wxWidgets/docs/doxygen/mainpages/const_cpp.h

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/////////////////////////////////////////////////////////////////////////////
// Name: const_cpp.h
// Purpose: Preprocessor symbols
// Author: Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@page page_cppconst Preprocessor Symbols
@tableofcontents
These are preprocessor symbols used in the wxWidgets source, grouped by
category (and sorted by alphabetical order inside each category). All of these
macros except for the @c wxUSE_XXX variety is defined if the corresponding
condition is @true and undefined if it isn't, so they should be always tested
using @ifdef_ and not @if_.
@section page_cppconst_guisystem GUI system
@beginDefList
@itemdef{__WXBASE__, Only wxBase, no GUI features (same as @c wxUSE_GUI == 0)}
@itemdef{__WXDFB__, wxUniversal using DirectFB}
@itemdef{__WXGTK__, GTK+}
@itemdef{__WXGTK12__, GTK+ 1.2 or higher}
@itemdef{__WXGTK20__, GTK+ 2.0 or higher}
@itemdef{__WXGTK24__, GTK+ 2.4 or higher}
@itemdef{__WXGTK210__, GTK+ 2.10 or higher}
@itemdef{__WXMAC__, old define, same as <tt>__WXOSX__</tt>}
@itemdef{__WXMOTIF__, Motif}
@itemdef{__WXMOTIF20__, Motif 2.0 or higher}
@itemdef{__WXMSW__, GUI using <a href="http://en.wikipedia.org/wiki/Windows_User">Windows Controls</a>.
Notice that for compatibility reasons, this symbol is defined for console
applications under Windows as well, but it should only be used in the GUI code
while <tt>__WINDOWS__</tt> should be used for the platform tests.}
@itemdef{__WXOSX__, OS X GUI using any Apple widget framework (AppKit or UIKit)}
@itemdef{__WXOSX_IPHONE__, OS X iPhone (UIKit)}
@itemdef{__WXOSX_COCOA__, OS X using Cocoa (AppKit)}
@itemdef{__WXOSX_MAC__, OS X (Cocoa)}
@itemdef{__WXPM__, OS/2 native Presentation Manager (not used any longer).}
@itemdef{__WXSTUBS__, Stubbed version ('template' wxWin implementation)}
@itemdef{__WXXT__, Xt; mutually exclusive with WX_MOTIF, not implemented in wxWidgets 2.x}
@itemdef{__WXX11__, wxX11 (<tt>__WXUNIVERSAL__</tt> will be also defined)}
@itemdef{__WXWINE__, WINE (i.e. WIN32 on Unix)}
@itemdef{__WXUNIVERSAL__, wxUniversal port, always defined in addition
to one of the symbols above so this should be tested first.}
@itemdef{__X__, any X11-based GUI toolkit except GTK+}
@endDefList
wxOSX is the successor of the venerable wxMac, it currently exists in two
versions: Cocoa for the desktop and a very early iPhone port. To summarize:
@li If you want to test for wxOSX on the desktop, use
<tt>__WXOSX_MAC__</tt>.
@li If you want to test for wxOSX on the iPhone, use
<tt>__WXOSX_IPHONE__</tt>.
@li If you want to test for any port under OS X, including, for
example, wxGTK and also wxBase, use <tt>__DARWIN__</tt> (see below).
The convention is to use the <tt>__WX</tt> prefix for these
symbols, although this has not always been followed.
@section page_cppconst_os Operating Systems
@beginDefList
@itemdef{__APPLE__, any Mac OS version}
@itemdef{__AIX__, AIX}
@itemdef{__BSD__, Any *BSD system}
@itemdef{__CYGWIN__, Cygwin: Unix on Win32}
@itemdef{__DARWIN__, OS X (with BSD C library), using any port (see also <tt>__WXOSX__</tt>)}
@itemdef{__DATA_GENERAL__, DG-UX}
@itemdef{__FREEBSD__, FreeBSD}
@itemdef{__HPUX__, HP-UX (Unix)}
@itemdef{__GNU__, GNU Hurd}
@itemdef{__LINUX__, Linux}
@itemdef{__MACH__, Mach-O Architecture (OS X only builds)}
@itemdef{__OSF__, OSF/1}
@itemdef{__QNX__, QNX Neutrino RTOS}
@itemdef{__SGI__, IRIX}
@itemdef{__SOLARIS__, Solaris}
@itemdef{__SUN__, Any Sun}
@itemdef{__SUNOS__, Sun OS}
@itemdef{__SVR4__, SystemV R4}
@itemdef{__SYSV__, SystemV generic}
@itemdef{__ULTRIX__, Ultrix}
@itemdef{__UNIX__, any Unix}
@itemdef{__UNIX_LIKE__, Unix, BeOS or VMS}
@itemdef{__VMS__, VMS}
@itemdef{__WINDOWS__, Any Windows platform, using any port (see also <tt>__WXMSW__</tt>)}
@itemdef{__WIN16__, Win16 API (not supported since wxWidgets 2.6)}
@itemdef{__WIN32__, Win32 API}
@itemdef{__WIN64__, Win64 (mostly same as Win32 but data type sizes are different)}
@itemdef{__WINE__, Wine}
@endDefList
@section page_cppconst_cpu Hardware Architectures (CPU)
Note that not all of these symbols are always defined, it depends on the
compiler used.
