only initialize sockets if IPC implementation is socket-based

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54620 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2008-07-14 21:01:41 +00:00
parent 4c141c5a96
commit 02ab8d3a75

View File

@ -26,6 +26,8 @@
#include "wx/ipc.h"
#include "wx/thread.h"
#define wxUSE_SOCKETS_FOR_IPC (!wxUSE_DDE_FOR_IPC)
namespace
{
@ -91,8 +93,10 @@ public:
{
m_conn = NULL;
#if wxUSE_SOCKETS_FOR_IPC
// we must call this from the main thread
wxSocketBase::Initialize();
#endif // wxUSE_SOCKETS_FOR_IPC
// we need event dispatching to work for IPC server to work
m_thread = new EventThread;
@ -109,7 +113,9 @@ public:
delete m_conn;
#if wxUSE_SOCKETS_FOR_IPC
wxSocketBase::Shutdown();
#endif // wxUSE_SOCKETS_FOR_IPC
}
virtual wxConnectionBase *OnAcceptConnection(const wxString& topic)
@ -202,8 +208,7 @@ private:
DECLARE_NO_COPY_CLASS(IPCTestCase)
};
// this test is not enabled by default because it requires an IPC server to run
//CPPUNIT_TEST_SUITE_REGISTRATION( IPCTestCase );
CPPUNIT_TEST_SUITE_REGISTRATION( IPCTestCase );
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( IPCTestCase, "IPCTestCase" );
void IPCTestCase::Connect()