Reapply wxWeakRef patch again

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53774 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling 2008-05-27 09:17:56 +00:00
parent 3e040a2981
commit 1afad0ac74
4 changed files with 7 additions and 67 deletions

View File

@ -17,6 +17,7 @@
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#include "wx/weakref.h"
#if wxUSE_AUI
@ -30,8 +31,6 @@
class WXDLLIMPEXP_AUI wxAuiFloatingFrame : public wxAuiFloatingFrameBaseClass
{
friend class wxAuiManager;
public:
wxAuiFloatingFrame(wxWindow* parent,
wxAuiManager* owner_mgr,
@ -46,7 +45,6 @@ public:
wxAuiManager* GetOwnerManager() const;
protected:
void SetOwnerManager(wxAuiManager* owner_mgr);
virtual void OnMoveStart();
virtual void OnMoving(const wxRect& window_rect, wxDirection dir);
virtual void OnMoveFinished();
@ -69,7 +67,7 @@ private:
wxSize m_last_size;
wxDirection m_lastDirection;
wxAuiManager* m_owner_mgr;
wxWeakRef<wxAuiManager> m_owner_mgr;
wxAuiManager m_mgr;
#ifndef SWIG

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@ -121,7 +121,6 @@ enum wxAuiPaneInsertLevel
// forwards and array declarations
class WXDLLIMPEXP_FWD_AUI wxAuiFloatingFrame;
class wxAuiDockUIPart;
class wxAuiPaneButton;
class wxAuiPaneInfo;
@ -134,7 +133,6 @@ WX_DECLARE_USER_EXPORTED_OBJARRAY(wxAuiDockInfo, wxAuiDockInfoArray, WXDLLIMPEXP
WX_DECLARE_USER_EXPORTED_OBJARRAY(wxAuiDockUIPart, wxAuiDockUIPartArray, WXDLLIMPEXP_AUI);
WX_DECLARE_USER_EXPORTED_OBJARRAY(wxAuiPaneButton, wxAuiPaneButtonArray, WXDLLIMPEXP_AUI);
WX_DECLARE_USER_EXPORTED_OBJARRAY(wxAuiPaneInfo, wxAuiPaneInfoArray, WXDLLIMPEXP_AUI);
WX_DEFINE_USER_EXPORTED_ARRAY_PTR(wxAuiFloatingFrame*, wxAuiFloatingFramePtrArray, class WXDLLIMPEXP_AUI);
WX_DEFINE_USER_EXPORTED_ARRAY_PTR(wxAuiPaneInfo*, wxAuiPaneInfoPtrArray, class WXDLLIMPEXP_AUI);
WX_DEFINE_USER_EXPORTED_ARRAY_PTR(wxAuiDockInfo*, wxAuiDockInfoPtrArray, class WXDLLIMPEXP_AUI);
#endif // SWIG
@ -421,6 +419,8 @@ public:
class WXDLLIMPEXP_FWD_AUI wxAuiFloatingFrame;
class WXDLLIMPEXP_AUI wxAuiManager : public wxEvtHandler
{
friend class wxAuiFloatingFrame;
@ -511,12 +511,6 @@ public:
protected:
// Sometimes floating frames are deleted after wxAuiManager, so we need
// to clear m_owner_mgr in the floating frame to avoid a crash. To do so,
// we register frames with wxAuiManager so it can keep track.
void RegisterFloatingFrame(wxAuiFloatingFrame* frame);
void UnregisterFloatingFrame(wxAuiFloatingFrame* frame);
void UpdateHintWindowConfig();
void DoFrameLayout();
@ -607,7 +601,6 @@ protected:
wxAuiPaneInfoArray m_panes; // array of panes structures
wxAuiDockInfoArray m_docks; // array of docks structures
wxAuiDockUIPartArray m_uiparts; // array of UI parts (captions, buttons, etc)
wxAuiFloatingFramePtrArray m_floating_frames; // array of floating frames
int m_action; // current mouse action
wxPoint m_action_start; // position where the action click started

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@ -73,11 +73,9 @@ wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent,
wxAuiFloatingFrame::~wxAuiFloatingFrame()
{
// if we do not do this, then we can crash...
if(m_owner_mgr)
if (m_owner_mgr && m_owner_mgr->m_action_window == this)
{
if(m_owner_mgr->m_action_window == this)
m_owner_mgr->m_action_window = NULL;
m_owner_mgr->UnregisterFloatingFrame(this);
m_owner_mgr->m_action_window = NULL;
}
m_mgr.UnInit();
@ -153,11 +151,6 @@ wxAuiManager* wxAuiFloatingFrame::GetOwnerManager() const
return m_owner_mgr;
}
void wxAuiFloatingFrame::SetOwnerManager(wxAuiManager* owner_mgr)
{
// we want to allow for NULL here to avoid crashing in dtor
m_owner_mgr = owner_mgr;
}
void wxAuiFloatingFrame::OnSize(wxSizeEvent& event)
{

View File

@ -610,17 +610,6 @@ wxAuiManager::~wxAuiManager()
}
#endif
// We need to remove any reference to this wxAuiManager in any of the
// wxAuiFloatingFrames associated with this manager in case they haven't
// been deleted just yet.
// We need an array copy since Unregister removes the items.
wxAuiFloatingFramePtrArray array_copy = m_floating_frames;
int i, count = array_copy.GetCount();
for (i = 0; i < count; ++i)
{
UnregisterFloatingFrame(array_copy.Item(i));
}
delete m_art;
}
@ -628,9 +617,7 @@ wxAuiManager::~wxAuiManager()
wxAuiFloatingFrame* wxAuiManager::CreateFloatingFrame(wxWindow* parent,
const wxAuiPaneInfo& pane_info)
{
wxAuiFloatingFrame* frame = new wxAuiFloatingFrame(parent, this, pane_info);
RegisterFloatingFrame(frame);
return frame;
return new wxAuiFloatingFrame(parent, this, pane_info);
}
bool wxAuiManager::CanDockPanel(const wxAuiPaneInfo & WXUNUSED(p))
@ -640,37 +627,6 @@ bool wxAuiManager::CanDockPanel(const wxAuiPaneInfo & WXUNUSED(p))
return !(wxGetKeyState(WXK_CONTROL) || wxGetKeyState(WXK_ALT));
}
// registers a floating frame with this manager (see header)
void wxAuiManager::RegisterFloatingFrame(wxAuiFloatingFrame* frame)
{
frame->SetOwnerManager(this);
int i, count = m_floating_frames.GetCount();
for (i = 0; i < count; ++i)
{
wxAuiFloatingFrame* f = m_floating_frames.Item(i);
if (f == frame)
// this frame is already registered
return;
}
m_floating_frames.Add(frame);
}
// unregisters a floating frame from this manager (see header)
void wxAuiManager::UnregisterFloatingFrame(wxAuiFloatingFrame* frame)
{
frame->SetOwnerManager(NULL);
int i, count = m_floating_frames.GetCount();
for (i = 0; i < count; ++i)
{
wxAuiFloatingFrame* f = m_floating_frames.Item(i);
if (f == frame)
{
m_floating_frames.Remove(f);
return;
}
}
}
// GetPane() looks up a wxAuiPaneInfo structure based
// on the supplied window pointer. Upon failure, GetPane()
// returns an empty wxAuiPaneInfo, a condition which can be checked