no real change: rename wxPendingEvents to wxHandlersWithPendingEvents since its current name is misleading; that's not a list of events but a list of event handlers
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57623 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -244,8 +244,8 @@ public:
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// (already) be dispatched
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static bool IsMainLoopRunning();
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// process all events in the wxPendingEvents list -- it is necessary to
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// call this function to process posted events. This happens during each
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// process all events in the wxHandlersWithPendingEvents list -- it is necessary
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// to call this function to process posted events. This happens during each
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// event loop iteration in GUI mode but if there is no main loop, it may be
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// also called directly.
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virtual void ProcessPendingEvents();
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@ -3080,9 +3080,9 @@ typedef void (wxEvtHandler::*wxClipboardTextEventFunction)(wxClipboardTextEvent&
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// list containing event handlers with pending events for them
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//
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// notice that each event handler should occur at most once in this list
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extern WXDLLIMPEXP_BASE wxList *wxPendingEvents;
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extern WXDLLIMPEXP_BASE wxList *wxHandlersWithPendingEvents;
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#if wxUSE_THREADS
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extern WXDLLIMPEXP_BASE wxCriticalSection *wxPendingEventsLocker;
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extern WXDLLIMPEXP_BASE wxCriticalSection *wxHandlersWithPendingEventsLocker;
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#endif
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// ----------------------------------------------------------------------------
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@ -163,7 +163,7 @@ bool wxAppConsoleBase::Initialize(int& WXUNUSED(argc), wxChar **argv)
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#endif // wxUSE_INTL
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#if wxUSE_THREADS
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wxPendingEventsLocker = new wxCriticalSection;
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wxHandlersWithPendingEventsLocker = new wxCriticalSection;
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#endif
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#ifndef __WXPALMOS__
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@ -190,12 +190,12 @@ void wxAppConsoleBase::CleanUp()
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m_mainLoop = NULL;
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}
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delete wxPendingEvents;
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wxPendingEvents = NULL;
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delete wxHandlersWithPendingEvents;
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wxHandlersWithPendingEvents = NULL;
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#if wxUSE_THREADS
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delete wxPendingEventsLocker;
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wxPendingEventsLocker = NULL;
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delete wxHandlersWithPendingEventsLocker;
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wxHandlersWithPendingEventsLocker = NULL;
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#endif // wxUSE_THREADS
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}
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@ -327,11 +327,11 @@ bool wxAppConsoleBase::Dispatch()
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bool wxAppConsoleBase::HasPendingEvents() const
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{
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wxENTER_CRIT_SECT( *wxPendingEventsLocker );
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wxENTER_CRIT_SECT( *wxHandlersWithPendingEventsLocker );
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bool has = wxPendingEvents && !wxPendingEvents->IsEmpty();
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bool has = wxHandlersWithPendingEvents && !wxHandlersWithPendingEvents->IsEmpty();
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wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
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wxLEAVE_CRIT_SECT( *wxHandlersWithPendingEventsLocker );
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return has;
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}
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@ -347,34 +347,34 @@ bool wxAppConsoleBase::IsMainLoopRunning()
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void wxAppConsoleBase::ProcessPendingEvents()
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{
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#if wxUSE_THREADS
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if ( !wxPendingEventsLocker )
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if ( !wxHandlersWithPendingEventsLocker )
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return;
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#endif
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wxENTER_CRIT_SECT( *wxPendingEventsLocker );
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wxENTER_CRIT_SECT( *wxHandlersWithPendingEventsLocker );
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if (wxPendingEvents)
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if (wxHandlersWithPendingEvents)
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{
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// iterate until the list becomes empty: the handlers remove themselves
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// from it when they don't have any more pending events
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wxList::compatibility_iterator node = wxPendingEvents->GetFirst();
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wxList::compatibility_iterator node = wxHandlersWithPendingEvents->GetFirst();
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while (node)
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{
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// In ProcessPendingEvents(), new handlers might be add
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// and we can safely leave the critical section here.
