wxWidgets/include/wx/txtstrm.h

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/////////////////////////////////////////////////////////////////////////////
// Name: txtstrm.h
// Purpose: Text stream classes
// Author: Guilhem Lavaux
// Modified by:
// Created: 28/06/1998
// RCS-ID: $Id$
// Copyright: (c) Guilhem Lavaux
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TXTSTREAM_H_
#define _WX_TXTSTREAM_H_
#ifdef __GNUG__
#pragma interface "txtstrm.h"
#endif
#include "wx/stream.h"
#if wxUSE_STREAMS
class WXDLLEXPORT wxTextInputStream;
class WXDLLEXPORT wxTextOutputStream;
typedef wxTextInputStream& (*__wxTextInputManip)(wxTextInputStream&);
typedef wxTextOutputStream& (*__wxTextOutputManip)(wxTextOutputStream&);
WXDLLEXPORT wxTextOutputStream &endl( wxTextOutputStream &stream );
class WXDLLEXPORT wxTextInputStream {
public:
wxTextInputStream(wxInputStream& s);
~wxTextInputStream();
wxUint32 Read32();
wxUint16 Read16();
wxUint8 Read8();
double ReadDouble();
wxString ReadString();
// Operators
wxTextInputStream& operator>>(wxString& line);
wxTextInputStream& operator>>(wxChar& c);
wxTextInputStream& operator>>(wxInt16& i);
wxTextInputStream& operator>>(wxInt32& i);
wxTextInputStream& operator>>(wxUint16& i);
wxTextInputStream& operator>>(wxUint32& i);
wxTextInputStream& operator>>(double& i);
wxTextInputStream& operator>>(float& f);
wxTextInputStream& operator>>( __wxTextInputManip func) { return func(*this); }
protected:
wxInputStream *m_input;
wxChar NextNonWhiteSpace();
void SkipIfEndOfLine( wxChar c );
};
class WXDLLEXPORT wxTextOutputStream {
public:
wxTextOutputStream(wxOutputStream& s);
~wxTextOutputStream();
void Write32(wxUint32 i);
void Write16(wxUint16 i);
void Write8(wxUint8 i);
void WriteDouble(double d);
void WriteString(const wxString& string);
wxTextOutputStream& operator<<(const wxChar *string);
wxTextOutputStream& operator<<(const wxString& string);
wxTextOutputStream& operator<<(wxChar c);
wxTextOutputStream& operator<<(wxInt16 c);
wxTextOutputStream& operator<<(wxInt32 c);
wxTextOutputStream& operator<<(wxUint16 c);
wxTextOutputStream& operator<<(wxUint32 c);
wxTextOutputStream& operator<<(double f);
wxTextOutputStream& operator<<(float f);
wxTextOutputStream& operator<<( __wxTextOutputManip func) { return func(*this); }
protected:
wxOutputStream *m_output;
};
#endif
// wxUSE_STREAMS
#endif
// _WX_DATSTREAM_H_