updated sample evrsion from Greg Chicares

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18956 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2003-01-27 00:19:36 +00:00
parent cab8f76eb8
commit 2b61c41b71
2 changed files with 225 additions and 74 deletions

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@ -1,6 +1,6 @@
/////////////////////////////////////////////////////////////////////////////
// Name: validate.cpp
// Purpose: wxWindows validation sample
// Purpose: wxWindows validator sample
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
@ -9,113 +9,232 @@
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// See online help for an overview of validators. In general, a
// validator transfers data between a control and a variable.
// It may also test for validity of a string transferred to or
// from a text control. All validators transfer data, but not
// all test validity, so don't be confused by the name.
#ifdef __GNUG__
// #pragma implementation
// #pragma interface
#endif
# pragma implementation
#endif // __GNUG__
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
# pragma hdrstop
#endif // __BORLANDC__
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/valtext.h"
# include "wx/wx.h"
#endif // WX_PRECOMP
#include "validate.h"
#include "wx/sizer.h"
#include "wx/valgen.h"
#include "wx/valtext.h"
// ----------------------------------------------------------------------------
// Global data
// ----------------------------------------------------------------------------
MyData g_data;
wxString g_listbox_choices[] =
{"one", "two", "three"};
wxString g_combobox_choices[] =
{"yes", "no", "maybe"};
wxString g_radiobox_choices[] =
{"green", "yellow", "red"};
// ----------------------------------------------------------------------------
// MyData
// ----------------------------------------------------------------------------
MyData::MyData()
{
// This string will be passed to an alpha-only validator, which
// will complain because spaces aren't alpha. Note that validation
// is performed only when 'OK' is pressed. It would be nice to
// enhance this so that validation would occur when the text
// control loses focus.
m_string = "Spaces are invalid here";
m_listbox_choices.Add(0);
}
// ----------------------------------------------------------------------------
// MyApp
// ----------------------------------------------------------------------------
IMPLEMENT_APP(MyApp)
bool MyApp::OnInit()
{
// Create and display the main frame window.
MyFrame *frame = new MyFrame((wxFrame *) NULL, "Validator Test", 50, 50, 300, 250);
frame->Show(true);
SetTopWindow(frame);
return true;
}
// ----------------------------------------------------------------------------
// MyFrame
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
EVT_MENU(VALIDATE_TEST_DIALOG, MyFrame::OnTestDialog)
EVT_MENU(VALIDATE_SILENT, MyFrame::OnSilent)
EVT_MENU(VALIDATE_TOGGLE_BELL, MyFrame::OnToggleBell)
END_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
MyData g_data;
bool MyApp::OnInit()
MyFrame::MyFrame(wxFrame *frame, const char *title, int x, int y, int w, int h)
: wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h)),
m_silent(true)
{
// Create the main frame window
MyFrame *frame = new MyFrame((wxFrame *) NULL, _T("Validation Test"), 50, 50, 300, 250);
// Show the frame
frame->Show(TRUE);
SetTopWindow(frame);
return TRUE;
}
// My frame constructor
MyFrame::MyFrame(wxFrame *frame, const wxChar *title, int x, int y, int w, int h)
: wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h))
{
// Give it an icon
#ifdef __WXMSW__
SetIcon(wxIcon(_T("mondrian")));
#endif
#ifdef __X__
SetIcon(wxIcon(_T("aiai.xbm")));
#endif
SetIcon(wxIcon(_T("mondrian")));
#endif // __WXMSW__
// Make a menubar
wxMenu *file_menu = new wxMenu;
// Create a listbox to display the validated data.
m_listbox = new wxListBox(this, -1);
m_listbox->Append(wxString(_T("Try 'File|Test' to see how validators work.")));
file_menu->Append(VALIDATE_TEST_DIALOG, _T("&Test dialog"), _T("Show example dialog"));
file_menu->Append(VALIDATE_SILENT, _T("&Bell on error"), _T("Toggle bell on error"), TRUE);
file_menu->AppendSeparator();
file_menu->Append(wxID_EXIT, _T("E&xit"));
wxMenu *file_menu = new wxMenu;
file_menu->Check(VALIDATE_SILENT, !wxValidator::IsSilent());
file_menu->Append(VALIDATE_TEST_DIALOG, "&Test", "Demonstrate validators");
file_menu->Append(VALIDATE_TOGGLE_BELL, "&Bell on error", "Toggle bell on error", true);
file_menu->AppendSeparator();
file_menu->Append(wxID_EXIT, "E&xit");
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, _T("File"));
SetMenuBar(menu_bar);
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, "File");
SetMenuBar(menu_bar);
CreateStatusBar(1);
// All validators share a common (static) flag that controls
// whether they beep on error. Here we turn it off:
wxValidator::SetBellOnError(m_silent);
file_menu->Check(VALIDATE_TOGGLE_BELL, !wxValidator::IsSilent());
CreateStatusBar(1);
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
Close(TRUE);
Close(true);
}
void MyFrame::OnTestDialog(wxCommandEvent& WXUNUSED(event))
{
MyDialog dialog(this, _T("Validation test dialog"), wxPoint(100, 100), wxSize(340, 170));
// The validators defined in the dialog implementation bind controls
// and variables together. Values are transferred between them behind
// the scenes, so here we don't have to query the controls for their
// values.
