wxWidgets/include/wx/msw/private.h

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/////////////////////////////////////////////////////////////////////////////
// Name: private.h
// Purpose: Private declarations: as this header is only included by
// wxWindows itself, it may contain identifiers which don't start
// with "wx".
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PRIVATE_H_
#define _WX_PRIVATE_H_
#ifndef STRICT
#define STRICT 1
#endif
#include <windows.h>
#if defined (__WXWINCE__)
#include <wingdi.h> // RGB, COLORREF
#include <winuser.h> // Global Namespaces ::GetKeyState, ::GetWindowRect
#endif
#ifdef __WXMICROWIN__
// Extra prototypes and symbols not defined by MicroWindows
#include "wx/msw/microwin.h"
#endif
// undefine conflicting symbols which were defined in windows.h
#include "wx/msw/winundef.h"
// Include fixes for MSLU:
#include "wx/msw/mslu.h"
More build system polishing.. mostly. Some stuff ported over from recent changes to the 2.2 branch. Rationalised the autoconf scripts again, removed lots of stuff that shouldn't be there anymore and pounded the rest into an even tighter furball. (There's more work to be done here, but we're getting there..) Implemented the library naming scheme outlined in tn0012.txt -- introduced 'toolchain' and 'widget set' into the autoconf scripts, obsoleted the top level wx/setup.h and much of the mess associated with it. More changes for cross compiling and 2.3 debs. s/burnt_name/soname/g ; s/CC/CXX/g ; s/CCC/CC/g ; Just because it's Right. (Thanks Vadim for already doing *FLAGS..) Fixed libfl Makefile to actually work. Removed *_DEPS from tmake templates, in every case they can be determined from the relevant *_OBJS Added BASE_MSW_OBJS, a couple of missing #includes, some missing files to the 'dist' targets, and fixed some compile warnings. Changed setup.py to use wx-config --gl-libs instead of hard coded constants. Modified Files: Makefile.in configure configure.in setup.h.in wx-config.in wxBase.spec wxGTK.spec wxMotif.spec contrib/include/wx/applet/window.h contrib/src/Makefile.in contrib/src/applet/appletwindow.cpp contrib/src/fl/Makefile.in debian/changelog debian/control.in debian/libwxbase-dbg.dirs debian/libwxbase-dbg.links debian/libwxbase-dbg.postinst debian/libwxbase-dbg.prerm debian/libwxbase-dev.dirs debian/libwxbase-dev.files debian/libwxbase-dev.links debian/libwxbase-dev.postinst debian/libwxbase-dev.prerm debian/libwxgtk-dbg.dirs debian/libwxgtk-dbg.links debian/libwxgtk-dbg.postinst debian/libwxgtk-dbg.prerm debian/libwxgtk-dev.dirs debian/libwxgtk-dev.files debian/libwxgtk-dev.links debian/libwxgtk-dev.postinst debian/libwxgtk-dev.prerm debian/rules distrib/msw/tmake/base.t distrib/msw/tmake/gtk.t distrib/msw/tmake/mgl.t distrib/msw/tmake/motif.t distrib/msw/tmake/msw.t distrib/msw/tmake/os2.t distrib/msw/tmake/univ.t docs/motif/install.txt include/wx/msw/private.h include/wx/os2/SETUP.H include/wx/os2/SETUP0.H samples/ipc/Makefile.in samples/sockets/Makefile.in src/files.lst src/make.env.in src/makelib.env.in src/makeprog.env.in src/common/strconv.cpp src/gtk/files.lst src/mgl/files.lst src/motif/files.lst src/msw/files.lst src/msw/gsocket.c src/msw/gsockmsw.c src/msw/toplevel.cpp src/msw/utils.cpp src/os2/files.lst src/univ/files.lst wxPython/setup.py Added Files: debian/libwxbase-msw-dev.dirs debian/libwxbase-msw-dev.links debian/libwxbase-msw-dev.postinst debian/libwxbase-msw-dev.prerm debian/libwxmsw-dev.dirs debian/libwxmsw-dev.links debian/libwxmsw-dev.postinst debian/libwxmsw-dev.prerm debian/wxwin-doc.doc-base debian/wxwin-headers-msw.dirs Removed Files: debian/wxwin-doc.doc-base.in include/wx/setup.h git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11713 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2001-09-28 03:00:13 -04:00
#include "wx/log.h"