@beginDefList
@itemdef{__ALPHA__, DEC Alpha architecture}
@itemdef{__INTEL__, Intel i386 or compatible}
@itemdef{__IA64__, Intel 64 bit architecture}
@itemdef{__POWERPC__, Motorola Power PC}
@endDefList
@section page_cppconst_compiler Compilers
@beginDefList
@itemdef{__BORLANDC__, Borland C++. The value of the macro corresponds
to the compiler version: 500 is 5.0.}
@itemdef{__DIGITALMARS__, Digital Mars (not used any more).}
@itemdef{__GNUG__, Gnu C++ on any platform, see also wxCHECK_GCC_VERSION}
@itemdef{__GNUWIN32__, Gnu-Win32 compiler, see also wxCHECK_W32API_VERSION}
@itemdef{__INTELC__, Intel C++ compiler}
@itemdef{__MINGW32__, Either MinGW32 or MinGW-w64 in either 32 or 64 bits}
@itemdef{__MINGW32_TOOLCHAIN, MinGW32 only (32 bits only right now)}
@itemdef{__MINGW64__, MinGW-w64 in 64 bit builds}
@itemdef{__MINGW64_TOOLCHAIN__, MinGW-w64 in either 32 or 64 bit builds}
@itemdef{__SUNCC__, Sun CC, see also wxCHECK_SUNCC_VERSION}
@itemdef{__SYMANTECC__, Symantec C++ (not used any more).}
@itemdef{__VISAGECPP__, IBM Visual Age (OS/2) (not used any more).}
@itemdef{__VISUALC__, Microsoft Visual C++, see also ::wxCHECK_VISUALC_VERSION.
The value of this macro corresponds to the compiler version:
@c 1020 for @c 4.2 (the first supported version), @c 1100 for
@c 5.0, @c 1200 for @c 6.0 and so on. For convenience, the symbols
__VISUALCn__ are also defined for each major compiler version from
5 to 12, i.e. you can use tests such as <tt>\#ifdef \_\_VISUALC7\_\_</tt>
to test for compiler version being precisely 7.}
@itemdef{__XLC__, AIX compiler}
@itemdef{__WATCOMC__, Watcom C++. The value of this macro corresponds to
the compiler version, @c 1100 is @c 11.0 and @c 1200 is OpenWatcom
(not used any more).}
@endDefList
@section page_cppconst_featuretests Feature Tests
Some library features may not be always available even if they were selected
by the user. To make it possible to check if this is the case, the library
predefines the symbols in the form @c wxHAS_FEATURE. Unlike
@c wxUSE_FEATURE symbols which are defined by the library user (directly
in @c setup.h or by running configure script) and which must be always
defined as either 0 or 1, the @c wxHAS symbols are only defined if
the corresponding feature is available and not defined at all otherwise.
Currently the following symbols exist:
@beginDefList
@itemdef{wxHAS_3STATE_CHECKBOX, Defined if wxCheckBox supports wxCHK_3STATE
flag, i.e. is capable of showing three states and not only the usual two.
