wxWidgets/include/wx/os2/menuitem.h

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///////////////////////////////////////////////////////////////////////////////
// Name: menuitem.h
// Purpose: wxMenuItem class
// Author: Vadim Zeitlin
// Modified by:
// Created: 11.11.97
// RCS-ID: $Id$
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _MENUITEM_H
#define _MENUITEM_H
#ifdef __GNUG__
#pragma interface "menuitem.h"
#endif
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/setup.h"
// an exception to the general rule that a normal header doesn't include other
// headers - only because ownerdrw.h is not always included and I don't want
// to write #ifdef's everywhere...
#if wxUSE_OWNER_DRAWN
#include "wx/ownerdrw.h"
#endif
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// wxMenuItem: an item in the menu, optionally implements owner-drawn behaviour
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMenuItem: public wxMenuItemBase
#if wxUSE_OWNER_DRAWN
, public wxOwnerDrawn
#endif
{
public:
// ctor & dtor
wxMenuItem(wxMenu *pParentMenu = NULL, int id = ID_SEPARATOR,
const wxString& strName = "", const wxString& wxHelp = "",
bool bCheckable = FALSE, wxMenu *pSubMenu = NULL);
virtual ~wxMenuItem();
// override base class virtuals
virtual void SetText(const wxString& strName);
virtual void SetCheckable(bool checkable);
virtual void Enable(bool bDoEnable = TRUE);
virtual void Check(bool bDoCheck = TRUE);
virtual bool IsChecked() const;
#if wxUSE_ACCEL
virtual wxAcceleratorEntry *GetAccel() const;
#endif // wxUSE_ACCEL
// unfortunately needed to resolve ambiguity between
// wxMenuItemBase::IsCheckable() and wxOwnerDrawn::IsCheckable()
bool IsCheckable() const { return wxMenuItemBase::IsCheckable(); }
// the id for a popup menu is really its menu handle (as required by
// ::AppendMenu() API), so this function will return either the id or the
// menu handle depending on what we're
int GetRealId() const;
private:
DECLARE_DYNAMIC_CLASS(wxMenuItem)
};
#endif //_MENUITEM_H