class WXDLLEXPORT wxFont;
class WXDLLEXPORT wxWindow;
// ---------------------------------------------------------------------------
// private constants
// ---------------------------------------------------------------------------
// Conversion
static const double METRIC_CONVERSION_CONSTANT = 0.0393700787;
// Scaling factors for various unit conversions
static const double mm2inches = (METRIC_CONVERSION_CONSTANT);
static const double inches2mm = (1/METRIC_CONVERSION_CONSTANT);
static const double mm2twips = (METRIC_CONVERSION_CONSTANT*1440);
static const double twips2mm = (1/(METRIC_CONVERSION_CONSTANT*1440));
static const double mm2pt = (METRIC_CONVERSION_CONSTANT*72);
static const double pt2mm = (1/(METRIC_CONVERSION_CONSTANT*72));
// ---------------------------------------------------------------------------
// standard icons from the resources
// ---------------------------------------------------------------------------
#if wxUSE_GUI
WXDLLEXPORT_DATA(extern HICON) wxSTD_FRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxSTD_MDIPARENTFRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxSTD_MDICHILDFRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_FRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDIPARENTFRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDICHILDFRAME_ICON;
WXDLLEXPORT_DATA(extern HFONT) wxSTATUS_LINE_FONT;
#endif // wxUSE_GUI
// ---------------------------------------------------------------------------
// define things missing from some compilers' headers
// ---------------------------------------------------------------------------
#if defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS
#ifndef ZeroMemory
inline void ZeroMemory(void *buf, size_t len) { memset(buf, 0, len); }
#endif
#endif // old mingw32
// this defines a CASTWNDPROC macro which casts a pointer to the type of a
// window proc
#if defined(__WXWINCE__)
typedef FARPROC WndProcCast;
#elif defined(STRICT) || defined(__GNUC__)
typedef WNDPROC WndProcCast;
#else
typedef FARPROC WndProcCast;
#endif
#define CASTWNDPROC (WndProcCast)
// ---------------------------------------------------------------------------
// some stuff for old Windows versions (FIXME: what does it do here??)
// ---------------------------------------------------------------------------
#if !defined(APIENTRY) // NT defines APIENTRY, 3.x not
#define APIENTRY FAR PASCAL
#endif
#ifdef __WIN32__
#define _EXPORT
#else
#define _EXPORT _export
#endif
#ifndef __WIN32__
typedef signed short int SHORT;
#endif
#if !defined(__WIN32__) // 3.x uses FARPROC for dialogs
#ifndef STRICT
#define DLGPROC FARPROC
#endif
#endif
#if wxUSE_PENWIN
WXDLLEXPORT void wxRegisterPenWin();
WXDLLEXPORT void wxCleanUpPenWin();
WXDLLEXPORT void wxEnablePenAppHooks (bool hook);
#endif // wxUSE_PENWIN
#if wxUSE_ITSY_BITSY
#define IBS_HORZCAPTION 0x4000L
#define IBS_VERTCAPTION 0x8000L
UINT WINAPI ibGetCaptionSize( HWND hWnd ) ;
UINT WINAPI ibSetCaptionSize( HWND hWnd, UINT nSize ) ;
LRESULT WINAPI ibDefWindowProc( HWND hWnd, UINT uiMsg, WPARAM wParam, LPARAM lParam ) ;
VOID WINAPI ibAdjustWindowRect( HWND hWnd, LPRECT lprc ) ;
#endif // wxUSE_ITSY_BITSY
#if wxUSE_CTL3D
#include "wx/msw/ctl3d/ctl3d.h"
#endif // wxUSE_CTL3D
/*
* Decide what window classes we're going to use
* for this combination of CTl3D/FAFA settings
*/
#define STATIC_CLASS wxT("STATIC")
#define STATIC_FLAGS (SS_LEFT|WS_CHILD|WS_VISIBLE)
#define CHECK_CLASS wxT("BUTTON")
#define CHECK_FLAGS (BS_AUTOCHECKBOX|WS_TABSTOP|WS_CHILD)
#define CHECK_IS_FAFA FALSE
#define RADIO_CLASS wxT("BUTTON")
#define RADIO_FLAGS (BS_AUTORADIOBUTTON|WS_CHILD|WS_VISIBLE)
#define RADIO_SIZE 20
#define RADIO_IS_FAFA FALSE
#define PURE_WINDOWS
#define GROUP_CLASS wxT("BUTTON")
#define GROUP_FLAGS (BS_GROUPBOX|WS_CHILD|WS_VISIBLE)
/*
