Make trivial Qt <-> wx conversion functions inline
No real changes, just make often used and trivial functions inline as this like an obviously better thing to do.
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@ -23,14 +23,36 @@
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// Rely on overloading and let the compiler pick the correct version, which makes
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// them easier to use then to write wxQtConvertQtRectToWxRect() or wxQtConvertWxRectToQtRect()
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wxPoint wxQtConvertPoint( const QPoint &point );
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QPoint wxQtConvertPoint( const wxPoint &point );
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inline wxPoint wxQtConvertPoint( const QPoint &point )
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{
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return wxPoint( point.x(), point.y() );
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}
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inline QPoint wxQtConvertPoint( const wxPoint &point )
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{
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return QPoint( point.x, point.y );
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}
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wxRect wxQtConvertRect( const QRect &rect );
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QRect wxQtConvertRect( const wxRect &rect );
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inline wxRect wxQtConvertRect( const QRect &rect )
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{
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return wxRect( rect.x(), rect.y(), rect.width(), rect.height() );
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}
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wxString wxQtConvertString( const QString &str );
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QString wxQtConvertString( const wxString &str );
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inline QRect wxQtConvertRect( const wxRect &rect )
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{
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return QRect( rect.GetX(), rect.GetY(), rect.GetWidth(), rect.GetHeight() );
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}
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// TODO: Check whether QString::toStdString/QString::toStdWString might be faster
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inline wxString wxQtConvertString( const QString &str )
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{
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return wxString( str.toUtf8().data(), wxConvUTF8 );
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}
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inline QString wxQtConvertString( const wxString &str )
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{
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return QString( str.utf8_str() );
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}
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#if wxUSE_DATETIME
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@ -42,8 +64,20 @@ QDate wxQtConvertDate(const wxDateTime& date);
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#endif // wxUSE_DATETIME
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wxSize wxQtConvertSize( const QSize &size );
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QSize wxQtConvertSize( const wxSize &size );
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inline wxSize wxQtConvertSize( const QSize &size )
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{
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if (size.isNull())
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return wxDefaultSize;
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return wxSize(size.width(), size.height());
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}
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inline QSize wxQtConvertSize( const wxSize &size )
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{
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if (size == wxDefaultSize)
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return QSize();
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return QSize(size.GetWidth(), size.GetHeight());
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}
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Qt::Orientation wxQtConvertOrientation( long style, wxOrientation defaultOrientation );
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wxOrientation wxQtConvertOrientation( Qt::Orientation );
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@ -23,42 +23,6 @@
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#include "wx/qt/private/converter.h"
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wxPoint wxQtConvertPoint( const QPoint &point )
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{
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return wxPoint( point.x(), point.y() );
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}
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QPoint wxQtConvertPoint( const wxPoint &point )
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{
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return QPoint( point.x, point.y );
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}
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QRect wxQtConvertRect( const wxRect &rect )
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{
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return QRect( rect.GetX(), rect.GetY(), rect.GetWidth(), rect.GetHeight() );
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}
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wxRect wxQtConvertRect( const QRect &rect )
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{
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return wxRect( rect.x(), rect.y(), rect.width(), rect.height() );
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}
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// TODO: Check whether QString::toStdString/QString::toStdWString might be faster
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wxString wxQtConvertString( const QString &str )
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{
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return wxString( str.toUtf8().data(), wxConvUTF8 );
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}
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QString wxQtConvertString( const wxString &str )
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{
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return QString( str.utf8_str() );
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}
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#if wxUSE_DATETIME
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wxDateTime wxQtConvertDate(const QDate& date)
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@ -81,22 +45,6 @@ QDate wxQtConvertDate(const wxDateTime& date)
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#endif // wxUSE_DATETIME
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wxSize wxQtConvertSize( const QSize &size )
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{
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if (size.isNull())
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return wxDefaultSize;
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return wxSize(size.width(), size.height());
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}
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QSize wxQtConvertSize( const wxSize &size )
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{
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if (size == wxDefaultSize)
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return QSize();
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return QSize(size.GetWidth(), size.GetHeight());
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}
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Qt::Orientation wxQtConvertOrientation( long style, wxOrientation defaultOrientation )
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{
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if (( style & ( wxHORIZONTAL | wxVERTICAL )) == 0 )
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