Make wxSpinCtrlGenericBase a wxCompositeWindow.
This takes care of propagating methods setting fonts and colours to the subwindows automatically, so that setting font for the generic wxSpinCtrl now works, unlike before. Closes #14839. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72994 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -22,6 +22,8 @@
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#if wxUSE_SPINBTN
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#include "wx/compositewin.h"
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class WXDLLIMPEXP_FWD_CORE wxSpinButton;
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class WXDLLIMPEXP_FWD_CORE wxTextCtrl;
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@ -40,7 +42,8 @@ class wxSpinCtrlTextGeneric; // wxTextCtrl used for the wxSpinCtrlGenericBase
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// function ambiguity.
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxSpinCtrlGenericBase : public wxSpinCtrlBase
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class WXDLLIMPEXP_CORE wxSpinCtrlGenericBase
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: public wxCompositeWindow<wxSpinCtrlBase>
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{
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public:
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wxSpinCtrlGenericBase() { Init(); }
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@ -156,6 +159,9 @@ private:
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// common part of all ctors
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void Init();
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// Implement pure virtual function inherited from wxCompositeWindow.
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virtual wxWindowList GetCompositeWindowParts() const;
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DECLARE_EVENT_TABLE()
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};
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@ -269,6 +269,14 @@ wxSpinCtrlGenericBase::~wxSpinCtrlGenericBase()
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wxDELETE(m_spinButton);
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}
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wxWindowList wxSpinCtrlGenericBase::GetCompositeWindowParts() const
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{
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wxWindowList parts;
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parts.push_back(m_textCtrl);
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parts.push_back(m_spinButton);
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return parts;
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}
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// ----------------------------------------------------------------------------
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// geometry
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// ----------------------------------------------------------------------------
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