248 lines
8.2 KiB
C++
248 lines
8.2 KiB
C++
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/////////////////////////////////////////////////////////////////////////////
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// Name: tree.cpp
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// Purpose: Minimal wxWindows sample
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "tree.cpp"
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#pragma interface "tree.cpp"
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers)
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/imaglist.h"
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#include "tree.h"
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// ----------------------------------------------------------------------------
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// resources
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// ----------------------------------------------------------------------------
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// the application icon
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#if defined(__WXGTK__) || defined(__WXMOTIF__)
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#include "mondrian.xpm"
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#endif
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// ----------------------------------------------------------------------------
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// event tables and other macros for wxWindows
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// ----------------------------------------------------------------------------
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// the event tables connect the wxWindows events with the functions (event
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// handlers) which process them. It can be also done at run-time, but for the
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// simple menu events like this the static method is much simpler.
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
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EVT_MENU(Minimal_About, MyFrame::OnAbout)
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END_EVENT_TABLE()
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// Create a new application object: this macro will allow wxWindows to create
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// the application object during program execution (it's better than using a
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// static object for many reasons) and also declares the accessor function
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// wxGetApp() which will return the reference of the right type (i.e. MyApp and
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// not wxApp)
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IMPLEMENT_APP(MyApp)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// the application class
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// ----------------------------------------------------------------------------
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// 'Main program' equivalent: the program execution "starts" here
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bool MyApp::OnInit()
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{
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// create the main application window
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MyFrame *frame = new MyFrame("Tree Testing",
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wxPoint(50, 50), wxSize(450, 340));
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// and show it (the frames, unlike simple controls, are not shown when
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// created initially)
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frame->Show(TRUE);
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// success: wxApp::OnRun() will be called which will enter the main message
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// loop and the application will run. If we returned FALSE here, the
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// application would exit immediately.
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return TRUE;
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}
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// ----------------------------------------------------------------------------
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// main frame
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// ----------------------------------------------------------------------------
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// frame constructor
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MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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: wxFrame((wxFrame *)NULL, idMAIN_FRAME, title, pos, size)
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{
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m_splitter = NULL;
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m_scrolledWindow = NULL;
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m_tree = NULL;
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m_valueWindow = NULL;
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#ifdef __WXMAC__
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// we need this in order to allow the about menu relocation, since ABOUT is
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// not the default id of the about menu
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wxApp::s_macAboutMenuItemId = Minimal_About;
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#endif
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m_scrolledWindow = new wxSplitterScrolledWindow(this, idSCROLLED_WINDOW, wxDefaultPosition,
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wxDefaultSize, wxNO_BORDER | wxCLIP_CHILDREN | wxVSCROLL);
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m_splitter = new wxThinSplitterWindow(m_scrolledWindow, idSPLITTER_WINDOW, wxDefaultPosition,
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wxDefaultSize, wxSP_3DBORDER | wxCLIP_CHILDREN /* | wxSP_LIVE_UPDATE */);
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m_splitter->SetSashSize(2);
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m_tree = new TestTree(m_splitter, idTREE_CTRL, wxDefaultPosition,
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wxDefaultSize, wxTR_HAS_BUTTONS | wxTR_NO_LINES | wxNO_BORDER );
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m_valueWindow = new TestValueWindow(m_splitter, idVALUE_WINDOW, wxDefaultPosition,
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wxDefaultSize, wxNO_BORDER);
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m_splitter->SplitVertically(m_tree, m_valueWindow);
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//m_splitter->AdjustScrollbars();
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m_splitter->SetSashPosition(200);
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m_scrolledWindow->SetTargetWindow(m_tree);
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m_scrolledWindow->EnableScrolling(FALSE, FALSE);
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// set the frame icon
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SetIcon(wxICON(mondrian));
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// create a menu bar
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wxMenu *menuFile = new wxMenu("", wxMENU_TEAROFF);
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// the "About" item should be in the help menu
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wxMenu *helpMenu = new wxMenu;
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helpMenu->Append(Minimal_About, "&About...\tCtrl-A", "Show about dialog");
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menuFile->Append(Minimal_Quit, "E&xit\tAlt-X", "Quit this program");
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// now append the freshly created menu to the menu bar...
