wxWidgets/include/wx/msw/button.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/button.h
// Purpose: wxButton class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BUTTON_H_
#define _WX_BUTTON_H_
#ifdef __GNUG__
#pragma interface "button.h"
#endif
// ----------------------------------------------------------------------------
// Pushbutton
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxButton : public wxButtonBase
{
public:
wxButton() { }
wxButton(wxWindow *parent,
wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
virtual ~wxButton();
virtual void SetDefault();
// implementation from now on
virtual void Command(wxCommandEvent& event);
virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWCommand(WXUINT param, WXWORD id);
#ifdef __WIN32__
// coloured buttons support
virtual bool SetBackgroundColour(const wxColour &colour);
virtual bool SetForegroundColour(const wxColour &colour);
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
private:
void MakeOwnerDrawn();
#endif // __WIN32__
protected:
// send a notification event, return TRUE if processed
bool SendClickEvent();
virtual wxSize DoGetBestSize() const;
private:
DECLARE_DYNAMIC_CLASS(wxButton)
};
#endif
// _WX_BUTTON_H_