Added resource.h, missing from archive.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -17,6 +17,9 @@
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*
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*/
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#define __GOODCOMPILER__
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// gcc can have problems, but Windows compilers
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// are generally OK.
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#define WXWIN_COMPATIBILITY 1
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// Compatibility with 1.66 API.
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// Level 0: no backward compatibility, all new features
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174
include/wx/resource.h
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174
include/wx/resource.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: resource.h
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// Purpose: Resource processing
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __RESOURCEH__
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#define __RESOURCEH__
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#ifdef __GNUG__
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#pragma interface "resource.h"
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#endif
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#include "wx/setup.h"
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#if USE_WX_RESOURCES
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#include <stdio.h>
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// A few further types not in wx_types.h
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#define wxRESOURCE_TYPE_SEPARATOR 1000
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#define wxRESOURCE_TYPE_XBM_DATA 1001
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#define wxRESOURCE_TYPE_XPM_DATA 1002
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#define RESOURCE_PLATFORM_WINDOWS 1
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#define RESOURCE_PLATFORM_X 2
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#define RESOURCE_PLATFORM_MAC 3
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#define RESOURCE_PLATFORM_ANY 4
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/*
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* Internal format for control/panel item
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*/
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class WXDLLEXPORT wxItemResource: public wxObject
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{
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DECLARE_DYNAMIC_CLASS(wxItemResource)
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protected:
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wxList children;
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char *itemType;
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int x, y, width, height;
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char *title;
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char *name;
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long windowStyle;
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long value1, value2, value3, value5;
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char *value4;
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int m_windowId;
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wxStringList *stringValues; // Optional string values
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wxBitmap *bitmap;
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wxColour *backgroundColour;
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wxColour *labelColour;
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wxColour *buttonColour;
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wxFont *windowFont;
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public:
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wxItemResource(void);
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~wxItemResource(void);
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void SetType(char *typ);
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inline void SetStyle(long styl) { windowStyle = styl; }
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inline void SetId(int id) { m_windowId = id; }
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inline void SetBitmap(wxBitmap *bm) { bitmap = bm; }
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inline wxBitmap *GetBitmap(void) { return bitmap; }
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inline void SetFont(wxFont *font) { windowFont = font; }
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inline wxFont *GetFont(void) { return windowFont; }
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inline void SetSize(int xx, int yy, int ww, int hh)
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{ x = xx; y = yy; width = ww; height = hh; }
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void SetTitle(char *t);
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void SetName(char *n);
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inline void SetValue1(long v) { value1 = v; }
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inline void SetValue2(long v) { value2 = v; }
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inline void SetValue3(long v) { value3 = v; }
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inline void SetValue5(long v) { value5 = v; }
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void SetValue4(char *v);
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void SetStringValues(wxStringList *svalues);
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inline char *GetType(void) { return itemType; }
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inline int GetX(void) { return x; }
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inline int GetY(void) { return y; }
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inline int GetWidth(void) { return width; }
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inline int GetHeight(void) { return height; }
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inline char *GetTitle(void) { return title; }
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inline char *GetName(void) { return name; }
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inline long GetStyle(void) { return windowStyle; }
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inline int GetId(void) { return m_windowId; }
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inline long GetValue1(void) { return value1; }
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inline long GetValue2(void) { return value2; }
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inline long GetValue3(void) { return value3; }
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inline long GetValue5(void) { return value5; }
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inline char *GetValue4(void) { return value4; }
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inline wxList& GetChildren(void) { return children; }
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inline wxStringList *GetStringValues(void) { return stringValues; }
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inline void SetBackgroundColour(wxColour *col) { if (backgroundColour) delete backgroundColour; backgroundColour = col; }
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inline void SetLabelColour(wxColour *col) { if (labelColour) delete labelColour; labelColour = col; }
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inline void SetButtonColour(wxColour *col) { if (buttonColour) delete buttonColour; buttonColour = col; }
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inline wxColour *GetBackgroundColour(void) { return backgroundColour; }
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inline wxColour *GetLabelColour(void) { return labelColour; }
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inline wxColour *GetButtonColour(void) { return buttonColour; }
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};
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/*
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* Resource table (normally only one of these)
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*/
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class WXDLLEXPORT wxResourceTable: public wxHashTable
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{
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DECLARE_DYNAMIC_CLASS(wxResourceTable)
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protected:
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public:
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wxHashTable identifiers;
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wxResourceTable(void);
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~wxResourceTable(void);
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virtual wxItemResource *FindResource(const wxString& name) const;
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virtual void AddResource(wxItemResource *item);
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virtual bool DeleteResource(const wxString& name);
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virtual bool ParseResourceFile(char *filename);
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virtual bool ParseResourceData(char *data);
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virtual bool SaveResource(char *filename);
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// Register XBM/XPM data
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virtual bool RegisterResourceBitmapData(char *name, char bits[], int width, int height);
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virtual bool RegisterResourceBitmapData(char *name, char **data);
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virtual wxControl *CreateItem(wxWindow *panel, wxItemResource *childResource) const;
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virtual void ClearTable(void);
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};
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extern void WXDLLEXPORT wxInitializeResourceSystem(void);
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extern void WXDLLEXPORT wxCleanUpResourceSystem(void);
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WXDLLEXPORT_DATA(extern wxResourceTable*) wxDefaultResourceTable;
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extern long WXDLLEXPORT wxParseWindowStyle(char *style);
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class WXDLLEXPORT wxMenuBar;
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class WXDLLEXPORT wxMenu;
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxIcon;
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extern wxBitmap* WXDLLEXPORT wxResourceCreateBitmap(char *resource, wxResourceTable *table = NULL);
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extern wxIcon* WXDLLEXPORT wxResourceCreateIcon(char *resource, wxResourceTable *table = NULL);
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extern wxMenuBar* WXDLLEXPORT wxResourceCreateMenuBar(char *resource, wxResourceTable *table = NULL, wxMenuBar *menuBar = NULL);
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extern wxMenu* WXDLLEXPORT wxResourceCreateMenu(char *resource, wxResourceTable *table = NULL);
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extern bool WXDLLEXPORT wxResourceParseData(char *resource, wxResourceTable *table = NULL);
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extern bool WXDLLEXPORT wxResourceParseFile(char *filename, wxResourceTable *table = NULL);
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extern bool WXDLLEXPORT wxResourceParseString(char *s, wxResourceTable *table = NULL);
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extern void WXDLLEXPORT wxResourceClear(wxResourceTable *table = NULL);
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// Register XBM/XPM data
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extern bool WXDLLEXPORT wxResourceRegisterBitmapData(char *name, char bits[], int width, int height, wxResourceTable *table = NULL);
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extern bool WXDLLEXPORT wxResourceRegisterBitmapData(char *name, char **data, wxResourceTable *table = NULL);
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#define wxResourceRegisterIconData wxResourceRegisterBitmapData
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/*
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* Resource identifer code: #define storage
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*/
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extern bool WXDLLEXPORT wxResourceAddIdentifier(char *name, int value, wxResourceTable *table = NULL);
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extern int WXDLLEXPORT wxResourceGetIdentifier(char *name, wxResourceTable *table = NULL);
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#endif
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#endif
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// __RESOURCEH__
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