wxWidgets/demos/life/makefile.gcc

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# =========================================================================
# This makefile was generated by
# Bakefile 0.1.1 (http://bakefile.sourceforge.net)
# Do not modify, all changes will be overwritten!
# =========================================================================
include ../../build/msw/config.gcc
# -------------------------------------------------------------------------
# Do not modify the rest of this file!
# -------------------------------------------------------------------------
### Variables: ###
LIFE_CXXFLAGS = $(CPPFLAGS) $(__DEBUGINFO) $(__OPTIMIZEFLAG_2) $(GCCFLAGS) \
-DHAVE_W32API_H -D__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) \
$(__UNICODE_DEFINE_p) -I.\..\..\include -I$(SETUPHDIR) -I. $(__DLLFLAG_p) \
-I.\..\..\samples $(CXXFLAGS)
LIFE_OBJECTS = \
$(OBJS)\life_life.o \
$(OBJS)\life_dialogs.o \
$(OBJS)\life_game.o \
$(OBJS)\life_reader.o \
$(OBJS)\life_life_rc.o
OBJS = \
gcc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
SETUPHDIR = \
$(LIBDIRNAME)\$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)
### Conditionally set variables: ###
ifeq ($(GCC_VERSION),2.95)
GCCFLAGS = -fvtable-thunks
endif
ifeq ($(SHARED),0)
LIBDIRNAME = .\..\..\lib\gcc_lib$(CFG)
endif
ifeq ($(SHARED),1)
LIBDIRNAME = .\..\..\lib\gcc_dll$(CFG)
endif
ifeq ($(USE_GUI),0)
PORTNAME = base
endif
ifeq ($(USE_GUI),1)
PORTNAME = msw
endif
ifeq ($(BUILD),debug)
ifeq ($(DEBUG_FLAG),default)
WXDEBUGFLAG = d
endif
endif
ifeq ($(DEBUG_FLAG),1)
WXDEBUGFLAG = d
endif
ifeq ($(SHARED),1)
WXDLLFLAG = dll
endif
ifeq ($(UNICODE),1)
WXUNICODEFLAG = u
endif
ifeq ($(WXUNIV),1)
WXUNIVNAME = univ
endif
ifeq ($(BUILD),debug)
ifeq ($(DEBUG_INFO),default)
__DEBUGINFO = -g
endif
endif
ifeq ($(BUILD),release)
ifeq ($(DEBUG_INFO),default)
__DEBUGINFO =
endif
endif
ifeq ($(DEBUG_INFO),0)
__DEBUGINFO =
endif
ifeq ($(DEBUG_INFO),1)
__DEBUGINFO = -g
endif
ifeq ($(BUILD),debug)
ifeq ($(DEBUG_FLAG),default)
__DEBUG_DEFINE_p = -D__WXDEBUG__
endif
endif
ifeq ($(DEBUG_FLAG),1)
__DEBUG_DEFINE_p = -D__WXDEBUG__
endif
ifeq ($(BUILD),debug)
ifeq ($(DEBUG_FLAG),default)
__DEBUG_DEFINE_p_1 = --define __WXDEBUG__
endif
endif
ifeq ($(DEBUG_FLAG),1)
__DEBUG_DEFINE_p_1 = --define __WXDEBUG__
endif
ifeq ($(SHARED),1)
__DLLFLAG_p = -DWXUSINGDLL
endif
ifeq ($(SHARED),1)
__DLLFLAG_p_1 = --define WXUSINGDLL
endif
ifeq ($(USE_GUI),1)
__LIB_JPEG_p = -lwxjpeg$(WXDEBUGFLAG)
endif
ifeq ($(USE_GUI),1)
__LIB_PNG_p = -lwxpng$(WXDEBUGFLAG)
endif
ifeq ($(USE_GUI),1)
__LIB_TIFF_p = -lwxtiff$(WXDEBUGFLAG)
endif
ifeq ($(BUILD),debug)
__OPTIMIZEFLAG_2 = -O0
endif
ifeq ($(BUILD),release)
__OPTIMIZEFLAG_2 = -O2
endif
ifeq ($(UNICODE),1)
__UNICODE_DEFINE_p = -DwxUSE_UNICODE=1
endif
ifeq ($(UNICODE),1)
__UNICODE_DEFINE_p_1 = --define wxUSE_UNICODE=1
endif
ifeq ($(MSLU),1)
__UNICOWS_LIB_p = -lunicows
endif
ifeq ($(MONOLITHIC),0)
__WXLIB_BASE_p = -lwxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG)
endif
ifeq ($(MONOLITHIC),0)
__WXLIB_CORE_p = \
-lwx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_core
endif
ifeq ($(MONOLITHIC),1)
__WXLIB_MONO_p = \
-lwx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)
endif
ifeq ($(WXUNIV),1)
__WXUNIV_DEFINE_p = -D__WXUNIVERSAL__
endif
ifeq ($(WXUNIV),1)
__WXUNIV_DEFINE_p_1 = --define __WXUNIVERSAL__
endif
all: $(OBJS)
$(OBJS):
-if not exist $(OBJS) mkdir $(OBJS)
### Targets: ###
all: $(OBJS)\life.exe data
$(OBJS)\life_dialogs.o: .\dialogs.cpp
$(CXX) -c -o $@ $(LIFE_CXXFLAGS) $<
$(OBJS)\life_game.o: .\game.cpp
$(CXX) -c -o $@ $(LIFE_CXXFLAGS) $<
$(OBJS)\life_life.o: .\life.cpp
$(CXX) -c -o $@ $(LIFE_CXXFLAGS) $<
$(OBJS)\life_life_rc.o: .\life.rc
windres --use-temp-file -i$< -o$@ --define __WXMSW__ $(__WXUNIV_DEFINE_p_1) $(__DEBUG_DEFINE_p_1) $(__UNICODE_DEFINE_p_1) --include-dir ./../../include --include-dir $(SETUPHDIR) --include-dir . $(__DLLFLAG_p_1) --include-dir ./../../samples
$(OBJS)\life_reader.o: .\reader.cpp
$(CXX) -c -o $@ $(LIFE_CXXFLAGS) $<
clean:
-if exist $(OBJS)\*.o del $(OBJS)\*.o
-if exist $(OBJS)\life.exe del $(OBJS)\life.exe
data:
if not exist $(OBJS) mkdir $(OBJS)
for %%f in (samples.inc breeder.lif) do if not exist $(OBJS)\%%f copy .\%%f $(OBJS)
$(OBJS)\life.exe: $(LIFE_OBJECTS) $(OBJS)\life_life_rc.o
$(CXX) -o $@ $(LIFE_OBJECTS) $(LDFLAGS) $(__DEBUGINFO) -mthreads -L$(LIBDIRNAME) -Wl,--subsystem,windows -mwindows $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) -lwxzlib$(WXDEBUGFLAG) -lwxregex$(WXDEBUGFLAG) -lwxexpat$(WXDEBUGFLAG) $(__UNICOWS_LIB_p) -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 -lodbc32 -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lwsock32
.PHONY: all clean data