ::GetShortPathName
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wxString pathOut;
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if ( ::GetShortPathName
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(
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path,
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wxStringBuffer(pathOut, sz),
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sz
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) != 0;
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) != 0 )
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{
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return pathOut;
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}
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}
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if (ok)
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return pathOut;
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#endif // Windows
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return path;
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#else
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return GetFullPath();
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#endif
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}
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// Return the long form of the path (returns identity on non-Windows platforms)
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@ -1532,116 +1531,114 @@ wxString wxFileName::GetLongPath() const
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path = GetFullPath();
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#if defined(__WIN32__) && !defined(__WXMICROWIN__)
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bool success = false;
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#if wxUSE_DYNAMIC_LOADER
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typedef DWORD (WINAPI *GET_LONG_PATH_NAME)(const wxChar *, wxChar *, DWORD);
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static bool s_triedToLoad = false;
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if ( !s_triedToLoad )
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// this is MT-safe as in the worst case we're going to resolve the function
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// twice -- but as the result is the same in both threads, it's ok
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static GET_LONG_PATH_NAME s_pfnGetLongPathName = NULL;
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if ( !s_pfnGetLongPathName )
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{
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// suppress the errors about missing GetLongPathName[AW]
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wxLogNull noLog;
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static bool s_triedToLoad = false;
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s_triedToLoad = true;
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wxDynamicLibrary dllKernel(_T("kernel32"));
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if ( dllKernel.IsLoaded() )
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if ( !s_triedToLoad )
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{
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// may succeed or fail depending on the Windows version
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static GET_LONG_PATH_NAME s_pfnGetLongPathName = NULL;
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s_triedToLoad = true;
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wxDynamicLibrary dllKernel(_T("kernel32"));
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#ifdef _UNICODE
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s_pfnGetLongPathName = (GET_LONG_PATH_NAME) dllKernel.GetSymbol(_T("GetLongPathNameW"));
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#define ADD_STR_SFX(name) L#name L"W"
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#else
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s_pfnGetLongPathName = (GET_LONG_PATH_NAME) dllKernel.GetSymbol(_T("GetLongPathNameA"));
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#define ADD_STR_SFX(name) #name "A"
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#endif
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if ( s_pfnGetLongPathName )
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if ( dllKernel.HasSymbol(ADD_STR_SFX(GetLongPathName)) )
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{
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DWORD dwSize = (*s_pfnGetLongPathName)(path, NULL, 0);
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bool ok = dwSize > 0;
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if ( ok )
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{
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DWORD sz = (*s_pfnGetLongPathName)(path, NULL, 0);
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ok = sz != 0;
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if ( ok )
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{
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ok = (*s_pfnGetLongPathName)
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(
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path,
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wxStringBuffer(pathOut, sz),
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sz
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) != 0;
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success = true;
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}
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}
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s_pfnGetLongPathName = (GET_LONG_PATH_NAME)
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dllKernel.GetSymbol(ADD_STR_SFX(GetLongPathName));
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}
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// note that kernel32.dll can be unloaded, it stays in memory
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// anyhow as all Win32 programs link to it and so it's safe to call
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// GetLongPathName() even after unloading it
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}
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}
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if (success)
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return pathOut;
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if ( s_pfnGetLongPathName )
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{
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DWORD dwSize = (*s_pfnGetLongPathName)(path, NULL, 0);
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if ( dwSize > 0 )
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{
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if ( (*s_pfnGetLongPathName)
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(
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path,
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wxStringBuffer(pathOut, dwSize),
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dwSize
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) != 0 )
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{
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return pathOut;
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}
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}
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}
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#endif // wxUSE_DYNAMIC_LOADER
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if (!success)
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// The OS didn't support GetLongPathName, or some other error.
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// We need to call FindFirstFile on each component in turn.
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WIN32_FIND_DATA findFileData;
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HANDLE hFind;
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if ( HasVolume() )
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pathOut = GetVolume() +
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GetVolumeSeparator(wxPATH_DOS) +
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GetPathSeparator(wxPATH_DOS);
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else
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pathOut = wxEmptyString;
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wxArrayString dirs = GetDirs();
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dirs.Add(GetFullName());
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wxString tmpPath;
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size_t count = dirs.GetCount();
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for ( size_t i = 0; i < count; i++ )
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{
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// The OS didn't support GetLongPathName, or some other error.
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// We need to call FindFirstFile on each component in turn.
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// We're using pathOut to collect the long-name path, but using a
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// temporary for appending the last path component which may be
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// short-name
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tmpPath = pathOut + dirs[i];
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WIN32_FIND_DATA findFileData;
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HANDLE hFind;
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if ( tmpPath.empty() )
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continue;
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if ( HasVolume() )
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pathOut = GetVolume() +
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GetVolumeSeparator(wxPATH_DOS) +
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GetPathSeparator(wxPATH_DOS);
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else
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pathOut = wxEmptyString;
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wxArrayString dirs = GetDirs();
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dirs.Add(GetFullName());
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wxString tmpPath;
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size_t count = dirs.GetCount();
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for ( size_t i = 0; i < count; i++ )
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// can't see this being necessary? MF
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if ( tmpPath.Last() == GetVolumeSeparator(wxPATH_DOS) )
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{
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// We're using pathOut to collect the long-name path, but using a
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// temporary for appending the last path component which may be
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// short-name
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tmpPath = pathOut + dirs[i];
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if ( tmpPath.empty() )
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continue;
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// can't see this being necessary? MF
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if ( tmpPath.Last() == GetVolumeSeparator(wxPATH_DOS) )
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{
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// Can't pass a drive and root dir to FindFirstFile,
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// so continue to next dir
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tmpPath += wxFILE_SEP_PATH;
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pathOut = tmpPath;
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continue;
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}
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hFind = ::FindFirstFile(tmpPath, &findFileData);
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if (hFind == INVALID_HANDLE_VALUE)
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{
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// Error: most likely reason is that path doesn't exist, so
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// append any unprocessed parts and return
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for ( i += 1; i < count; i++ )
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tmpPath += wxFILE_SEP_PATH + dirs[i];
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return tmpPath;
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}
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pathOut += findFileData.cFileName;
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if ( (i < (count-1)) )
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pathOut += wxFILE_SEP_PATH;
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::FindClose(hFind);
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// Can't pass a drive and root dir to FindFirstFile,
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// so continue to next dir
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tmpPath += wxFILE_SEP_PATH;
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pathOut = tmpPath;
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continue;
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}
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hFind = ::FindFirstFile(tmpPath, &findFileData);
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if (hFind == INVALID_HANDLE_VALUE)
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{
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// Error: most likely reason is that path doesn't exist, so
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// append any unprocessed parts and return
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for ( i += 1; i < count; i++ )
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tmpPath += wxFILE_SEP_PATH + dirs[i];
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return tmpPath;
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}
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pathOut += findFileData.cFileName;
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if ( (i < (count-1)) )
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pathOut += wxFILE_SEP_PATH;
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::FindClose(hFind);
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}
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#else // !Win32
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pathOut = path;
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