wxWidgets/misc/unictabl/mk_ctable.c

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#include <stdio.h>
typedef struct {
unsigned char c;
unsigned short u;
} charsetItem;
int cmpt(const void *i1, const void *i2)
{
unsigned short u1 = ((charsetItem*)i1) -> u;
unsigned short u2 = ((charsetItem*)i2) -> u;
return (u1 - u2);
}
int main(int argc, char *argv[])
{
unsigned enc, unic;
unsigned i;
charsetItem table[256];
for (i = 0; i < 256; i++) { table[i].c = i, table[i].u = 0; /* unknown */}
while (!feof(stdin))
{
scanf("%i\t%i\n", &enc, &unic);
table[enc].u = unic;
table[enc].c = enc;
if (enc < 128 && enc != unic)
fprintf(stderr, "7bit ASCII incompatibilit (%s): %i->%i\n",
argv[2], enc, unic);
}
/* dump it: */
printf("\n\n"
"/*\n"
" * %s to Unicode recoding table\n"
" * based on file %s by Unicode Consortium\n"
" */\n\n"
"static const wxUint16 encoding_table__%s[128] = {",
argv[2], argv[1], argv[2]);
for (i = 128; i < 256; i++)
{
if (i % 8 == 0)
printf("\n ");
printf(" 0x%04X%c", table[i].u, (i == 255) ? '\n' : ',');
}
printf(" };\n");
qsort(table + 128, 128, sizeof(table[0]), cmpt);
/*
NO, WE DON'T NEED REVERSE TABLE, WE CAN BUILD IT AT RUNTIME
(won't take that much time, after all you don't init
conversion so often...)
printf("\n"
"static wxUint16 encoding_table_rev__%s[128] = {",
argv[2]);
for (i = 128; i < 256; i++)
{
if (i % 4 == 0)
printf("\n ");
printf("{c:0x%02X,u:0x%04X}%c ", table[i].c, table[i].u, (i == 255) ? '\n' : ',');
}
printf("};\n");
*/
return 1;
}