wxWidgets/include/wx/ustring.h

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// Name: wx/ustring.h
// Purpose: 32-bit string (UCS-4)
// Author: Robert Roebling
// Copyright: (c) Robert Roebling
// RCS-ID: $Id: tab.h 37400 2006-02-09 00:28:34Z VZ $
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_USTRING_H_BASE_
#define _WX_USTRING_H_BASE_
#include "wx/defs.h"
#include "wx/string.h"
#include <string>
#if SIZEOF_WCHAR_T == 2
typedef wxWCharBuffer wxU16CharBuffer;
#else
typedef wxCharTypeBuffer<wxChar16> wxU16CharBuffer;
#endif
#if SIZEOF_WCHAR_T == 4
typedef wxWCharBuffer wxU32CharBuffer;
#else
typedef wxCharTypeBuffer<wxChar32> wxU32CharBuffer;
#endif
class WXDLLIMPEXP_BASE wxUString: public std::basic_string<wxChar32>
{
public:
wxUString() { }
wxUString( const wxChar32 *str ) { assign(str); }
wxUString( const wxUString &str ) { assign(str); }
wxUString( const wxU32CharBuffer &buf ) { assign(buf); }
wxUString( const char *str ) { assign(str); }
wxUString( const wxCharBuffer &buf ) { assign(buf); }
wxUString( const char *str, const wxMBConv &conv ) { assign(str,conv); }
wxUString( const wxCharBuffer &buf, const wxMBConv &conv ) { assign(buf,conv); }
wxUString( const wxChar16 *str ) { assign(str); }
wxUString( const wxU16CharBuffer &buf ) { assign(buf); }
wxUString( const wxCStrData *cstr ) { assign(cstr); }
wxUString( const wxString &str ) { assign(str); }
wxUString( char ch ) { assign(ch); }
wxUString( wxChar16 ch ) { assign(ch); }
wxUString( wxChar32 ch ) { assign(ch); }
wxUString( wxUniChar ch ) { assign(ch); }
wxUString( wxUniCharRef ch ) { assign(ch); }
wxUString( size_type n, char ch ) { assign(n,ch); }
wxUString( size_type n, wxChar16 ch ) { assign(n,ch); }
wxUString( size_type n, wxChar32 ch ) { assign(n,ch); }
wxUString( size_type n, wxUniChar ch ) { assign(n,ch); }
wxUString( size_type n, wxUniCharRef ch ) { assign(n,ch); }
// static construction
static wxUString FromAscii( const char *str, size_type n )
{
wxUString ret;
ret.assignFromAscii( str, n );
return ret;
}
static wxUString FromAscii( const char *str )
{
wxUString ret;
ret.assignFromAscii( str );
return ret;
}
static wxUString FromUTF8( const char *str, size_type n )
{
wxUString ret;
ret.assignFromUTF8( str, n );
return ret;
}
static wxUString FromUTF8( const char *str )
{
wxUString ret;
ret.assignFromUTF8( str );
return ret;
}
static wxUString FromUTF16( const wxChar16 *str, size_type n )
{
wxUString ret;
ret.assignFromUTF16( str, n );
return ret;
}
static wxUString FromUTF16( const wxChar16 *str )
{
wxUString ret;
ret.assignFromUTF16( str );
return ret;
}
// assign from encoding
wxUString &assignFromAscii( const char *str );
wxUString &assignFromAscii( const char *str, size_type n );
wxUString &assignFromUTF8( const char *str );
wxUString &assignFromUTF8( const char *str, size_type n );
wxUString &assignFromUTF16( const wxChar16* str );
wxUString &assignFromUTF16( const wxChar16* str, size_type n );
wxUString &assignFromCString( const char* str );
wxUString &assignFromCString( const char* str, const wxMBConv &conv );
// conversions
wxCharBuffer utf8_str() const;
wxU16CharBuffer utf16_str() const;
#if SIZEOF_WCHAR_T == 2
wxWCharBuffer wc_str() const
{
return utf16_str();
}
#else
wchar_t *wc_str() const
{
return (wchar_t*) c_str();
}
#endif
operator wxString() const
{
#if wxUSE_UNICODE_UTF8
return wxString::FromUTF8( utf8_str() );
#else
#if SIZEOF_WCHAR_T == 2
return wxString( utf16_str() );
#else
return wxString( c_str() );
#endif
#endif
}
#if wxUSE_UNICODE_UTF8
wxCharBuffer wx_str()
{
return utf8_str();
}
#else
#if SIZEOF_WCHAR_T == 2
wxWCharBuffer wx_str()
{
return utf16_str();
}
#else
const wchar_t* wx_str()
{
return c_str();
}
#endif
#endif
// assign
inline wxUString &assign( const wxChar32* str )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( str );
}
inline wxUString &assign( const wxChar32* str, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( str, n );
}
inline wxUString &assign( const wxUString &str )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( str );
}
inline wxUString &assign( const wxUString &str, size_type pos, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( str, pos, n );