Currently defined for almost all ports.}
@itemdef{wxHAS_ATOMIC_OPS, Defined if wxAtomicInc() and wxAtomicDec() functions
have an efficient (CPU-specific) implementation. Notice that the functions
themselves are always available but can be prohibitively slow to use when
implemented in a generic way, using a critical section.}
@itemdef{wxHAS_BITMAPTOGGLEBUTTON, Defined in @c wx/tglbtn.h if
wxBitmapToggleButton class is available in addition to wxToggleButton.}
@itemdef{wxHAS_CONFIG_TEMPLATE_RW, Defined if the currently used compiler
supports template Read() and Write() methods in wxConfig.}
@itemdef{wxHAS_LARGE_FILES, Defined if wxFile supports files more than 4GB in
size (notice that you must include @c wx/filefn.h before testing for this
symbol).}
@itemdef{wxHAS_LARGE_FFILES, Defined if wxFFile supports files more than 4GB in
size (notice that you must include @c wx/filefn.h before testing for this
symbol).}
@itemdef{wxHAS_LONG_LONG_T_DIFFERENT_FROM_LONG, Defined if compiler supports a
64 bit integer type (available as @c wxLongLong_t) and this type is
different from long. Notice that, provided wxUSE_LONGLONG is not turned
off, some 64 bit type is always available to wxWidgets programs and this
symbol only indicates a presence of such primitive type. It is useful to
decide whether some function should be overloaded for both
<code>long</code> and <code>long long</code> types.}
@itemdef{wxHAS_MULTIPLE_FILEDLG_FILTERS, Defined if wxFileDialog supports multiple ('|'-separated) filters.}
@itemdef{wxHAS_NATIVE_WINDOW, Defined if wxNativeWindow class is available.}
@itemdef{wxHAS_IMAGES_IN_RESOURCES, Defined if <a href="http://en.wikipedia.org/wiki/Resource_(Windows)">
Windows resource files</a> or OS/2 resource files are available on the current platform.}
@itemdef{wxHAS_POWER_EVENTS, Defined if wxPowerEvent are ever generated on the current platform.}
@itemdef{wxHAS_RADIO_MENU_ITEMS,
Defined if the current port supports radio menu items (see wxMenu::AppendRadioItem).}
@itemdef{wxHAS_RAW_BITMAP, Defined if direct access to bitmap data using the classes in @c wx/rawbmp.h is supported.}
@itemdef{wxHAS_RAW_KEY_CODES, Defined if raw key codes (see wxKeyEvent::GetRawKeyCode are supported.}
@itemdef{wxHAS_REGEX_ADVANCED, Defined if advanced syntax is available in wxRegEx.}
@itemdef{wxHAS_TASK_BAR_ICON, Defined if wxTaskBarIcon is available on the current platform.}
@itemdef{wxHAS_MODE_T, Defined when wxWidgets defines @c mode_t typedef for the
compilers not providing it. If another library used in a wxWidgets
application, such as ACE (http://www.cs.wustl.edu/~schmidt/ACE.html), also
defines @c mode_t, this symbol can be predefined after including the other
library header, such as @c "ace/os_include/sys/os_types.h" in ACE case,
but before including any wxWidgets headers, to prevent a definition
conflict.}
@endDefList
@section page_cppconst_msvc_setup_h Library Selection for MSVC
Microsoft Visual C++ users may use the special @c wx/setup.h file for this
compiler in @c include/msvc subdirectory. This file implicitly links in all the
wxWidgets libraries using MSVC-specific pragmas which usually is much more
convenient than manually specifying the libraries list in all of the project
configurations. However sometimes linking with all the libraries is not
desirable, for example because some of them were not built and this is where
the symbols in this section can be helpful: defining them allows to not link
with the corresponding library. The following symbols are honoured:
- wxNO_ADV_LIB
- wxNO_AUI_LIB
- wxNO_HTML_LIB
- wxNO_MEDIA_LIB
- wxNO_NET_LIB
- wxNO_PROPGRID_LIB
- wxNO_QA_LIB
- wxNO_RICHTEXT_LIB
- wxNO_WEBVIEW_LIB
- wxNO_XML_LIB
- wxNO_REGEX_LIB
- wxNO_EXPAT_LIB
- wxNO_JPEG_LIB
- wxNO_PNG_LIB
- wxNO_TIFF_LIB
- wxNO_ZLIB_LIB
Notice that the base library is always included and the core is always included
for the GUI applications (i.e. those which don't define @c wxUSE_GUI as 0).
If the makefiles have been used to build the libraries from source and the @c CFG
variable has been set to specify a different output path for that particular
configuration of build then the @c wxCFG preprocessor symbol should be set in
the project that uses wxWidgets to the same value as the @c CFG variable in
order for the correct @c wx/setup.h file to automatically be included for that
configuration.
@section page_cppconst_compatibility Compatibility Macros
wxWidgets always tries to preserve source backwards compatibility, however
sometimes existing symbols may need to be removed. Except in exceedingly rare
cases, this happens in several steps: first, the symbol is marked as
deprecated, so that using it results in a warning when using the common
compilers (e.g. any non-ancient version of MSVC, gcc or clang) in some
wxWidgets release @c x.y. It can still be used, however the warnings indicate
all the places in your code which will need to be updated in the future. If
your code doesn't use any deprecated symbols or you have already fixed all
their occurrences, you may change @c WXWIN_COMPATIBILITY_x_y to 0 to ensure
they can't be used -- however its default value is still 1 at this time.
At some point in the future, the next stable wxWidgets release @c x.y+2 changes
the default @c WXWIN_COMPATIBILITY_x_y value to 0, meaning that now the symbol
becomes unavailable by default and if you still want to be able to compile the
code using it, you need to explicitly change @c WXWIN_COMPATIBILITY_x_y to 1
when building the library.
And, finally, the symbol is completely removed from the library in the next
stable version after this, i.e. @c x.y+4. @c WXWIN_COMPATIBILITY_x_y itself is
removed as well at this time, as it is not useful any longer.