#define BITCHECK_FLAGS (FB_BITMAP|FC_BUTTONDRAW|FC_DEFAULT|WS_VISIBLE)
#define BITRADIO_FLAGS (FC_BUTTONDRAW|FB_BITMAP|FC_RADIO|WS_CHILD|WS_VISIBLE)
*/
// ---------------------------------------------------------------------------
// misc macros
// ---------------------------------------------------------------------------
#define MEANING_CHARACTER '0'
#define DEFAULT_ITEM_WIDTH 100
#define DEFAULT_ITEM_HEIGHT 80
// Scale font to get edit control height
//#define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy) (3*(cy)/2)
#define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy) (cy+8)
// Generic subclass proc, for panel item moving/sizing and intercept
// EDIT control VK_RETURN messages
extern LONG APIENTRY _EXPORT
wxSubclassedGenericControlProc(WXHWND hWnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
// ---------------------------------------------------------------------------
// constants which might miss from some compilers' headers
// ---------------------------------------------------------------------------
#if !defined(__WIN32__) && !defined(WS_EX_CLIENTEDGE)
#define WS_EX_CLIENTEDGE 0
#endif
#if defined(__WIN32__) && !defined(WS_EX_CLIENTEDGE)
#define WS_EX_CLIENTEDGE 0x00000200L
#endif
#ifndef ENDSESSION_LOGOFF
#define ENDSESSION_LOGOFF 0x80000000
#endif
// ---------------------------------------------------------------------------
// useful macros and functions
// ---------------------------------------------------------------------------
// a wrapper macro for ZeroMemory()
#if defined(__WIN32__) && !defined(__WXMICROWIN__)
#define wxZeroMemory(obj) ::ZeroMemory(&obj, sizeof(obj))
#else
#define wxZeroMemory(obj) memset((void*) & obj, 0, sizeof(obj))
#endif
#if wxUSE_GUI
#include <wx/gdicmn.h>
#include <wx/colour.h>
// make conversion from wxColour and COLORREF a bit less painful
inline COLORREF wxColourToRGB(const wxColour& c)
{
return RGB(c.Red(), c.Green(), c.Blue());
}
inline COLORREF wxColourToPalRGB(const wxColour& c)
{
return PALETTERGB(c.Red(), c.Green(), c.Blue());
}
inline wxColour wxRGBToColour(COLORREF rgb)
{
return wxColour(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb));
}
inline void wxRGBToColour(wxColour& c, COLORREF rgb)
{
c.Set(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb));
}
// get the standard colour map for some standard colours - see comment in this
// function to understand why is it needed and when should it be used
//
// it returns a wxCOLORMAP (can't use COLORMAP itself here as comctl32.dll
// might be not included/available) array of size wxSTD_COLOUR_MAX
//
// NB: if you change these colours, update wxBITMAP_STD_COLOURS in the
// resources as well: it must have the same number of pixels!
enum wxSTD_COLOUR
{
wxSTD_COL_BTNTEXT,
wxSTD_COL_BTNSHADOW,
wxSTD_COL_BTNFACE,
wxSTD_COL_BTNHIGHLIGHT,
wxSTD_COL_MAX,
};
struct WXDLLEXPORT wxCOLORMAP
{
COLORREF from, to;
};
// this function is implemented in src/msw/window.cpp
extern wxCOLORMAP *wxGetStdColourMap();
// copy Windows RECT to our wxRect
inline void wxCopyRECTToRect(const RECT& r, wxRect& rect)
{
rect.y = r.top;
rect.x = r.left;
rect.width = r.right - r.left;
rect.height = r.bottom - r.top;
}
// translations between HIMETRIC units (which OLE likes) and pixels (which are
// liked by all the others) - implemented in msw/utilsexc.cpp
extern void HIMETRICToPixel(LONG *x, LONG *y);
extern void PixelToHIMETRIC(LONG *x, LONG *y);
// Windows convention of the mask is opposed to the wxWindows one, so we need
// to invert the mask each time we pass one/get one to/from Windows
extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w = 0, int h = 0);
// Creates an icon or cursor depending from a bitmap
//
// The bitmap must be valid and it should have a mask. If it doesn't, a default
// mask is created using light grey as the transparent colour.