}
inline wxUString &assign( wxChar32 ch )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( (size_type) 1, ch );
}
inline wxUString &assign( size_type n, wxChar32 ch )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( n, ch );
}
wxUString &assign( const wxU32CharBuffer &buf )
{
return assign( buf.data() );
}
wxUString &assign( const char *str )
{
return assignFromCString( str );
}
wxUString &assign( const wxCharBuffer &buf )
{
return assignFromCString( buf.data() );
}
wxUString &assign( const char *str, const wxMBConv &conv )
{
return assignFromCString( str, conv );
}
wxUString &assign( const wxCharBuffer &buf, const wxMBConv &conv )
{
return assignFromCString( buf.data(), conv );
}
wxUString &assign( const wxChar16 *str )
{
return assignFromUTF16( str );
}
wxUString &assign( const wxU16CharBuffer &buf )
{
return assignFromUTF16( buf.data() );
}
wxUString &assign( const wxCStrData *cstr )
{
#if SIZEOF_WCHAR_T == 2
return assignFromUTF16( cstr->AsWChar() );
#else
return assign( cstr->AsWChar() );
#endif
}
wxUString &assign( const wxString &str )
{
#if wxUSE_UNICODE_UTF8
return assignFromUTF8( str.wx_str() );
#else
#if SIZEOF_WCHAR_T == 2
return assignFromUTF16( str.wc_str() );
#else
return assign( str.wc_str() );
#endif
#endif
}
wxUString &assign( char ch )
{
char buf[2];
buf[0] = ch;
buf[1] = 0;
return assignFromCString( buf );
}
wxUString &assign( size_type n, char ch )
{
wxCharBuffer buffer(n);
char *p = buffer.data();
size_type i;
for (i = 0; i < n; i++)
{
*p = ch;
p++;
}
return assignFromCString( buffer.data() );
}
wxUString &assign( wxChar16 ch )
{
wxChar16 buf[2];
buf[0] = ch;
buf[1] = 0;
return assignFromUTF16( buf );
}
wxUString &assign( size_type n, wxChar16 ch )
{
wxU16CharBuffer buffer(n);
wxChar16 *p = buffer.data();
size_type i;
for (i = 0; i < n; i++)
{
*p = ch;
p++;
}
return assignFromUTF16( buffer.data() );
}
wxUString &assign( wxUniChar ch )
{
return assign( (const wxChar32) ch.GetValue() );
}
wxUString &assign( size_type n, wxUniChar ch )
{
return assign( n, (const wxChar32) ch.GetValue() );
}
wxUString &assign( wxUniCharRef ch )
{
return assign( (const wxChar32) ch.GetValue() );
}
wxUString &assign( size_type n, wxUniCharRef ch )
{
return assign( n, (const wxChar32) ch.GetValue() );
}
// append [STL overload]
inline wxUString &append( const wxUString &s )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( s );
}
inline wxUString &append( const wxUString &s, size_type pos, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( s, pos, n );
}
inline wxUString &append( const wxChar32* s )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( s );
}
inline wxUString &append( const wxChar32* s, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( s, n );
}
inline wxUString &append( size_type n, wxChar32 c )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( n, c );
}
inline wxUString &append( wxChar32 c )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( 1, c );
}
// append [wx overload]
wxUString &append( const wxU16CharBuffer &buf )
{
return append( buf.data() );
}
wxUString &append( const wxU32CharBuffer &buf )
{
return append( buf.data() );
}
wxUString &append( const char *str )
{
return append( wxUString( str ) );
}
wxUString &append( const wxCharBuffer &buf )
{
return append( wxUString( buf ) );
}
wxUString &append( const wxChar16 *str )
{
return append( wxUString( str ) );
}
wxUString &append( const wxString &str )
{
return append( wxUString( str ) );
}
wxUString &append( const wxCStrData *cstr )
{
return append( wxUString( cstr ) );
}
wxUString &append( char ch )
{
char buf[2];
buf[0] = ch;
buf[1] = 0;
return append( buf );
}
wxUString &append( wxChar16 ch )
{
wxChar16 buf[2];
buf[0] = ch;
buf[1] = 0;
return append( buf );
}
wxUString &append( wxUniChar ch )
{
return append( (size_type) 1, (wxChar32) ch.GetValue() );
}
wxUString &append( wxUniCharRef ch )
{
return append( (size_type) 1, (wxChar32) ch.GetValue() );
}
// insert [STL overloads]
inline wxUString &insert( size_type pos, const wxUString &s )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, s );
}
