Added resource.h, missing from archive.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart 1998-05-21 14:33:06 +00:00
parent 1ff121bd9e
commit 145aa40682
2 changed files with 177 additions and 0 deletions

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*
*/
#define __GOODCOMPILER__
// gcc can have problems, but Windows compilers
// are generally OK.
#define WXWIN_COMPATIBILITY 1
// Compatibility with 1.66 API.
// Level 0: no backward compatibility, all new features

174
include/wx/resource.h Normal file
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/////////////////////////////////////////////////////////////////////////////
// Name: resource.h
// Purpose: Resource processing
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __RESOURCEH__
#define __RESOURCEH__
#ifdef __GNUG__
#pragma interface "resource.h"
#endif
#include "wx/setup.h"
#if USE_WX_RESOURCES
#include <stdio.h>
// A few further types not in wx_types.h
#define wxRESOURCE_TYPE_SEPARATOR 1000
#define wxRESOURCE_TYPE_XBM_DATA 1001
#define wxRESOURCE_TYPE_XPM_DATA 1002
#define RESOURCE_PLATFORM_WINDOWS 1
#define RESOURCE_PLATFORM_X 2
#define RESOURCE_PLATFORM_MAC 3
#define RESOURCE_PLATFORM_ANY 4
/*
* Internal format for control/panel item
*/
class WXDLLEXPORT wxItemResource: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxItemResource)
protected:
wxList children;
char *itemType;
int x, y, width, height;
char *title;
char *name;
long windowStyle;
long value1, value2, value3, value5;
char *value4;
int m_windowId;
wxStringList *stringValues; // Optional string values
wxBitmap *bitmap;
wxColour *backgroundColour;
wxColour *labelColour;
wxColour *buttonColour;
wxFont *windowFont;
public:
wxItemResource(void);
~wxItemResource(void);
void SetType(char *typ);
inline void SetStyle(long styl) { windowStyle = styl; }
inline void SetId(int id) { m_windowId = id; }
inline void SetBitmap(wxBitmap *bm) { bitmap = bm; }
inline wxBitmap *GetBitmap(void) { return bitmap; }
inline void SetFont(wxFont *font) { windowFont = font; }
inline wxFont *GetFont(void) { return windowFont; }
inline void SetSize(int xx, int yy, int ww, int hh)
{ x = xx; y = yy; width = ww; height = hh; }
void SetTitle(char *t);
void SetName(char *n);
inline void SetValue1(long v) { value1 = v; }
inline void SetValue2(long v) { value2 = v; }
inline void SetValue3(long v) { value3 = v; }
inline void SetValue5(long v) { value5 = v; }
void SetValue4(char *v);
void SetStringValues(wxStringList *svalues);
inline char *GetType(void) { return itemType; }
inline int GetX(void) { return x; }
inline int GetY(void) { return y; }
inline int GetWidth(void) { return width; }
inline int GetHeight(void) { return height; }
inline char *GetTitle(void) { return title; }
inline char *GetName(void) { return name; }
inline long GetStyle(void) { return windowStyle; }
inline int GetId(void) { return m_windowId; }
inline long GetValue1(void) { return value1; }
inline long GetValue2(void) { return value2; }
inline long GetValue3(void) { return value3; }
inline long GetValue5(void) { return value5; }
inline char *GetValue4(void) { return value4; }
inline wxList& GetChildren(void) { return children; }
inline wxStringList *GetStringValues(void) { return stringValues; }
inline void SetBackgroundColour(wxColour *col) { if (backgroundColour) delete backgroundColour; backgroundColour = col; }
inline void SetLabelColour(wxColour *col) { if (labelColour) delete labelColour; labelColour = col; }
inline void SetButtonColour(wxColour *col) { if (buttonColour) delete buttonColour; buttonColour = col; }
inline wxColour *GetBackgroundColour(void) { return backgroundColour; }
inline wxColour *GetLabelColour(void) { return labelColour; }
inline wxColour *GetButtonColour(void) { return buttonColour; }
};
/*
* Resource table (normally only one of these)
*/
class WXDLLEXPORT wxResourceTable: public wxHashTable
{
DECLARE_DYNAMIC_CLASS(wxResourceTable)
protected:
public:
wxHashTable identifiers;
wxResourceTable(void);
~wxResourceTable(void);
virtual wxItemResource *FindResource(const wxString& name) const;
virtual void AddResource(wxItemResource *item);
virtual bool DeleteResource(const wxString& name);
virtual bool ParseResourceFile(char *filename);
virtual bool ParseResourceData(char *data);
virtual bool SaveResource(char *filename);
// Register XBM/XPM data
virtual bool RegisterResourceBitmapData(char *name, char bits[], int width, int height);
virtual bool RegisterResourceBitmapData(char *name, char **data);
virtual wxControl *CreateItem(wxWindow *panel, wxItemResource *childResource) const;
virtual void ClearTable(void);
};
extern void WXDLLEXPORT wxInitializeResourceSystem(void);
extern void WXDLLEXPORT wxCleanUpResourceSystem(void);
WXDLLEXPORT_DATA(extern wxResourceTable*) wxDefaultResourceTable;
extern long WXDLLEXPORT wxParseWindowStyle(char *style);
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxMenu;
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxIcon;
extern wxBitmap* WXDLLEXPORT wxResourceCreateBitmap(char *resource, wxResourceTable *table = NULL);
extern wxIcon* WXDLLEXPORT wxResourceCreateIcon(char *resource, wxResourceTable *table = NULL);
extern wxMenuBar* WXDLLEXPORT wxResourceCreateMenuBar(char *resource, wxResourceTable *table = NULL, wxMenuBar *menuBar = NULL);
extern wxMenu* WXDLLEXPORT wxResourceCreateMenu(char *resource, wxResourceTable *table = NULL);
extern bool WXDLLEXPORT wxResourceParseData(char *resource, wxResourceTable *table = NULL);
extern bool WXDLLEXPORT wxResourceParseFile(char *filename, wxResourceTable *table = NULL);
extern bool WXDLLEXPORT wxResourceParseString(char *s, wxResourceTable *table = NULL);
extern void WXDLLEXPORT wxResourceClear(wxResourceTable *table = NULL);
// Register XBM/XPM data
extern bool WXDLLEXPORT wxResourceRegisterBitmapData(char *name, char bits[], int width, int height, wxResourceTable *table = NULL);
extern bool WXDLLEXPORT wxResourceRegisterBitmapData(char *name, char **data, wxResourceTable *table = NULL);
#define wxResourceRegisterIconData wxResourceRegisterBitmapData
/*
* Resource identifer code: #define storage
*/
extern bool WXDLLEXPORT wxResourceAddIdentifier(char *name, int value, wxResourceTable *table = NULL);
extern int WXDLLEXPORT wxResourceGetIdentifier(char *name, wxResourceTable *table = NULL);
#endif
#endif
// __RESOURCEH__