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wxMenuBar *menuBar = new wxMenuBar();
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menuBar->Append(menuFile, "&File");
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menuBar->Append(helpMenu, "&Help");
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// ... and attach this menu bar to the frame
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SetMenuBar(menuBar);
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}
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// event handlers
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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// TRUE is to force the frame to close
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Close(TRUE);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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wxString msg;
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msg.Printf( _T("This is the about dialog of tree sample.\n")
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_T("Welcome to %s"), wxVERSION_STRING);
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wxMessageBox(msg, "About Tree Test", wxOK | wxICON_INFORMATION, this);
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}
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/*
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* TesTree
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*/
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IMPLEMENT_CLASS(TestTree, wxRemotelyScrolledTreeCtrl)
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BEGIN_EVENT_TABLE(TestTree, wxRemotelyScrolledTreeCtrl)
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END_EVENT_TABLE()
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TestTree::TestTree(wxWindow* parent, wxWindowID id, const wxPoint& pt,
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const wxSize& sz, long style):
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wxRemotelyScrolledTreeCtrl(parent, id, pt, sz, style)
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{
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m_imageList = new wxImageList(16, 16, TRUE);
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#if !defined(__WXMSW__) // || wxUSE_XPM_IN_MSW
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m_imageList->Add(wxIcon(icon1_xpm));
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m_imageList->Add(wxIcon(icon2_xpm));
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m_imageList->Add(wxIcon(icon3_xpm));
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m_imageList->Add(wxIcon(icon4_xpm));
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m_imageList->Add(wxIcon(icon5_xpm));
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m_imageList->Add(wxIcon(icon6_xpm));
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m_imageList->Add(wxIcon(icon7_xpm));
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m_imageList->Add(wxIcon(icon8_xpm));
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#elif defined(__WXMSW__)
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m_imageList->Add(wxIcon(wxT("wxICON_SMALL_CLOSED_FOLDER"), wxBITMAP_TYPE_ICO_RESOURCE));
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m_imageList->Add(wxIcon(wxT("wxICON_SMALL_OPEN_FOLDER"), wxBITMAP_TYPE_ICO_RESOURCE));
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m_imageList->Add(wxIcon(wxT("wxICON_SMALL_FILE"), wxBITMAP_TYPE_ICO_RESOURCE));
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m_imageList->Add(wxIcon(wxT("wxICON_SMALL_COMPUTER"), wxBITMAP_TYPE_ICO_RESOURCE));
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m_imageList->Add(wxIcon(wxT("wxICON_SMALL_DRIVE"), wxBITMAP_TYPE_ICO_RESOURCE));
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m_imageList->Add(wxIcon(wxT("wxICON_SMALL_CDROM"), wxBITMAP_TYPE_ICO_RESOURCE));
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m_imageList->Add(wxIcon(wxT("wxICON_SMALL_FLOPPY"), wxBITMAP_TYPE_ICO_RESOURCE));
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m_imageList->Add(wxIcon(wxT("wxICON_SMALL_REMOVEABLE"), wxBITMAP_TYPE_ICO_RESOURCE));
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#else
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#error "Sorry, we don't have icons available for this platforms."
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#endif
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SetImageList(m_imageList);
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// Add some dummy items
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wxTreeItemId rootId = AddRoot(_("Root"), 3, -1);
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int i;
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for (i = 1; i <= 20; i++)
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{
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wxString label;
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label.Printf(wxT("Item %d"), i);
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wxTreeItemId id = AppendItem(rootId, label, 0);
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SetItemImage( id, 1, wxTreeItemIcon_Expanded );
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int j;
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for (j = 0; j < 10; j++)
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AppendItem(id, _("Child"), 2);
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}
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Expand(rootId);
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}
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TestTree::~TestTree()
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{
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SetImageList(NULL);
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delete m_imageList;
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}
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/*
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* TestValueWindow
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*/
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//IMPLEMENT_CLASS(TestValueWindow, wxWindow)
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BEGIN_EVENT_TABLE(TestValueWindow, wxWindow)
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EVT_SIZE(TestValueWindow::OnSize)
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END_EVENT_TABLE()
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TestValueWindow::TestValueWindow(wxWindow* parent, wxWindowID id,
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const wxPoint& pos,
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const wxSize& sz,
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long style):
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wxWindow(parent, id, pos, sz, style)
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{
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SetBackgroundColour(* wxWHITE);
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}
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void TestValueWindow::OnSize(wxSizeEvent& event)
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{
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}
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