Clip drawing in wxRendererGeneric::DrawHeaderButtonContents().

Clip drawing of the icon and bitmap to the header rectangle.

Don't clip the text because we already ellipsize it to avoid overflowing but
do the ellipsization correctly, using wxControl::Ellipsize() instead of the
simple (and wrong) duplicated version here.

Also correct and simplify the alignment calculations.

Closes #12047.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64309 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2010-05-15 11:15:09 +00:00
parent 78010a1f33
commit 08043a1c27

View File

@ -328,51 +328,57 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
wxDCPenChanger setPen(dc, c);
wxDCBrushChanger setBrush(dc, c);
wxDCClipper clip(dc, rect);
dc.DrawPolygon( 3, triPt, ar.x, ar.y);
}
labelWidth += arrowSpace;
const int margin = 5; // number of pixels to reserve on either side of the label
int bmpWidth = 0;
if ( params && params->m_labelBitmap.Ok() )
bmpWidth = params->m_labelBitmap.GetWidth() + 2;
labelWidth += bmpWidth + 2*margin;
// draw the bitmap if there is one
if ( params && params->m_labelBitmap.Ok() )
{
int w, h, x, y;
w = params->m_labelBitmap.GetWidth();
h = params->m_labelBitmap.GetHeight();
int w = params->m_labelBitmap.GetWidth();
int h = params->m_labelBitmap.GetHeight();
x = margin + rect.x;
y = rect.y + wxMax(1, (rect.height - h) / 2);
const int margin = 1; // an extra pixel on either side of the bitmap
if (params->m_labelText.empty())
bmpWidth = w + 2*margin;
labelWidth += bmpWidth;
int x = rect.x + margin;
const int y = rect.y + wxMax(1, (rect.height - h) / 2);
const int extraSpace = rect.width - labelWidth;
if ( params->m_labelText.empty() && extraSpace > 0 )
{
// use the alignment flags
switch (params->m_labelAlignment)
{
default:
case wxALIGN_LEFT:
x = rect.x + margin;
break;
case wxALIGN_CENTER:
x = rect.x + wxMax(1, (rect.width - arrowSpace - w)/2);
x += extraSpace/2;
break;
case wxALIGN_RIGHT:
x = rect.x + wxMax(1, rect.width - arrowSpace - margin - w);
x += extraSpace;
break;
}
}
wxDCClipper clip(dc, rect);
dc.DrawBitmap(params->m_labelBitmap, x, y, true);
}
// Draw a label if one is given
if ( params && !params->m_labelText.empty() )
{
const int margin = 5; // number of pixels to reserve on either side of the label
labelWidth += 2*margin;
wxFont font = params->m_labelFont.Ok() ?
params->m_labelFont : win->GetFont();
wxColour clr = params->m_labelColour.Ok() ?
@ -384,41 +390,46 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
dc.SetTextForeground(clr);
dc.SetBackgroundMode(wxBRUSHSTYLE_TRANSPARENT);
int tw, th, td, x, y;
int tw, th, td;
dc.GetTextExtent( label, &tw, &th, &td);
labelWidth += tw;
y = rect.y + wxMax(0, (rect.height - (th+td)) / 2);
int x = rect.x + bmpWidth + margin;
const int y = rect.y + wxMax(0, (rect.height - (th+td)) / 2);
// truncate and add an ellipsis (...) if the text is too wide.
int targetWidth = rect.width - arrowSpace - bmpWidth - 2*margin;
if ( tw > targetWidth )
const int availWidth = rect.width - labelWidth;
if ( tw > availWidth )
{
int ellipsisWidth;
dc.GetTextExtent( wxT("..."), &ellipsisWidth, NULL);
do {
label.Truncate( label.length() - 1 );
dc.GetTextExtent( label, &tw, &th);
} while (tw + ellipsisWidth > targetWidth && label.length() );
label.append( wxT("...") );
tw += ellipsisWidth;
label = wxControl::Ellipsize(label,
dc,
wxELLIPSIZE_END,
availWidth,
wxELLIPSIZE_FLAGS_NONE);
tw = dc.GetTextExtent(label).x;
}
else // enough space, we can respect alignment
{
switch (params->m_labelAlignment)
{
default:
case wxALIGN_LEFT:
break;
case wxALIGN_CENTER:
x += (availWidth - tw)/2;
break;
case wxALIGN_RIGHT:
x += availWidth - tw;
break;
}
}
switch (params->m_labelAlignment)
{
default:
case wxALIGN_LEFT:
x = rect.x + margin;
break;
case wxALIGN_CENTER:
x = rect.x + wxMax(0, (rect.width - arrowSpace - tw - bmpWidth)/2);
break;
case wxALIGN_RIGHT:
x = rect.x + wxMax(0, rect.width - arrowSpace - margin - tw - bmpWidth);
break;
}
dc.DrawText(label, x, y);
dc.DrawText(label, x + bmpWidth, y);
labelWidth += tw;
}
return labelWidth;
}