inline wxUString &insert( size_type pos, const wxUString &s, size_type pos1, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, s, pos1, n );
}
inline wxUString &insert( size_type pos, const wxChar32 *s )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, s );
}
inline wxUString &insert( size_type pos, const wxChar32 *s, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, s, n );
}
inline wxUString &insert( size_type pos, size_type n, wxChar32 c )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, n, c );
}
// insert [STL overloads]
wxUString &insert( size_type n, const char *s )
{
return insert( n, wxUString( s ) );
}
wxUString &insert( size_type n, const wxChar16 *s )
{
return insert( n, wxUString( s ) );
}
wxUString &insert( size_type n, const wxCharBuffer &buf )
{
return insert( n, wxUString( buf ) );
}
wxUString &insert( size_type n, const wxU16CharBuffer &buf )
{
return insert( n, wxUString( buf ) );
}
wxUString &insert( size_type n, const wxU32CharBuffer &buf )
{
return insert( n, buf.data() );
}
wxUString &insert( size_type n, const wxString &s )
{
return insert( n, wxUString( s ) );
}
wxUString &insert( size_type n, const wxCStrData *cstr )
{
return insert( n, wxUString( cstr ) );
}
wxUString &insert( size_type n, char ch )
{
char buf[2];
buf[0] = ch;
buf[1] = 0;
return insert( n, buf );
}
wxUString &insert( size_type n, wchar_t ch )
{
wchar_t buf[2];
buf[0] = ch;
buf[1] = 0;
return insert( n, buf );
}
// insert iterator
iterator insert( iterator it, wxChar32 ch )
{
std::basic_string<wxChar32> *base = this;
return base->insert( it, ch );
}
void insert(iterator it, const_iterator first, const_iterator last)
{
std::basic_string<wxChar32> *base = this;
base->insert( it, first, last );
}
// operator =
inline wxUString& operator=(const wxUString& s)
{ return assign( s ); }
inline wxUString& operator=(const wxString& s)
{ return assign( s ); }
inline wxUString& operator=(const wxCStrData* s)
{ return assign( s ); }
inline wxUString& operator=(const char *s)
{ return assign( s ); }
inline wxUString& operator=(const wxChar16 *s)
{ return assign( s ); }
inline wxUString& operator=(const wxChar32 *s)
{ return assign( s ); }
inline wxUString& operator=(const wxCharBuffer &s)
{ return assign( s ); }
inline wxUString& operator=(const wxU16CharBuffer &s)
{ return assign( s ); }
inline wxUString& operator=(const wxU32CharBuffer &s)
{ return assign( s ); }
inline wxUString& operator=(const char ch)
{ return assign( ch ); }
inline wxUString& operator=(const wxChar16 ch)
{ return assign( ch ); }
inline wxUString& operator=(const wxChar32 ch)
{ return assign( ch ); }
inline wxUString& operator=(const wxUniChar ch)
{ return assign( ch ); }
inline wxUString& operator=(const wxUniCharRef ch)
{ return assign( ch ); }
// operator +=
inline wxUString& operator+=(const wxUString& s)
{ return append( s ); }
inline wxUString& operator+=(const wxString& s)
{ return append( s ); }
inline wxUString& operator+=(const wxCStrData* s)
{ return append( s ); }
inline wxUString& operator+=(const char *s)
{ return append( s ); }
inline wxUString& operator+=(const wxChar16 *s)
{ return append( s ); }
inline wxUString& operator+=(const wxChar32 *s)
{ return append( s ); }
inline wxUString& operator+=(const wxCharBuffer &s)
{ return append( s ); }
inline wxUString& operator+=(const wxU16CharBuffer &s)
{ return append( s ); }
inline wxUString& operator+=(const wxU32CharBuffer &s)
{ return append( s ); }
inline wxUString& operator+=(const char ch)
{ return append( ch ); }
inline wxUString& operator+=(const wxChar16 ch)
{ return append( ch ); }
inline wxUString& operator+=(const wxChar32 ch)
{ return append( ch ); }
inline wxUString& operator+=(const wxUniChar ch)
{ return append( ch ); }
inline wxUString& operator+=(const wxUniCharRef ch)
{ return append( ch ); }
};
inline wxUString operator+(const wxUString &s1, const wxUString &s2)
{ wxUString ret( s1 ); ret.append( s2 ); return ret; }
