Keep track of the initial size that the window was created with, and
when the window is added to a sizer use that size with SetSizeHints. This is to fix problems resulting from the previous change where SetSizeHints was called with the initial size from CreateBase. Also, Patch [ 934677 ] wxWindowBase::DoGetBestSize() should exclude hidden windows git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26777 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -931,17 +931,7 @@ public:
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wxSizer *GetSizer() const { return m_windowSizer; }
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// Track if this window is a member of a sizer
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void SetContainingSizer(wxSizer* sizer)
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{
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// adding a window to a sizer twice is going to result in fatal and
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// hard to debug problems later because when deleting the second
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// associated wxSizerItem we're going to dereference a dangling
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// pointer; so try to detect this as early as possible
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wxASSERT_MSG( !sizer || m_containingSizer != sizer,
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_T("Adding a window to the same sizer twice?") );
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m_containingSizer = sizer;
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}
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void SetContainingSizer(wxSizer* sizer);
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wxSizer *GetContainingSizer() const { return m_containingSizer; }
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// accessibility
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@ -1121,6 +1111,9 @@ protected:
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wxAccessible* m_accessible;
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#endif
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// Initial window size, used as minimal size in Sizers
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wxSize m_initialSize;
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// Virtual size (scrolling)
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wxSize m_virtualSize;
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@ -115,6 +115,8 @@ wxWindowBase::wxWindowBase()
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m_parent = (wxWindow *)NULL;
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m_windowId = wxID_ANY;
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m_initialSize = wxDefaultSize;
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// no constraints on the minimal window size
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m_minWidth =
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m_minHeight =
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@ -222,13 +224,9 @@ bool wxWindowBase::CreateBase(wxWindowBase *parent,
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SetWindowStyleFlag(style);
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SetParent(parent);
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// Set the minsize to be the size passed to the ctor (if any) for
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// non-TLWs. This is so items used in a sizer will use this explicitly
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// set size for layout, instead of falling back the (probably smaller)
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// bestsize.
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if (! IsTopLevel())
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SetSizeHints(size);
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// Save the size passed to the ctor (if any.) This will be used later as
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// the minimal size if the window is added to a sizer.
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m_initialSize = size;
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#if wxUSE_VALIDATORS
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SetValidator(validator);
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@ -546,7 +544,7 @@ wxSize wxWindowBase::DoGetBestSize() const
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#endif // wxUSE_CONSTRAINTS
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else if ( !GetChildren().empty() )
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{
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// our minimal acceptable size is such that all our windows fit inside
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// our minimal acceptable size is such that all our visible child windows fit inside
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int maxX = 0,
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maxY = 0;
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@ -555,7 +553,7 @@ wxSize wxWindowBase::DoGetBestSize() const
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node = node->GetNext() )
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{
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wxWindow *win = node->GetData();
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if ( win->IsTopLevel()
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if ( win->IsTopLevel() || ( ! win->IsShown() )
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#if wxUSE_STATUSBAR
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|| wxDynamicCast(win, wxStatusBar)
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#endif // wxUSE_STATUSBAR
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@ -1627,6 +1625,26 @@ void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
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sizer->SetSizeHints( (wxWindow*) this );
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}
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void wxWindowBase::SetContainingSizer(wxSizer* sizer)
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{
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// adding a window to a sizer twice is going to result in fatal and
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// hard to debug problems later because when deleting the second
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// associated wxSizerItem we're going to dereference a dangling
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// pointer; so try to detect this as early as possible
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wxASSERT_MSG( !sizer || m_containingSizer != sizer,
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_T("Adding a window to the same sizer twice?") );
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m_containingSizer = sizer;
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// If there was an initial size for this window, and if a minsize has not
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// been set, then set the initial size as the minsize. This helps with
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// sizer layout when a larger than GetBestSize size is needed for
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// controls.
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if (m_initialSize != wxDefaultSize && GetMinSize() == wxDefaultSize)
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SetSizeHints(m_initialSize);
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}
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#if wxUSE_CONSTRAINTS
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void wxWindowBase::SatisfyConstraints()
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