fix alpha premultiplying
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20194 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1204,24 +1204,28 @@ void wxBitmap::UngetRawData(wxRawBitmapData *data)
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// AlphaBlend() wants to have premultiplied source alpha but wxRawBitmap
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// API uses normal, not premultiplied, colours, so adjust them here now
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wxRawBitmapIterator p(data);
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unsigned char *pixels = data->GetPixels();
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wxRawBitmapIterator p(*data);
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const int w = data->GetWidth();
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const int h = data->GetHeight();
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for ( int y = 0; y < h; y++ )
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{
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wxRawBitmapIterator rowStart = p;
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for ( int x = 0; x < w; x++ )
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{
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const unsigned alpha = p.Alpha();
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p.Red() *= alpha;
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p.Red() /= 255
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p.Blue() *= alpha;
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p.Blue() /= 255
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p.Green() *= alpha;
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p.Green() /= 255
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p.Red() = (p.Red() * alpha) / 255;
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p.Blue() = (p.Blue() * alpha) / 255;
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p.Green() = (p.Green() * alpha) / 255;
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++p;
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}
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p = rowStart;
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p.OffsetY(1);
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}
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}
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