inline wxUString operator+(const wxUString &s1, const char *s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxString &s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxCStrData *s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxChar16* s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxChar32 *s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxCharBuffer &s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxU16CharBuffer &s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, const wxU32CharBuffer &s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, char s2)
{ return s1 + wxUString(s2); }
inline wxUString operator+(const wxUString &s1, wxChar32 s2)
{ wxUString ret( s1 ); ret.append( s2 ); return ret; }
inline wxUString operator+(const wxUString &s1, wxChar16 s2)
{ wxUString ret( s1 ); ret.append( (wxChar32) s2 ); return ret; }
inline wxUString operator+(const wxUString &s1, wxUniChar s2)
{ wxUString ret( s1 ); ret.append( (wxChar32) s2.GetValue() ); return ret; }
inline wxUString operator+(const wxUString &s1, wxUniCharRef s2)
{ wxUString ret( s1 ); ret.append( (wxChar32) s2.GetValue() ); return ret; }
inline wxUString operator+(const char *s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxString &s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxCStrData *s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxChar16* s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxChar32 *s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxCharBuffer &s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxU16CharBuffer &s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(const wxU32CharBuffer &s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(char s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(wxChar32 s1, const wxUString &s2 )
{ return wxUString(s1) + s2; }
inline wxUString operator+(wxChar16 s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(wxUniChar s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline wxUString operator+(wxUniCharRef s1, const wxUString &s2)
{ return wxUString(s1) + s2; }
inline bool operator==(const wxUString& s1, const wxUString& s2)
{ return s1.compare( s2 ) == 0; }
inline bool operator!=(const wxUString& s1, const wxUString& s2)
{ return s1.compare( s2 ) != 0; }
inline bool operator< (const wxUString& s1, const wxUString& s2)
{ return s1.compare( s2 ) < 0; }
inline bool operator> (const wxUString& s1, const wxUString& s2)
{ return s1.compare( s2 ) > 0; }
inline bool operator<=(const wxUString& s1, const wxUString& s2)
{ return s1.compare( s2 ) <= 0; }
inline bool operator>=(const wxUString& s1, const wxUString& s2)
{ return s1.compare( s2 ) >= 0; }
#define wxUSTRING_COMP_OPERATORS( T ) \
inline bool operator==(const wxUString& s1, T s2) \
{ return s1.compare( wxUString(s2) ) == 0; } \
inline bool operator!=(const wxUString& s1, T s2) \
{ return s1.compare( wxUString(s2) ) != 0; } \
inline bool operator< (const wxUString& s1, T s2) \
{ return s1.compare( wxUString(s2) ) < 0; } \
inline bool operator> (const wxUString& s1, T s2) \
{ return s1.compare( wxUString(s2) ) > 0; } \
inline bool operator<=(const wxUString& s1, T s2) \
{ return s1.compare( wxUString(s2) ) <= 0; } \
inline bool operator>=(const wxUString& s1, T s2) \
{ return s1.compare( wxUString(s2) ) >= 0; } \
\
inline bool operator==(T s2, const wxUString& s1) \
{ return s1.compare( wxUString(s2) ) == 0; } \
inline bool operator!=(T s2, const wxUString& s1) \
{ return s1.compare( wxUString(s2) ) != 0; } \
inline bool operator< (T s2, const wxUString& s1) \
{ return s1.compare( wxUString(s2) ) > 0; } \
inline bool operator> (T s2, const wxUString& s1) \
{ return s1.compare( wxUString(s2) ) < 0; } \
inline bool operator<=(T s2, const wxUString& s1) \
{ return s1.compare( wxUString(s2) ) >= 0; } \
inline bool operator>=(T s2, const wxUString& s1) \
{ return s1.compare( wxUString(s2) ) <= 0; }
wxUSTRING_COMP_OPERATORS( const wxString & )
wxUSTRING_COMP_OPERATORS( const char * )
wxUSTRING_COMP_OPERATORS( const wxChar16 * )
wxUSTRING_COMP_OPERATORS( const wxChar32 * )
wxUSTRING_COMP_OPERATORS( const wxCharBuffer & )
wxUSTRING_COMP_OPERATORS( const wxU16CharBuffer & )
wxUSTRING_COMP_OPERATORS( const wxU32CharBuffer & )
wxUSTRING_COMP_OPERATORS( const wxCStrData * )
#endif
// _WX_USTRING_H_BASE_