96 lines
3.4 KiB
C
96 lines
3.4 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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// Name: cpprttidisabled.h
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// Purpose: topic overview
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@page overview_cpp_rtti_disabled Caveats When Not Using C++ RTTI
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@li @ref overview_cpp_rtti_disabled_intro
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@li @ref overview_cpp_rtti_disabled_bind
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@li @ref overview_cpp_rtti_disabled_wxany
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@see
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@li @ref overview_rtti
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@li wxEvtHandler::Bind()
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@li wxAny
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<hr>
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@section overview_cpp_rtti_disabled_intro Introduction
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@note C++ RTTI is usually enabled by default in most wxWidgets builds. If you
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do not know if your build has C++ RTTI enabled or not, then it probably
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is enabled, and you should not worry about anything mentioned in this
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section.
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While in general wxWidgets standard @ref overview_rtti is used throughout the
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library, there are some places where it won't work. One of those places
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is template classes.
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When available, C++ RTTI is used to address this issue. If you have built the
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library with C++ RTTI disabled, an internal RTTI system is substituted.
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However, this system is not perfect and one proven scenario where it may break
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is a shared library or DLL build. More specifically, a template class instance
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created in one physical binary may not be recognized as its correct type when
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used in another one.
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@section overview_cpp_rtti_disabled_bind Bind() Issues
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wxWidgets 2.9.0 introduced a new @ref overview_events_bind system, using
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wxEvtHandler::Bind<>() and Unbind<>(). This functionality uses templates
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behind the scenes and therefore is vulnerable to breakage in shared library
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builds, as described above.
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Currently only Unbind<>() needs the type information, so you should be immune
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to this problem simply if you only need to use Bind<>() and not Unbind<>().
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Also, if you only bind and unbind same event handler inside same binary, you
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should be fine.
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@section overview_cpp_rtti_disabled_wxany wxAny Issues
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wxAny is a dynamic type class which transparently uses templates to generate
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data type handlers, and therefore is vulnerable to breakage in shared library
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builds, as described above
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You should be fine if you only create and use wxAny instances inside same
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physical binary. However, if you do need to be able to use wxAny freely
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across binary boundaries, (and for sake of code-safety, you probably do),
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then specializations for wxAnyValueTypeImpl<> templates need to be defined in
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one of your shared library (DLL) files. One specialization is required for
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every data type you use with wxAny. Easiest way to do this is using macros
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provided in wx/any.h. Note that you @b do @b not need to define
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specializations for C built-in types, nor for wxString or wxDateTime, because
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these are already provided in wxBase. However, you @b do need to define
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specializations for all pointer types except char* and wchar_t*.
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Let's define a specialization for imaginary type 'MyClass'. In your shared
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library source code you will need to have this line:
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@code
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WX_IMPLEMENT_ANY_VALUE_TYPE(wxAnyValueTypeImpl<MyClass>)
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@endcode
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In your header file you will need the following:
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@code
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wxDECLARE_ANY_TYPE(MyClass, WXIMPORT_OR_WXEXPORT)
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@endcode
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Where WXIMPORT_OR_WXEXPORT is WXEXPORT when being included from the shared
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library that called the WX_IMPLEMENT_ANY_VALUE_TYPE() macro, and WXIMPORT
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otherwise.
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*/
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