Get rid of CppUnit boilerplate in wxSize unit test

No real changes.
This commit is contained in:
Vadim Zeitlin 2021-11-20 21:52:59 +01:00
parent 7a03d5fe9b
commit 227b5dba0a

View File

@ -17,65 +17,40 @@
#include "wx/gdicmn.h"
#endif // WX_PRECOMP
// ----------------------------------------------------------------------------
// test class
// ----------------------------------------------------------------------------
class SizeTestCase : public CppUnit::TestCase
{
public:
SizeTestCase() { }
private:
CPPUNIT_TEST_SUITE( SizeTestCase );
CPPUNIT_TEST( Operators );
CPPUNIT_TEST_SUITE_END();
void Operators();
wxDECLARE_NO_COPY_CLASS(SizeTestCase);
};
// register in the unnamed registry so that these tests are run by default
CPPUNIT_TEST_SUITE_REGISTRATION( SizeTestCase );
// also include in its own registry so that these tests can be run alone
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( SizeTestCase, "SizeTestCase" );
void SizeTestCase::Operators()
TEST_CASE("wxSize::Operators", "[size]")
{
wxSize s1(1,2);
wxSize s2(3,4);
wxSize s3;
s3 = s1 + s2;
CPPUNIT_ASSERT( s3.GetWidth()==4 );
CPPUNIT_ASSERT( s3.GetHeight()==6 );
CHECK( s3.GetWidth()==4 );
CHECK( s3.GetHeight()==6 );
s3 = s2 - s1;
CPPUNIT_ASSERT( s3.GetWidth()==2 );
CPPUNIT_ASSERT( s3.GetHeight()==2 );
CHECK( s3.GetWidth()==2 );
CHECK( s3.GetHeight()==2 );
s3 = s1 * 2;
CPPUNIT_ASSERT( s3.GetWidth()==2 );
CPPUNIT_ASSERT( s3.GetHeight()==4 );
CHECK( s3.GetWidth()==2 );
CHECK( s3.GetHeight()==4 );
s3 = 2 * s1;
CPPUNIT_ASSERT( s3.GetWidth()==2 );
CPPUNIT_ASSERT( s3.GetHeight()==4 );
CHECK( s3.GetWidth()==2 );
CHECK( s3.GetHeight()==4 );
s3 = s3 / 2;
CPPUNIT_ASSERT( s3.GetWidth()==1 );
CPPUNIT_ASSERT( s3.GetHeight()==2 );
CHECK( s3.GetWidth()==1 );
CHECK( s3.GetHeight()==2 );
s3 = s2;
CPPUNIT_ASSERT( s3 != s1 );
CHECK( s3 != s1 );
s3 = s1;
CPPUNIT_ASSERT( s3 == s1 );
CHECK( s3 == s1 );
s3 += s2;
CPPUNIT_ASSERT( s3.GetWidth()==4 );
CPPUNIT_ASSERT( s3.GetHeight()==6 );
CHECK( s3.GetWidth()==4 );
CHECK( s3.GetHeight()==6 );
s3 -= s2;
CPPUNIT_ASSERT( s3 == s1 );
CHECK( s3 == s1 );
s3 *= 2;
CPPUNIT_ASSERT( s3.GetWidth()==2 );
CPPUNIT_ASSERT( s3.GetHeight()==4 );
CHECK( s3.GetWidth()==2 );
CHECK( s3.GetHeight()==4 );
s3 /= 2;
CPPUNIT_ASSERT( s3 == s1 );
CHECK( s3 == s1 );
}