updated sample evrsion from Greg Chicares
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18956 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1,6 +1,6 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: validate.cpp
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// Purpose: wxWindows validation sample
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// Purpose: wxWindows validator sample
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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@ -9,113 +9,232 @@
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// See online help for an overview of validators. In general, a
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// validator transfers data between a control and a variable.
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// It may also test for validity of a string transferred to or
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// from a text control. All validators transfer data, but not
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// all test validity, so don't be confused by the name.
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#ifdef __GNUG__
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// #pragma implementation
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// #pragma interface
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#endif
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# pragma implementation
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#endif // __GNUG__
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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# pragma hdrstop
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#endif // __BORLANDC__
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/valtext.h"
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# include "wx/wx.h"
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#endif // WX_PRECOMP
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#include "validate.h"
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#include "wx/sizer.h"
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#include "wx/valgen.h"
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#include "wx/valtext.h"
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// ----------------------------------------------------------------------------
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// Global data
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// ----------------------------------------------------------------------------
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MyData g_data;
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wxString g_listbox_choices[] =
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{"one", "two", "three"};
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wxString g_combobox_choices[] =
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{"yes", "no", "maybe"};
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wxString g_radiobox_choices[] =
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{"green", "yellow", "red"};
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// ----------------------------------------------------------------------------
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// MyData
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// ----------------------------------------------------------------------------
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MyData::MyData()
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{
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// This string will be passed to an alpha-only validator, which
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// will complain because spaces aren't alpha. Note that validation
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// is performed only when 'OK' is pressed. It would be nice to
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// enhance this so that validation would occur when the text
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// control loses focus.
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m_string = "Spaces are invalid here";
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m_listbox_choices.Add(0);
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}
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// ----------------------------------------------------------------------------
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// MyApp
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// ----------------------------------------------------------------------------
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IMPLEMENT_APP(MyApp)
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bool MyApp::OnInit()
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{
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// Create and display the main frame window.
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MyFrame *frame = new MyFrame((wxFrame *) NULL, "Validator Test", 50, 50, 300, 250);
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frame->Show(true);
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SetTopWindow(frame);
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return true;
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}
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// ----------------------------------------------------------------------------
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// MyFrame
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
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EVT_MENU(VALIDATE_TEST_DIALOG, MyFrame::OnTestDialog)
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EVT_MENU(VALIDATE_SILENT, MyFrame::OnSilent)
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EVT_MENU(VALIDATE_TOGGLE_BELL, MyFrame::OnToggleBell)
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END_EVENT_TABLE()
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IMPLEMENT_APP(MyApp)
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MyData g_data;
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bool MyApp::OnInit()
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MyFrame::MyFrame(wxFrame *frame, const char *title, int x, int y, int w, int h)
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: wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h)),
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m_silent(true)
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{
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// Create the main frame window
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MyFrame *frame = new MyFrame((wxFrame *) NULL, _T("Validation Test"), 50, 50, 300, 250);
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// Show the frame
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frame->Show(TRUE);
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SetTopWindow(frame);
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return TRUE;
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}
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// My frame constructor
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MyFrame::MyFrame(wxFrame *frame, const wxChar *title, int x, int y, int w, int h)
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: wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h))
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{
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// Give it an icon
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#ifdef __WXMSW__
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SetIcon(wxIcon(_T("mondrian")));
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#endif
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#ifdef __X__
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SetIcon(wxIcon(_T("aiai.xbm")));
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#endif
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SetIcon(wxIcon(_T("mondrian")));
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#endif // __WXMSW__
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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// Create a listbox to display the validated data.
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m_listbox = new wxListBox(this, -1);
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m_listbox->Append(wxString(_T("Try 'File|Test' to see how validators work.")));
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file_menu->Append(VALIDATE_TEST_DIALOG, _T("&Test dialog"), _T("Show example dialog"));
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file_menu->Append(VALIDATE_SILENT, _T("&Bell on error"), _T("Toggle bell on error"), TRUE);
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file_menu->AppendSeparator();
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file_menu->Append(wxID_EXIT, _T("E&xit"));
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wxMenu *file_menu = new wxMenu;
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file_menu->Check(VALIDATE_SILENT, !wxValidator::IsSilent());
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file_menu->Append(VALIDATE_TEST_DIALOG, "&Test", "Demonstrate validators");
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file_menu->Append(VALIDATE_TOGGLE_BELL, "&Bell on error", "Toggle bell on error", true);
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file_menu->AppendSeparator();
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file_menu->Append(wxID_EXIT, "E&xit");
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wxMenuBar *menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, _T("File"));
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SetMenuBar(menu_bar);
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wxMenuBar *menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, "File");
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SetMenuBar(menu_bar);
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CreateStatusBar(1);
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// All validators share a common (static) flag that controls
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// whether they beep on error. Here we turn it off:
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wxValidator::SetBellOnError(m_silent);
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file_menu->Check(VALIDATE_TOGGLE_BELL, !wxValidator::IsSilent());
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CreateStatusBar(1);
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}
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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Close(TRUE);
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Close(true);
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}
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void MyFrame::OnTestDialog(wxCommandEvent& WXUNUSED(event))
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{
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MyDialog dialog(this, _T("Validation test dialog"), wxPoint(100, 100), wxSize(340, 170));
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// The validators defined in the dialog implementation bind controls
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// and variables together. Values are transferred between them behind
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// the scenes, so here we don't have to query the controls for their
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// values.