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wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
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wxLEAVE_CRIT_SECT( *wxHandlersWithPendingEventsLocker );
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wxEvtHandler *handler = (wxEvtHandler *)node->GetData();
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handler->ProcessPendingEvents();
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wxENTER_CRIT_SECT( *wxPendingEventsLocker );
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wxENTER_CRIT_SECT( *wxHandlersWithPendingEventsLocker );
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// restart as the iterators could have been invalidated
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node = wxPendingEvents->GetFirst();
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node = wxHandlersWithPendingEvents->GetFirst();
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}
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}
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wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
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wxLEAVE_CRIT_SECT( *wxHandlersWithPendingEventsLocker );
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}
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void wxAppConsoleBase::WakeUpIdle()
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@ -145,11 +145,11 @@ IMPLEMENT_DYNAMIC_CLASS(wxEventTableEntryModule, wxModule)
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// List containing event handlers with pending events (each handler can occur
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// at most once here)
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wxList *wxPendingEvents = NULL;
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wxList *wxHandlersWithPendingEvents = NULL;
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#if wxUSE_THREADS
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// protects wxPendingEvents list
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wxCriticalSection *wxPendingEventsLocker = NULL;
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// protects wxHandlersWithPendingEvents list
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wxCriticalSection *wxHandlersWithPendingEventsLocker = NULL;
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#endif
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// common event types are defined here, other event types are defined by the
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@ -1089,25 +1089,25 @@ wxEvtHandler::~wxEvtHandler()
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m_pendingEvents->DeleteContents(true);
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delete m_pendingEvents;
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// Remove us from wxPendingEvents if necessary.
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if ( wxPendingEvents )
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// Remove us from wxHandlersWithPendingEvents if necessary.
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if ( wxHandlersWithPendingEvents )
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{
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#if wxUSE_THREADS
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if (wxPendingEventsLocker)
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wxENTER_CRIT_SECT(*wxPendingEventsLocker);
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if (wxHandlersWithPendingEventsLocker)
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wxENTER_CRIT_SECT(*wxHandlersWithPendingEventsLocker);
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#endif
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if ( wxPendingEvents->DeleteObject(this) )
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if ( wxHandlersWithPendingEvents->DeleteObject(this) )
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{
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// check that we were present only once in the list
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wxASSERT_MSG( !wxPendingEvents->Find(this),
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"Handler occurs twice in wxPendingEvents list" );
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wxASSERT_MSG( !wxHandlersWithPendingEvents->Find(this),
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"Handler occurs twice in wxHandlersWithPendingEvents list" );
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}
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//else: we weren't in this list at all, it's ok
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#if wxUSE_THREADS
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if (wxPendingEventsLocker)
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wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
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if (wxHandlersWithPendingEventsLocker)
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wxLEAVE_CRIT_SECT(*wxHandlersWithPendingEventsLocker);
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#endif
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}
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@ -1146,19 +1146,19 @@ void wxEvtHandler::QueueEvent(wxEvent *event)
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// 2) Add this event handler to list of event handlers that
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// have pending events.
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wxENTER_CRIT_SECT(*wxPendingEventsLocker);
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wxENTER_CRIT_SECT(*wxHandlersWithPendingEventsLocker);
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if ( !wxPendingEvents )
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wxPendingEvents = new wxList;
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if ( !wxPendingEvents->Find(this) )
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wxPendingEvents->Append(this);
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if ( !wxHandlersWithPendingEvents )
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wxHandlersWithPendingEvents = new wxList;
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if ( !wxHandlersWithPendingEvents->Find(this) )
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wxHandlersWithPendingEvents->Append(this);
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wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
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wxLEAVE_CRIT_SECT(*wxHandlersWithPendingEventsLocker);
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// only release m_pendingEventsLock now because otherwise there is a race
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// condition as described in the ticket #9093: we could process the event
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// just added to m_pendingEvents in our ProcessPendingEvents() below before
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// we had time to append this pointer to wxPendingEvents list; thus
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// we had time to append this pointer to wxHandlersWithPendingEvents list; thus
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// breaking the invariant that a handler should be in the list iff it has
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// any pending events to process
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wxLEAVE_CRIT_SECT( m_pendingEventsLock );
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@ -1190,13 +1190,13 @@ void wxEvtHandler::ProcessPendingEvents()
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if ( m_pendingEvents->IsEmpty() )
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{
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#if wxUSE_THREADS
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if (wxPendingEventsLocker)
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wxENTER_CRIT_SECT(*wxPendingEventsLocker);
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if (wxHandlersWithPendingEventsLocker)
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wxENTER_CRIT_SECT(*wxHandlersWithPendingEventsLocker);
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#endif
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wxPendingEvents->DeleteObject(this);
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wxHandlersWithPendingEvents->DeleteObject(this);
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#if wxUSE_THREADS
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if (wxPendingEventsLocker)
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wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
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if (wxHandlersWithPendingEventsLocker)
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wxLEAVE_CRIT_SECT(*wxHandlersWithPendingEventsLocker);
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#endif
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}
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