Fix making a copy of wxBitmap
Because wxBitmap can have both alpha channel and mask, so the presence of the mask shouldn't prevent alpha channel from being enabled (if necessary).
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@ -160,9 +160,11 @@ wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData &tocopy) : wxGDIRefData()
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Init();
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Create(tocopy.GetWidth(), tocopy.GetHeight(), tocopy.GetDepth(), tocopy.GetScaleFactor());
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// Bitmap can have both mask and alpha channel so we have to copy both form the source.
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if (tocopy.m_bitmapMask)
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m_bitmapMask = new wxMask(*tocopy.m_bitmapMask);
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else if (tocopy.HasAlpha())
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if (tocopy.HasAlpha())
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UseAlpha(true);
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unsigned char* dest = (unsigned char*)GetRawAccess();
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