wxWidgets/include/wx/sizer.h

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/////////////////////////////////////////////////////////////////////////////
// Name: sizer.h
// Purpose: provide wxSizer class for layouting
// Author: Robert Roebling and Robin Dunn
// Modified by:
// Created:
// RCS-ID: $Id$
// Copyright: (c) Robin Dunn, Dirk Holtwick and Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WXSIZER_H__
#define __WXSIZER_H__
#ifdef __GNUG__
#pragma interface "sizer.h"
#endif
#include "wx/defs.h"
#include "wx/window.h"
#include "wx/frame.h"
#include "wx/dialog.h"
//---------------------------------------------------------------------------
// classes
//---------------------------------------------------------------------------
class wxStaticBox;
class wxSizerItem;
class wxSizer;
class wxBoxSizer;
class wxStaticBoxSizer;
//---------------------------------------------------------------------------
// wxSizerItem
//---------------------------------------------------------------------------
class WXDLLEXPORT wxSizerItem: public wxObject
{
DECLARE_CLASS(wxSizerItem);
public:
// spacer
wxSizerItem( int width, int height, int option, int flag, int border, wxObject* userData);
// window
wxSizerItem( wxWindow *window, int option, int flag, int border, wxObject* userData );
// subsizer
wxSizerItem( wxSizer *sizer, int option, int flag, int border, wxObject* userData );
~wxSizerItem();
virtual wxSize GetSize();
virtual wxSize CalcMin();
virtual void SetDimension( wxPoint pos, wxSize size );
void SetRatio( int width, int height )
// if either of dimensions is zero, ratio is assumed to be 1
// to avoid "divide by zero" errors
{ m_ratio = (width && height) ? ((float) width / (float) height) : 1; }
void SetRatio( wxSize size )
{ m_ratio = (size.x && size.y) ? ((float) size.x / (float) size.y) : 1; }
void SetRatio( float ratio ) { m_ratio = ratio; }
float GetRatio() const { return m_ratio; }
bool IsWindow();
bool IsSizer();
bool IsSpacer();
wxWindow *GetWindow() const
{ return m_window; }
wxSizer *GetSizer() const
{ return m_sizer; }
int GetOption() const
{ return m_option; }
int GetFlag() const
{ return m_flag; }
int GetBorder() const
{ return m_border; }
wxObject* GetUserData()
{ return m_userData; }
protected:
wxWindow *m_window;
wxSizer *m_sizer;
wxSize m_size;
wxSize m_minSize;
int m_option;
int m_border;
int m_flag;
// als: aspect ratio can always be calculated from m_size,
// but this would cause precision loss when the window
// is shrinked. it is safer to preserve initial value.
float m_ratio;
wxObject *m_userData;
};
//---------------------------------------------------------------------------
// wxSizer
//---------------------------------------------------------------------------
class WXDLLEXPORT wxSizer: public wxObject
{
DECLARE_CLASS(wxSizer);
public:
wxSizer();
~wxSizer();
virtual void Add( wxWindow *window, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
virtual void Add( wxSizer *sizer, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
virtual void Add( int width, int height, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
virtual void Prepend( wxWindow *window, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
virtual void Prepend( wxSizer *sizer, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
virtual void Prepend( int width, int height, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
virtual bool Remove( wxWindow *window );
virtual bool Remove( wxSizer *sizer );
virtual bool Remove( int pos );
void SetDimension( int x, int y, int width, int height );
wxSize GetSize()
{ return m_size; }
wxPoint GetPosition()
{ return m_position; }
wxSize GetMinSize()
{ return CalcMin(); }
virtual void RecalcSizes() = 0;
virtual wxSize CalcMin() = 0;
virtual void Layout();
void Fit( wxWindow *window );
void SetSizeHints( wxWindow *window );
wxList& GetChildren()
{ return m_children; }
protected:
wxSize m_size;
wxPoint m_position;
wxList m_children;
wxSize GetMinWindowSize( wxWindow *window );
};
//---------------------------------------------------------------------------
// wxBoxSizer
//---------------------------------------------------------------------------
class WXDLLEXPORT wxBoxSizer: public wxSizer
{
DECLARE_CLASS(wxBoxSizer);
public:
wxBoxSizer( int orient );
void RecalcSizes();
wxSize CalcMin();
int GetOrientation()
{ return m_orient; }
protected:
int m_orient;
int m_stretchable;
int m_minWidth;
int m_minHeight;
int m_fixedWidth;
int m_fixedHeight;
};
//---------------------------------------------------------------------------
// wxStaticBoxSizer
//---------------------------------------------------------------------------
class WXDLLEXPORT wxStaticBoxSizer: public wxBoxSizer
{
DECLARE_CLASS(wxStaticBoxSizer);
public:
wxStaticBoxSizer( wxStaticBox *box, int orient );
void RecalcSizes();
wxSize CalcMin();
wxStaticBox *GetStaticBox()
{ return m_staticBox; }
protected:
wxStaticBox *m_staticBox;
};
#endif
// __WXSIZER_H__