MyDialog dialog(this, "Validator demonstration");
dialog.ShowModal();
// When the dialog is displayed, validators automatically transfer
// data from variables to their corresponding controls.
if ( dialog.ShowModal() == wxID_OK )
{
// 'OK' was pressed, so controls that have validators are
// automatically transferred to the variables we specified
// when we created the validators.
m_listbox->Clear();
m_listbox->Append(wxString(_T("string: ")) + g_data.m_string);
for(unsigned int i = 0; i < g_data.m_listbox_choices.GetCount(); ++i)
{
int j = g_data.m_listbox_choices[i];
m_listbox->Append(wxString(_T("listbox choice(s): ")) + g_listbox_choices[j]);
}
wxString checkbox_state(g_data.m_checkbox_state ? _T("checked") : _T("unchecked"));
m_listbox->Append(wxString(_T("checkbox: ")) + checkbox_state);
m_listbox->Append(wxString(_T("combobox: ")) + g_data.m_combobox_choice);
m_listbox->Append(wxString(_T("radiobox: ")) + g_radiobox_choices[g_data.m_radiobox_choice]);
}
}
void MyFrame::OnSilent(wxCommandEvent& event)
void MyFrame::OnToggleBell(wxCommandEvent& event)
{
static bool s_silent = FALSE;
s_silent = !s_silent;
wxValidator::SetBellOnError(s_silent);
m_silent = !m_silent;
wxValidator::SetBellOnError(m_silent);
event.Skip();
}
// ----------------------------------------------------------------------------
// MyDialog
// ----------------------------------------------------------------------------
MyDialog::MyDialog( wxWindow *parent, const wxString& title,
const wxPoint& pos, const wxSize& size, const long WXUNUSED(style) ) :
wxDialog(parent, VALIDATE_DIALOG_ID, title, pos, size, wxDEFAULT_DIALOG_STYLE|wxDIALOG_MODAL)
wxDialog(parent, VALIDATE_DIALOG_ID, title, pos, size, wxDEFAULT_DIALOG_STYLE|wxDIALOG_MODAL|wxRESIZE_BORDER)
{
wxButton *but1 = new wxButton(this, wxID_OK, _T("OK"), wxPoint(250, 10), wxSize(80, 30));
(void)new wxButton(this, wxID_CANCEL, _T("Cancel"), wxPoint(250, 60), wxSize(80, 30));
// Sizers automatically ensure a workable layout.
wxBoxSizer *mainsizer = new wxBoxSizer( wxVERTICAL );
wxFlexGridSizer *flexgridsizer = new wxFlexGridSizer(2, 2, 5, 5);
(void)new wxTextCtrl(this, VALIDATE_TEXT, _T(""),
wxPoint(10, 10), wxSize(120, -1), 0, wxTextValidator(wxFILTER_ALPHA, &g_data.m_string));
// Create and add controls to sizers. Note that a member variable
// of g_data is bound to each control upon construction. There is
// currently no easy way to substitute a different validator or a
// different transfer variable after a control has been constructed.
SetBackgroundColour(wxColour(0,0,255));
// Pointers to some of these controls are saved in member variables
// so that we can use them elsewhere, like this one.
text = new wxTextCtrl(this, VALIDATE_TEXT, "",
wxPoint(10, 10), wxSize(120, -1), 0,
wxTextValidator(wxFILTER_ALPHA, &g_data.m_string));
flexgridsizer->Add(text);
but1->SetFocus();
but1->SetDefault();
// This wxCheckBox* doesn't need to be assigned to any pointer
// because we don't use it elsewhere--it can be anonymous.
