Add check for wxGLCanvas to wxCheckWindowWndProc. Fixes bug #1425106.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@37350 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1113,6 +1113,10 @@ bool wxCheckWindowWndProc(WXHWND hWnd,
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wxString str(wxGetWindowClass(hWnd));
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if (str == wxCanvasClassName ||
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str == wxCanvasClassNameNR ||
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#if wxUSE_GLCANVAS
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str == _T("wxGLCanvasClass") ||
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str == _T("wxGLCanvasClassNR") ||
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#endif // wxUSE_GLCANVAS
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str == wxMDIFrameClassName ||
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str == wxMDIFrameClassNameNoRedraw ||
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str == wxMDIChildFrameClassName ||
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