wxWidgets/interface/wx/valtext.h

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/////////////////////////////////////////////////////////////////////////////
// Name: valtext.h
// Purpose: interface of wxTextValidator
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxTextValidator
wxTextValidator validates text controls, providing a variety of filtering
behaviours.
For more information, please see @ref overview_validator.
@beginStyleTable
@style{wxFILTER_NONE}
No filtering takes place.
@style{wxFILTER_ASCII}
Non-ASCII characters are filtered out.
@style{wxFILTER_ALPHA}
Non-alpha characters are filtered out.
@style{wxFILTER_ALPHANUMERIC}
Non-alphanumeric characters are filtered out.
@style{wxFILTER_NUMERIC}
Non-numeric characters are filtered out.
@style{wxFILTER_INCLUDE_LIST}
Use an include list. The validator checks if the user input is on
the list, complaining if not. See SetIncludes().
@style{wxFILTER_EXCLUDE_LIST}
Use an exclude list. The validator checks if the user input is on
the list, complaining if it is. See SetExcludes().
@style{wxFILTER_INCLUDE_CHAR_LIST}
Use an include list. The validator checks if each input character is
in the list (one character per list element), complaining if not.
See SetIncludes().
@style{wxFILTER_EXCLUDE_CHAR_LIST}
Use an include list. The validator checks if each input character is
in the list (one character per list element), complaining if it is.
See SetExcludes().
@endStyleTable
@library{wxcore}
@category{validator}
@see @ref overview_validator, wxValidator, wxGenericValidator
*/
class wxTextValidator : public wxValidator
{
public:
/**
Default constructor.
*/
wxTextValidator(const wxTextValidator& validator);
/**
Constructor taking a style and optional pointer to a wxString variable.
@param style
A bitlist of flags documented in the class description.
@param valPtr
A pointer to a wxString variable that contains the value. This
variable should have a lifetime equal to or longer than the
validator lifetime (which is usually determined by the lifetime of
the window).
*/
wxTextValidator(long style = wxFILTER_NONE, wxString* valPtr = NULL);
/**
Clones the text validator using the copy constructor.
*/
virtual wxValidator* Clone() const;
/**
Returns a reference to the exclude list (the list of invalid values).
*/
wxArrayString& GetExcludes() const;
/**
Returns a reference to the include list (the list of valid values).
*/
wxArrayString& GetIncludes() const;
/**
Returns the validator style.
*/
long GetStyle() const;
/**
Receives character input from the window and filters it according to
the current validator style.
*/
void OnChar(wxKeyEvent& event);
/**
Sets the exclude list (invalid values for the user input).
*/
void SetExcludes(const wxArrayString& stringList);
/**
Sets the include list (valid values for the user input).
*/
void SetIncludes(const wxArrayString& stringList);
/**
Sets the validator style.
*/
void SetStyle(long style);
/**
Transfers the value in the text control to the string.
*/
virtual bool TransferFromWindow();
/**
Transfers the string value to the text control.
*/
virtual bool TransferToWindow();
/**
Validates the window contents against the include or exclude lists,
depending on the validator style.
*/
virtual bool Validate(wxWindow* parent);
};