wxWidgets/include/wx/univ/dialog.h

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/////////////////////////////////////////////////////////////////////////////
// Name: dialog.h
// Purpose: wxDialog class
// Author: Vaclav Slavik
// Created: 2001/09/16
// RCS-ID: $Id$
// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIV_DIALOG_H_
#define _WX_UNIV_DIALOG_H_
extern WXDLLEXPORT_DATA(const wxChar) wxDialogNameStr[];
class WXDLLEXPORT wxWindowDisabler;
class WXDLLEXPORT wxEventLoop;
// Dialog boxes
class WXDLLEXPORT wxDialog : public wxDialogBase
{
public:
wxDialog() { Init(); }
// Constructor with no modal flag - the new convention.
wxDialog(wxWindow *parent, wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr)
{
Init();
Create(parent, id, title, pos, size, style, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr);
virtual ~wxDialog();
// is the dialog in modal state right now?
virtual bool IsModal() const;
// For now, same as Show(true) but returns return code
virtual int ShowModal();
// may be called to terminate the dialog with the given return code
virtual void EndModal(int retCode);
// returns true if we're in a modal loop
bool IsModalShowing() const;
virtual bool Show(bool show = true);
// implementation only from now on
// -------------------------------
// event handlers
void OnCloseWindow(wxCloseEvent& event);
void OnOK(wxCommandEvent& event);
void OnApply(wxCommandEvent& event);
void OnCancel(wxCommandEvent& event);
protected:
// common part of all ctors
void Init();
private:
// while we are showing a modal dialog we disable the other windows using
// this object
wxWindowDisabler *m_windowDisabler;
// modal dialog runs its own event loop
wxEventLoop *m_eventLoop;
// is modal right now?
bool m_isShowingModal;
DECLARE_DYNAMIC_CLASS(wxDialog)
DECLARE_EVENT_TABLE()
};
#endif
// _WX_UNIV_DIALOG_H_