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MyDialog dialog(this, "Validator demonstration");
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dialog.ShowModal();
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// When the dialog is displayed, validators automatically transfer
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// data from variables to their corresponding controls.
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if ( dialog.ShowModal() == wxID_OK )
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{
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// 'OK' was pressed, so controls that have validators are
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// automatically transferred to the variables we specified
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// when we created the validators.
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m_listbox->Clear();
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m_listbox->Append(wxString(_T("string: ")) + g_data.m_string);
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for(unsigned int i = 0; i < g_data.m_listbox_choices.GetCount(); ++i)
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{
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int j = g_data.m_listbox_choices[i];
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m_listbox->Append(wxString(_T("listbox choice(s): ")) + g_listbox_choices[j]);
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}
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wxString checkbox_state(g_data.m_checkbox_state ? _T("checked") : _T("unchecked"));
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m_listbox->Append(wxString(_T("checkbox: ")) + checkbox_state);
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m_listbox->Append(wxString(_T("combobox: ")) + g_data.m_combobox_choice);
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m_listbox->Append(wxString(_T("radiobox: ")) + g_radiobox_choices[g_data.m_radiobox_choice]);
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}
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}
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void MyFrame::OnSilent(wxCommandEvent& event)
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void MyFrame::OnToggleBell(wxCommandEvent& event)
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{
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static bool s_silent = FALSE;
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s_silent = !s_silent;
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wxValidator::SetBellOnError(s_silent);
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m_silent = !m_silent;
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wxValidator::SetBellOnError(m_silent);
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event.Skip();
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}
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// ----------------------------------------------------------------------------
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// MyDialog
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// ----------------------------------------------------------------------------
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MyDialog::MyDialog( wxWindow *parent, const wxString& title,
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const wxPoint& pos, const wxSize& size, const long WXUNUSED(style) ) :
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wxDialog(parent, VALIDATE_DIALOG_ID, title, pos, size, wxDEFAULT_DIALOG_STYLE|wxDIALOG_MODAL)
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wxDialog(parent, VALIDATE_DIALOG_ID, title, pos, size, wxDEFAULT_DIALOG_STYLE|wxDIALOG_MODAL|wxRESIZE_BORDER)
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{
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wxButton *but1 = new wxButton(this, wxID_OK, _T("OK"), wxPoint(250, 10), wxSize(80, 30));
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(void)new wxButton(this, wxID_CANCEL, _T("Cancel"), wxPoint(250, 60), wxSize(80, 30));
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// Sizers automatically ensure a workable layout.
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wxBoxSizer *mainsizer = new wxBoxSizer( wxVERTICAL );
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wxFlexGridSizer *flexgridsizer = new wxFlexGridSizer(2, 2, 5, 5);
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(void)new wxTextCtrl(this, VALIDATE_TEXT, _T(""),
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wxPoint(10, 10), wxSize(120, -1), 0, wxTextValidator(wxFILTER_ALPHA, &g_data.m_string));
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// Create and add controls to sizers. Note that a member variable
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// of g_data is bound to each control upon construction. There is
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// currently no easy way to substitute a different validator or a
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// different transfer variable after a control has been constructed.
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SetBackgroundColour(wxColour(0,0,255));
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// Pointers to some of these controls are saved in member variables
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// so that we can use them elsewhere, like this one.
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text = new wxTextCtrl(this, VALIDATE_TEXT, "",
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wxPoint(10, 10), wxSize(120, -1), 0,
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wxTextValidator(wxFILTER_ALPHA, &g_data.m_string));
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flexgridsizer->Add(text);
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but1->SetFocus();
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but1->SetDefault();
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// This wxCheckBox* doesn't need to be assigned to any pointer
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// because we don't use it elsewhere--it can be anonymous.