// We don't need any such pointer to query its state, which
// can be gotten directly from g_data.
flexgridsizer->Add(new wxCheckBox(this, VALIDATE_CHECK, "Sample checkbox",
wxPoint(130, 10), wxSize(120, -1), 0,
wxGenericValidator(&g_data.m_checkbox_state)));
flexgridsizer->Add(new wxListBox((wxWindow*)this, VALIDATE_LIST,
wxPoint(10, 30), wxSize(120, -1),
3, g_listbox_choices, wxLB_MULTIPLE,
wxGenericValidator(&g_data.m_listbox_choices)));
combobox = new wxComboBox((wxWindow*)this, VALIDATE_COMBO, "",
wxPoint(130, 30), wxSize(120, -1),
3, g_combobox_choices, 0L,
wxGenericValidator(&g_data.m_combobox_choice));
flexgridsizer->Add(combobox);
mainsizer->Add(flexgridsizer, 1, wxGROW | wxALL, 10);
mainsizer->Add(new wxRadioBox((wxWindow*)this, VALIDATE_RADIO, "Pick a color",
wxPoint(10, 100), wxSize(-1, -1),
3, g_radiobox_choices, 1, wxRA_SPECIFY_ROWS,
wxGenericValidator(&g_data.m_radiobox_choice)),
0, wxGROW | wxALL, 10);
wxGridSizer *gridsizer = new wxGridSizer(2, 2, 5, 5);
wxButton *ok_button = new wxButton(this, wxID_OK, "OK", wxPoint(250, 70), wxSize(80, 30));
ok_button->SetDefault();
gridsizer->Add(ok_button);
gridsizer->Add(new wxButton(this, wxID_CANCEL, "Cancel", wxPoint(250, 100), wxSize(80, 30)));
mainsizer->Add(gridsizer, 0, wxGROW | wxALL, 10);
SetSizer(mainsizer);
mainsizer->SetSizeHints(this);
}
bool MyDialog::TransferDataToWindow()
{
bool r = wxDialog::TransferDataToWindow();
// These function calls have to be made here, after the
// dialog has been created.
text->SetFocus();
combobox->SetSelection(0);
return r;
}

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@ -10,9 +10,17 @@
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
// #pragma interface
# pragma interface
#endif
#include "wx/app.h"
#include "wx/combobox.h"
#include "wx/dialog.h"
#include "wx/dynarray.h"
#include "wx/frame.h"
#include "wx/listbox.h"
#include "wx/string.h"
// Define a new application type
class MyApp : public wxApp
{
@ -24,11 +32,15 @@ public:
class MyFrame : public wxFrame
{
public:
MyFrame(wxFrame *frame, const wxChar *title, int x, int y, int w, int h);
MyFrame(wxFrame *frame, const char *title, int x, int y, int w, int h);
void OnQuit(wxCommandEvent& event);
void OnTestDialog(wxCommandEvent& event);
void OnSilent(wxCommandEvent& event);
void OnToggleBell(wxCommandEvent& event);
private:
wxListBox *m_listbox;
bool m_silent;
DECLARE_EVENT_TABLE()
};
@ -36,21 +48,41 @@ public:
class MyDialog : public wxDialog
{
public:
MyDialog(wxWindow *parent, const wxString& title, const wxPoint& pos, const wxSize& size,
MyDialog(wxWindow *parent, const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const long style = wxDEFAULT_DIALOG_STYLE);
bool TransferDataToWindow();
wxTextCtrl *text;
wxComboBox *combobox;
};
class MyData
{
public:
MyData();
// These data members are designed for transfer to and from
// controls, via validators. For instance, a text control's
// transferred value is a string:
wxString m_string;
MyData() { m_string = _T("My string"); }
// Listboxes may permit multiple selections, so their state
// is transferred to an integer-array class.
wxArrayInt m_listbox_choices;
bool m_checkbox_state;
// Comboboxes differ from listboxes--validators transfer
// the string entered in the combobox's text-edit field.
wxString m_combobox_choice;
int m_radiobox_choice;
};
#define VALIDATE_DIALOG_ID 200
#define VALIDATE_TEST_DIALOG 2
#define VALIDATE_SILENT 3
#define VALIDATE_TEXT 101
#define VALIDATE_TEST_DIALOG 2
#define VALIDATE_TOGGLE_BELL 3
#define VALIDATE_TEXT 101
#define VALIDATE_LIST 102
#define VALIDATE_CHECK 103
#define VALIDATE_COMBO 105
#define VALIDATE_RADIO 106