compilation fix for Watcom (sorry, Vadim, there's some bug in Watcom C++, it doesn't compile this instance of valid C++ code, producing an obviously incorrect error
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12950 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -134,17 +134,18 @@ void wxScrollArrows::DrawArrow(Arrow arrow,
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{ wxUP, wxDOWN }
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};
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void (wxRenderer::*pfn)(wxDC&, wxDirection, const wxRect&, int) =
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scrollbarLike ? &wxRenderer::DrawScrollbarArrow
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: &wxRenderer::DrawArrow;
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(m_control->GetRenderer()->*pfn)
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(
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dc,
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arrowDirs[m_control->IsVertical()][arrow],
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rect,
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m_control->GetArrowState(arrow)
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);
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if ( scrollbarLike )
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m_control->GetRenderer()->DrawScrollbarArrow(
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dc,
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arrowDirs[m_control->IsVertical()][arrow],
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rect,
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m_control->GetArrowState(arrow));
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else
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m_control->GetRenderer()->DrawArrow(
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dc,
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arrowDirs[m_control->IsVertical()][arrow],
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rect,
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m_control->GetArrowState(arrow));
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}
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// ----------------------------------------------------------------------------
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