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// We don't need any such pointer to query its state, which
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// can be gotten directly from g_data.
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flexgridsizer->Add(new wxCheckBox(this, VALIDATE_CHECK, "Sample checkbox",
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wxPoint(130, 10), wxSize(120, -1), 0,
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wxGenericValidator(&g_data.m_checkbox_state)));
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flexgridsizer->Add(new wxListBox((wxWindow*)this, VALIDATE_LIST,
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wxPoint(10, 30), wxSize(120, -1),
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3, g_listbox_choices, wxLB_MULTIPLE,
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wxGenericValidator(&g_data.m_listbox_choices)));
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combobox = new wxComboBox((wxWindow*)this, VALIDATE_COMBO, "",
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wxPoint(130, 30), wxSize(120, -1),
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3, g_combobox_choices, 0L,
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wxGenericValidator(&g_data.m_combobox_choice));
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flexgridsizer->Add(combobox);
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mainsizer->Add(flexgridsizer, 1, wxGROW | wxALL, 10);
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mainsizer->Add(new wxRadioBox((wxWindow*)this, VALIDATE_RADIO, "Pick a color",
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wxPoint(10, 100), wxSize(-1, -1),
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3, g_radiobox_choices, 1, wxRA_SPECIFY_ROWS,
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wxGenericValidator(&g_data.m_radiobox_choice)),
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0, wxGROW | wxALL, 10);
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wxGridSizer *gridsizer = new wxGridSizer(2, 2, 5, 5);
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wxButton *ok_button = new wxButton(this, wxID_OK, "OK", wxPoint(250, 70), wxSize(80, 30));
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ok_button->SetDefault();
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gridsizer->Add(ok_button);
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gridsizer->Add(new wxButton(this, wxID_CANCEL, "Cancel", wxPoint(250, 100), wxSize(80, 30)));
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mainsizer->Add(gridsizer, 0, wxGROW | wxALL, 10);
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SetSizer(mainsizer);
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mainsizer->SetSizeHints(this);
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}
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bool MyDialog::TransferDataToWindow()
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{
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bool r = wxDialog::TransferDataToWindow();
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// These function calls have to be made here, after the
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// dialog has been created.
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text->SetFocus();
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combobox->SetSelection(0);
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return r;
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}
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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// #pragma interface
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# pragma interface
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#endif
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#include "wx/app.h"
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#include "wx/combobox.h"
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#include "wx/dialog.h"
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#include "wx/dynarray.h"
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#include "wx/frame.h"
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#include "wx/listbox.h"
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#include "wx/string.h"
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// Define a new application type
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class MyApp : public wxApp
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{
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class MyFrame : public wxFrame
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{
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public:
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MyFrame(wxFrame *frame, const wxChar *title, int x, int y, int w, int h);
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MyFrame(wxFrame *frame, const char *title, int x, int y, int w, int h);
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void OnQuit(wxCommandEvent& event);
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void OnTestDialog(wxCommandEvent& event);
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void OnSilent(wxCommandEvent& event);
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void OnToggleBell(wxCommandEvent& event);
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private:
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wxListBox *m_listbox;
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bool m_silent;
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DECLARE_EVENT_TABLE()
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};
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class MyDialog : public wxDialog
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{
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public:
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MyDialog(wxWindow *parent, const wxString& title, const wxPoint& pos, const wxSize& size,
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MyDialog(wxWindow *parent, const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const long style = wxDEFAULT_DIALOG_STYLE);
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bool TransferDataToWindow();
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wxTextCtrl *text;
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wxComboBox *combobox;
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};
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class MyData
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{
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public:
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MyData();
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// These data members are designed for transfer to and from
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// controls, via validators. For instance, a text control's
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// transferred value is a string:
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wxString m_string;
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MyData() { m_string = _T("My string"); }
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// Listboxes may permit multiple selections, so their state
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// is transferred to an integer-array class.
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wxArrayInt m_listbox_choices;
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bool m_checkbox_state;
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// Comboboxes differ from listboxes--validators transfer
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// the string entered in the combobox's text-edit field.
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wxString m_combobox_choice;
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int m_radiobox_choice;
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};
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#define VALIDATE_DIALOG_ID 200
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#define VALIDATE_TEST_DIALOG 2
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#define VALIDATE_SILENT 3
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#define VALIDATE_TEXT 101
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#define VALIDATE_TEST_DIALOG 2
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#define VALIDATE_TOGGLE_BELL 3
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#define VALIDATE_TEXT 101
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#define VALIDATE_LIST 102
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#define VALIDATE_CHECK 103
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#define VALIDATE_COMBO 105
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#define VALIDATE_RADIO 106
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