Fix direction of mouse wheel zoom in print preview
Make zooming work the same as in all the other programs rather than zooming in/out in the reverse direction. Closes #19215.
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@ -1058,7 +1058,7 @@ void wxPreviewCanvas::OnMouseWheel(wxMouseEvent& event)
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else
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else
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delta = 50;
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delta = 50;
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if ( event.GetWheelRotation() > 0 )
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if ( event.GetWheelRotation() < 0 )
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delta = -delta;
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delta = -delta;
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int newZoom = currentZoom + delta;
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int newZoom = currentZoom + delta;
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