According to this general rule, currently, i.e. in wxWidgets 3.2, the following
two symbols are defined: @c WXWIN_COMPATIBILITY_2_8, as 0, and @c
WXWIN_COMPATIBILITY_3_0, as 1. Please see @ref overview_backwardcompat for even
more details.
@beginDefList
@itemdef{WXWIN_COMPATIBILITY_2_8,
defined as 0 by default meaning that symbols existing in wxWidgets 2.8
but deprecated in 3.0 release are not available by default. It can be
changed to 1 to make them available, but it is strongly recommended to
update the code using them instead.}
@itemdef{WXWIN_COMPATIBILITY_3_0,
defined as 1 by default meaning that symbols existing in wxWidgets 3.0
but deprecated since then are still available. It can be changed to 1
to ensure that no deprecated symbols are used accidentally.}
@itemdef{wxDIALOG_UNIT_COMPATIBILITY,
wxMSW-specific setting which can be set to 1 to make
wxWindow::GetCharWidth() and wxWindow::GetCharHeight() more compatible
with old wxWidgets versions. Changing it is not recommended.}
@itemdef{wxUSE_UNSAFE_WXSTRING_CONV,
this option determines if unsafe implicit conversions of wxString to
@c char* or @c std::string (depending on whether @c wxUSE_STL is 0 or
1) are defined. It is set to 1 by default for compatibility reasons,
however it is recommended to set it to 0 for the new projects. See
also @c wxNO_UNSAFE_WXSTRING_CONV below for an alternative way of
disabling these unsafe conversions not requiring rebuilding the
library.}
@endDefList
@section page_cppconst_miscellaneous Miscellaneous
@beginDefList
@itemdef{__WXWINDOWS__,
always defined in wxWidgets applications, see also wxCHECK_VERSION}
@itemdef{wxDEBUG_LEVEL, defined as 1 by default, may be pre-defined as 0 before
including wxWidgets headers to disable generation of any code at all
for the assertion macros, see @ref overview_debugging}
@itemdef{__WXDEBUG__, defined if wxDEBUG_LEVEL is 1 or more, undefined otherwise}
@itemdef{wxUSE_XXX,
if defined as 1, feature XXX is active, see the
@ref page_wxusedef (the symbols of this form are always defined,
use @if_ and not @ifdef_ to test for them)}
@itemdef{WX_PRECOMP,
is defined if precompiled headers (PCH) are in use. In
this case, @c wx/wxprec.h includes @c wx/wx.h which, in turn,
includes a number of wxWidgets headers thus making it unnecessary to include
them explicitly. However if this is not defined, you do need to include them
and so the usual idiom which allows to support both cases is to first include
@c wx/wxprec.h} and then, inside <tt>\#ifndef WX_PRECOMP</tt>, individual
headers you need.}
@itemdef{_UNICODE and UNICODE, both are defined if wxUSE_UNICODE is set to @c 1}
@itemdef{wxUSE_GUI,
this particular feature test macro is defined to 1
when compiling or using the library with the GUI features activated,
if it is defined as @c 0, only wxBase is available.}
@itemdef{wxUSE_BASE,
only used by wxWidgets internally (defined as 1 when
building wxBase code, either as a standalone library or as part of the
monolithic wxWidgets library, defined as 0 when building GUI library only)}
@itemdef{wxNO_RTTI, is defined if the compiler RTTI support has been switched off}
@itemdef{wxNO_EXCEPTIONS,
is defined if the compiler support for C++ exceptions has been switched off}
@itemdef{wxNO_THREADS,
if this macro is defined, the compilation options
don't include compiler flags needed for multithreaded code generation. This
implies that wxUSE_THREADS is 0 and also that other (non-wx-based) threading
packages cannot be used neither.}
@itemdef{wxNO_UNSAFE_WXSTRING_CONV,
this symbol is not defined by wxWidgets itself, but can be defined by
the applications using the library to disable unsafe implicit
conversions in wxString class. This is especially useful when using
standard build of the library, e.g. installed by the system package
manager under Unix, which is compiled with @c wxUSE_UNSAFE_WXSTRING_CONV
set to 1 for compatibility reasons as @c -DwxNO_UNSAFE_WXSTRING_CONV
can be used only compiling the application code, without rebuilding the
library. Support for this option appeared in wxWidgets 3.1.1.}
@itemdef{WXMAKINGDLL_XXX,
used internally and defined when building the
library @c XXX as a DLL; when a monolithic wxWidgets build is used only a
single @c WXMAKINGDLL symbol is defined}
@itemdef{WXUSINGDLL,
defined when compiling code which uses wxWidgets as a DLL/shared library}
@itemdef{WXBUILDING,
defined when building wxWidgets itself, whether as a static or shared library}
@endDefList
*/