don't use FillRect() in DoDrawRectangle() but always Rectangle(); minor code cleanup in this function

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50591 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2007-12-09 00:21:42 +00:00
parent f2412e6a4e
commit 1ee280b728

View File

@ -131,7 +131,7 @@ static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; }
// otherwise
static bool AlphaBlt(HDC hdcDst,
int x, int y, int dstWidth, int dstHeight,
int srcX, int srcY,
int srcX, int srcY,
int srcWidth, int srcHeight,
HDC hdcSrc,
const wxBitmap& bmp);
@ -142,7 +142,7 @@ static bool AlphaBlt(HDC hdcDst,
static void
wxAlphaBlend(HDC hdcDst, int xDst, int yDst,
int dstWidth, int dstHeight,
int srcX, int srcY,
int srcX, int srcY,
int srcWidth, int srcHeight,
const wxBitmap& bmpSrc);
@ -333,11 +333,11 @@ wxColourChanger::~wxColourChanger()
// wxMSWDCImpl
// ---------------------------------------------------------------------------
wxMSWDCImpl::wxMSWDCImpl( wxDC *owner, WXHDC hDC ) :
wxMSWDCImpl::wxMSWDCImpl( wxDC *owner, WXHDC hDC ) :
wxDCImpl( owner )
{
Init();
m_hDC = hDC;
{
Init();
m_hDC = hDC;
}
wxMSWDCImpl::~wxMSWDCImpl()
@ -944,34 +944,21 @@ void wxMSWDCImpl::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord h
wxCoord x2 = x + width;
wxCoord y2 = y + height;
if ((m_logicalFunction == wxCOPY) && (m_pen.GetStyle() == wxTRANSPARENT))
{
RECT rect;
rect.left = XLOG2DEV(x);
rect.top = YLOG2DEV(y);
rect.right = XLOG2DEV(x2);
rect.bottom = YLOG2DEV(y2);
(void)FillRect(GetHdc(), &rect, (HBRUSH)m_brush.GetResourceHandle() );
}
else
{
// Windows draws the filled rectangles without outline (i.e. drawn with a
// transparent pen) one pixel smaller in both directions and we want them
// to have the same size regardless of which pen is used - adjust
wxCoord x2dev = XLOG2DEV(x2),
y2dev = YLOG2DEV(y2);
// I wonder if this shouldnt be done after the LOG2DEV() conversions. RR.
if ( m_pen.GetStyle() == wxTRANSPARENT )
{
// Apparently not needed for WinCE (see e.g. Life! demo)
// Windows (but not Windows CE) draws the filled rectangles without outline
// (i.e. drawn with a transparent pen) one pixel smaller in both directions
// and we want them to have the same size regardless of which pen is used
#ifndef __WXWINCE__
x2++;
y2++;
#endif
}
(void)Rectangle(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2));
if ( m_pen.GetStyle() == wxTRANSPARENT )
{
x2dev++;
y2dev++;
}
#endif // !__WXWINCE__
(void)Rectangle(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), x2dev, y2dev);
CalcBoundingBox(x, y);
CalcBoundingBox(x2, y2);
@ -1903,7 +1890,7 @@ void wxMSWDCImpl::RealizeScaleAndOrigin()
::SetViewportOrgEx(GetHdc(), m_deviceOriginX, m_deviceOriginY, NULL);
::SetWindowOrgEx(GetHdc(), m_logicalOriginX, m_logicalOriginY, NULL);
#endif
}
void wxMSWDCImpl::SetMapMode(int mode)
@ -1959,9 +1946,9 @@ void wxMSWDCImpl::SetMapMode(int mode)
wxFAIL_MSG( _T("unknown mapping mode in SetMapMode") );
}
}
ComputeScaleAndOrigin();
RealizeScaleAndOrigin();
}
@ -1973,7 +1960,7 @@ void wxMSWDCImpl::SetUserScale(double x, double y)
return;
wxDCImpl::SetUserScale(x,y);
RealizeScaleAndOrigin();
}
@ -1984,10 +1971,10 @@ void wxMSWDCImpl::SetAxisOrientation(bool xLeftRight,
int signX = xLeftRight ? 1 : -1,
signY = yBottomUp ? -1 : 1;
if (signX == m_signX && signY == m_signY)
return;
wxDCImpl::SetAxisOrientation( xLeftRight, yBottomUp );
RealizeScaleAndOrigin();
@ -2013,7 +2000,7 @@ void wxMSWDCImpl::SetDeviceOrigin(wxCoord x, wxCoord y)
if ( x == m_deviceOriginX && y == m_deviceOriginY )
return;
wxDCImpl::SetDeviceOrigin( x, y );
::SetViewportOrgEx(GetHdc(), (int)m_deviceOriginX, (int)m_deviceOriginY, NULL);
@ -2544,7 +2531,7 @@ IMPLEMENT_DYNAMIC_CLASS(wxDCModule, wxModule)
static bool AlphaBlt(HDC hdcDst,
int x, int y, int dstWidth, int dstHeight,
int srcX, int srcY,
int srcX, int srcY,
int srcWidth, int srcHeight,
HDC hdcSrc,
const wxBitmap& bmp)
@ -2604,7 +2591,7 @@ static bool AlphaBlt(HDC hdcDst,
static void
wxAlphaBlend(HDC hdcDst, int xDst, int yDst,
int dstWidth, int dstHeight,
int srcX, int srcY,
int srcX, int srcY,
int srcWidth, int srcHeight,
const wxBitmap& bmpSrc)
{