wxWidgets/include/wx/mgl/palette.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/mgl/palette.h
// Purpose:
// Author: Vaclav Slavik
// Created: 2001/03/11
// Id: $Id$
// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_PALETTE_H__
#define __WX_PALETTE_H__
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/gdiobj.h"
#include "wx/gdicmn.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_CORE wxPalette;
struct palette_t;
//-----------------------------------------------------------------------------
// wxPalette
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxPalette : public wxPaletteBase
{
public:
wxPalette();
wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
virtual ~wxPalette();
bool Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
int GetPixel(unsigned char red, unsigned char green, unsigned char blue) const;
bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const;
// implementation
virtual int GetColoursCount() const;
palette_t *GetMGLpalette_t() const;
DECLARE_DYNAMIC_CLASS(wxPalette)
};
#endif // __WX_PALETTE_H__