extern HICON wxBitmapToHICON(const wxBitmap& bmp);
// Same requirments as above apply and the bitmap must also have the correct
// size.
extern
HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY);
// get (x, y) from DWORD - notice that HI/LOWORD can *not* be used because they
// will fail on system with multiple monitors where the coords may be negative
//
// these macros are standard now (Win98) but some older headers don't have them
#ifndef GET_X_LPARAM
#define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
#define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
#endif // GET_X_LPARAM
// get the current state of SHIFT/CTRL keys
inline bool wxIsShiftDown()
{
return (::GetKeyState(VK_SHIFT) & 0x100) != 0;
}
inline bool wxIsCtrlDown()
{
return (::GetKeyState(VK_CONTROL) & 0x100) != 0;
}
// wrapper around GetWindowRect() and GetClientRect() APIs doing error checking
// for Win32
inline RECT wxGetWindowRect(HWND hwnd)
{
RECT rect;
#ifdef __WIN16__
::GetWindowRect(hwnd, &rect);
#else // Win32
if ( !::GetWindowRect(hwnd, &rect) )
{
wxLogLastError(_T("GetWindowRect"));
}
#endif // Win16/32
return rect;
}
inline RECT wxGetClientRect(HWND hwnd)
{
RECT rect;
#ifdef __WIN16__
::GetClientRect(hwnd, &rect);
#else // Win32
if ( !::GetClientRect(hwnd, &rect) )
{
wxLogLastError(_T("GetClientRect"));
}
#endif // Win16/32
return rect;
}
// ---------------------------------------------------------------------------
// small helper classes
// ---------------------------------------------------------------------------
// create an instance of this class and use it as the HDC for screen, will
// automatically release the DC going out of scope
class ScreenHDC
{
public:
ScreenHDC() { m_hdc = ::GetDC(NULL); }
~ScreenHDC() { ::ReleaseDC(NULL, m_hdc); }
operator HDC() const { return m_hdc; }
private:
HDC m_hdc;
DECLARE_NO_COPY_CLASS(ScreenHDC)
};
// the same as ScreenHDC but for memory DCs: creates the HDC in ctor and
// destroys it in dtor
class MemoryHDC
{
public:
MemoryHDC() { m_hdc = ::CreateCompatibleDC(NULL); }
~MemoryHDC() { ::DeleteDC(m_hdc); }
operator HDC() const { return m_hdc; }
private:
HDC m_hdc;
DECLARE_NO_COPY_CLASS(MemoryHDC)
};
// a class which selects a GDI object into a DC in its ctor and deselects in
// dtor
class SelectInHDC
{
public:
SelectInHDC(HDC hdc, HGDIOBJ hgdiobj) : m_hdc(hdc)
{ m_hgdiobj = ::SelectObject(hdc, hgdiobj); }
~SelectInHDC() { ::SelectObject(m_hdc, m_hgdiobj); }
// return true if the object was successfully selected
operator bool() const { return m_hgdiobj != 0; }
private:
HDC m_hdc;
HGDIOBJ m_hgdiobj;
DECLARE_NO_COPY_CLASS(SelectInHDC)
};
// ---------------------------------------------------------------------------
// macros to make casting between WXFOO and FOO a bit easier: the GetFoo()
// returns Foo cast to the Windows type for oruselves, while GetFooOf() takes
// an argument which should be a pointer or reference to the object of the
// corresponding class (this depends on the macro)
// ---------------------------------------------------------------------------
#define GetHwnd() ((HWND)GetHWND())
#define GetHwndOf(win) ((HWND)((win)->GetHWND()))
// old name
#define GetWinHwnd GetHwndOf
#define GetHdc() ((HDC)GetHDC())
#define GetHdcOf(dc) ((HDC)(dc).GetHDC())
#define GetHbitmap() ((HBITMAP)GetHBITMAP())
#define GetHbitmapOf(bmp) ((HBITMAP)(bmp).GetHBITMAP())
#define GetHicon() ((HICON)GetHICON())
#define GetHiconOf(icon) ((HICON)(icon).GetHICON())
