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/////////////////////////////////////////////////////////////////////////////
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// Name: protocol/ftp.h
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// Purpose: interface of wxFTP
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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Transfer modes used by wxFTP.
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*/
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enum TransferMode
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{
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NONE, //!< not set by user explicitly.
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ASCII,
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BINARY
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};
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/**
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@class wxFTP
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wxFTP can be used to establish a connection to an FTP server and perform all the
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usual operations. Please consult the RFC 959 for more details about the FTP
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protocol.
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To use a command which doesn't involve file transfer (i.e. directory oriented
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commands) you just need to call a corresponding member function or use the
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generic wxFTP::SendCommand() method.
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However to actually transfer files you just get or give a stream to or from this
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class and the actual data are read or written using the usual stream methods.
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Example of using wxFTP for file downloading:
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@code
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wxFTP ftp;
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// if you don't use these lines anonymous login will be used
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ftp.SetUser("user");
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ftp.SetPassword("password");
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if ( !ftp.Connect("ftp.wxwindows.org") )
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{
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wxLogError("Couldn't connect");
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return;
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}
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ftp.ChDir("/pub");
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wxInputStream *in = ftp.GetInputStream("wxWidgets-4.2.0.tar.gz");
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if ( !in )
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{
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wxLogError("Coudln't get file");
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}
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else
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{
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size_t size = in-GetSize();
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char *data = new char[size];
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if ( !in->Read(data, size) )
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{
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wxLogError("Read error");
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}
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else
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{
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// file data is in the buffer
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...
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}
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delete [] data;
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delete in;
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}
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@endcode
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To upload a file you would do (assuming the connection to the server was opened
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successfully):
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@code
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wxOutputStream *out = ftp.GetOutputStream("filename");
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if ( out )
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{
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out->Write(...); // your data
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delete out;
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}
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@endcode
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@library{wxnet}
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@category{net}
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@see wxSocketBase
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*/
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class wxFTP : public wxProtocol
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{
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public:
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/**
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Default constructor.
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*/
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wxFTP();
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/**
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Destructor will close the connection if connected.
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*/
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virtual ~wxFTP();
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/**
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Aborts the download currently in process, returns @true if ok, @false
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if an error occurred.
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*/
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virtual bool Abort();
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/**
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Change the current FTP working directory.
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Returns @true if successful.
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*/
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bool ChDir(const wxString& dir);
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/**
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Send the specified @a command to the FTP server. @a ret specifies
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the expected result.
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@return @true if the command has been sent successfully, else @false.
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*/
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bool CheckCommand(const wxString& command, char ret);
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/**
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Returns @true if the given remote file exists, @false otherwise.
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*/
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bool FileExists(const wxString& filename);
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/**
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The GetList() function is quite low-level. It returns the list of the files in
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the current directory. The list can be filtered using the @a wildcard string.
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If @a wildcard is empty (default), it will return all files in directory.
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The form of the list can change from one peer system to another. For example,
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for a UNIX peer system, it will look like this:
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@verbatim
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-r--r--r-- 1 guilhem lavaux 12738 Jan 16 20:17 cmndata.cpp
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-r--r--r-- 1 guilhem lavaux 10866 Jan 24 16:41 config.cpp
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-rw-rw-rw- 1 guilhem lavaux 29967 Dec 21 19:17 cwlex_yy.c
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-rw-rw-rw- 1 guilhem lavaux 14342 Jan 22 19:51 cwy_tab.c
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-r--r--r-- 1 guilhem lavaux 13890 Jan 29 19:18 date.cpp
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-r--r--r-- 1 guilhem lavaux 3989 Feb 8 19:18 datstrm.cpp
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@endverbatim
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But on Windows system, it will look like this:
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@verbatim
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winamp~1 exe 520196 02-25-1999 19:28 winamp204.exe
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1 file(s) 520 196 bytes
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@endverbatim
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@return @true if the file list was successfully retrieved, @false otherwise.
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@see GetFilesList()
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*/
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bool GetDirList(wxArrayString& files,
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const wxString& wildcard = wxEmptyString);
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/**
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Returns the file size in bytes or -1 if the file doesn't exist or the size
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couldn't be determined.
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Notice that this size can be approximative size only and shouldn't be used
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for allocating the buffer in which the remote file is copied, for example.
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*/
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int GetFileSize(const wxString& filename);
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/**
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This function returns the computer-parsable list of the files in the current
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directory (optionally only of the files matching the @e wildcard, all files
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by default).
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This list always has the same format and contains one full (including the
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directory path) file name per line.
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@return @true if the file list was successfully retrieved, @false otherwise.
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@see GetDirList()
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*/
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bool GetFilesList(wxArrayString& files,
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const wxString& wildcard = wxEmptyString);
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/**
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Creates a new input stream on the specified path.
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You can use all but the seek functionality of wxStreamBase.
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wxStreamBase::Seek() isn't available on all streams. For example, HTTP or FTP
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streams do not deal with it. Other functions like wxStreamBase::Tell() are
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not available for this sort of stream, at present.
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You will be notified when the EOF is reached by an error.
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@return Returns @NULL if an error occurred (it could be a network failure
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or the fact that the file doesn't exist).
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*/
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virtual wxInputStream* GetInputStream(const wxString& path);
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/**
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Returns the last command result, i.e. the full server reply for the last command.
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*/
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const wxString& GetLastResult();
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/**
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Initializes an output stream to the specified @e file.
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The returned stream has all but the seek functionality of wxStreams.
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When the user finishes writing data, he has to delete the stream to close it.
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@return An initialized write-only stream.
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@see wxOutputStream
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*/
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virtual wxOutputStream* GetOutputStream(const wxString& file);
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/**
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Create the specified directory in the current FTP working directory.
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Returns @true if successful.
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*/
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bool MkDir(const wxString& dir);
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/**
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Returns the current FTP working directory.
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*/
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wxString Pwd();
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/**
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Rename the specified @a src element to @e dst. Returns @true if successful.
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*/
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bool Rename(const wxString& src, const wxString& dst);
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/**
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Remove the specified directory from the current FTP working directory.
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Returns @true if successful.
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*/
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bool RmDir(const wxString& dir);
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/**
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Delete the file specified by @e path. Returns @true if successful.
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*/
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bool RmFile(const wxString& path);
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/**
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Send the specified @a command to the FTP server and return the first
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character of the return code.
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*/
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char SendCommand(const wxString& command);
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/**
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Sets the transfer mode to ASCII. It will be used for the next transfer.
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*/
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bool SetAscii();
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/**
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Sets the transfer mode to binary (IMAGE). It will be used for the next transfer.
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*/
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bool SetBinary();
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/**
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If @a pasv is @true, passive connection to the FTP server is used.
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This is the default as it works with practically all firewalls.
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If the server doesn't support passive move, you may call this function with
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@false argument to use active connection.
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*/
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void SetPassive(bool pasv);
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/**
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Sets the password to be sent to the FTP server to be allowed to log in.
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*/
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virtual void SetPassword(const wxString& passwd);
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/**
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Sets the transfer mode to the specified one. It will be used for the next
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transfer.
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If this function is never called, binary transfer mode is used by default.
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*/
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bool SetTransferMode(TransferMode mode);
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/**
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Sets the user name to be sent to the FTP server to be allowed to log in.
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*/
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virtual void SetUser(const wxString& user);
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};
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