#define GetHaccel() ((HACCEL)GetHACCEL())
#define GetHaccelOf(table) ((HACCEL)((table).GetHACCEL()))
#define GetHmenu() ((HMENU)GetHMenu())
#define GetHmenuOf(menu) ((HMENU)menu->GetHMenu())
#define GetHcursor() ((HCURSOR)GetHCURSOR())
#define GetHcursorOf(cursor) ((HCURSOR)(cursor).GetHCURSOR())
#define GetHfont() ((HFONT)GetHFONT())
#define GetHfontOf(font) ((HFONT)(font).GetHFONT())
#define GetHpalette() ((HPALETTE)GetHPALETTE())
#define GetHpaletteOf(pal) ((HPALETTE)(pal).GetHPALETTE())
#define GetHrgn() ((HRGN)GetHRGN())
#define GetHrgnOf(rgn) ((HRGN)(rgn).GetHRGN())
#endif // wxUSE_GUI
// ---------------------------------------------------------------------------
// global data
// ---------------------------------------------------------------------------
WXDLLEXPORT_DATA(extern wxChar*) wxBuffer;
WXDLLEXPORT_DATA(extern HINSTANCE) wxhInstance;
// ---------------------------------------------------------------------------
// global functions
// ---------------------------------------------------------------------------
extern "C"
{
WXDLLEXPORT HINSTANCE wxGetInstance();
}
WXDLLEXPORT void wxSetInstance(HINSTANCE hInst);
#if wxUSE_GUI
// cursor stuff
extern HCURSOR wxGetCurrentBusyCursor(); // from msw/utils.cpp
extern const wxCursor *wxGetGlobalCursor(); // from msw/cursor.cpp
WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y, const wxFont *the_font);
WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, const wxFont *font);
WXDLLEXPORT wxFont wxCreateFontFromLogFont(const LOGFONT *logFont);
WXDLLEXPORT wxFontEncoding wxGetFontEncFromCharSet(int charset);
WXDLLEXPORT void wxSliderEvent(WXHWND control, WXWORD wParam, WXWORD pos);
WXDLLEXPORT void wxScrollBarEvent(WXHWND hbar, WXWORD wParam, WXWORD pos);
// Find maximum size of window/rectangle
WXDLLEXPORT extern void wxFindMaxSize(WXHWND hwnd, RECT *rect);
// Safely get the window text (i.e. without using fixed size buffer)
WXDLLEXPORT extern wxString wxGetWindowText(WXHWND hWnd);
// get the window class name
WXDLLEXPORT extern wxString wxGetWindowClass(WXHWND hWnd);
// get the window id (should be unsigned, hence this is not wxWindowID which
// is, for mainly historical reasons, signed)
WXDLLEXPORT extern WXWORD wxGetWindowId(WXHWND hWnd);
// check if hWnd's WNDPROC is wndProc. Return true if yes, false if they are
// different
WXDLLEXPORT extern bool wxCheckWindowWndProc(WXHWND hWnd, WXFARPROC wndProc);
// Does this window style specify any border?
inline bool wxStyleHasBorder(long style)
{
return (style & (wxSIMPLE_BORDER | wxRAISED_BORDER |
wxSUNKEN_BORDER | wxDOUBLE_BORDER)) != 0;
}
// ----------------------------------------------------------------------------
// functions mapping HWND to wxWindow
// ----------------------------------------------------------------------------
// this function simply checks whether the given hWnd corresponds to a wxWindow
// and returns either that window if it does or NULL otherwise
WXDLLEXPORT extern wxWindow* wxFindWinFromHandle(WXHWND hWnd);
// find the window for HWND which is part of some wxWindow, i.e. unlike
// wxFindWinFromHandle() above it will also work for "sub controls" of a
// wxWindow.
//
// returns the wxWindow corresponding to the given HWND or NULL.
WXDLLEXPORT extern wxWindow *wxGetWindowFromHWND(WXHWND hwnd);
// Get the size of an icon
WXDLLEXPORT extern wxSize wxGetHiconSize(HICON hicon);
#endif // wxUSE_GUI
#endif
// _WX_PRIVATE_H_