wxWidgets/samples/dnd/makefile.gcc

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# =========================================================================
# This makefile was generated by
# Bakefile 0.1.1 (http://bakefile.sourceforge.net)
# Do not modify, all changes will be overwritten!
# =========================================================================
# -------------------------------------------------------------------------
# These are configurable options:
# -------------------------------------------------------------------------
# Type of compiled binaries [debug,release]
BUILD = release
# Name of your custom configuration. This affects directory
# where object files are stored as well as the location of
# compiled .lib files and setup.h under the lib/ toplevel directory.
CFG =
# Standard preprocessor flags (common for CC and CXX)
CPPFLAGS =
# C++ compiler
CXX = g++
# Standard flags for C++
CXXFLAGS =
# Set the version of your Mingw installation here.
# "3" ...... this is for Mingw 2.0 or newer that cames with gcc3
# "2.95" ... for Mingw 1.1 or any of the older versions [3,2.95]
GCC_VERSION = 3
# Standard linker flags
LDFLAGS =
# Multiple libraries or single huge monolithic one? [0,1]
MONOLITHIC = 1
# Is this official build by wxWindows developers? [0,1]
OFFICIAL_BUILD = 0
# What type of library to build? [0,1]
SHARED = 1
# Compile Unicode build of wxWindows? [0,1]
UNICODE = 0
# Build GUI libraries? [0,1]
USE_GUI = 1
# Build wxUniversal instead of native port? [0,1]
WXUNIV = 0
# -------------------------------------------------------------------------
# Do not modify the rest of this file!
# -------------------------------------------------------------------------
### Variables: ###
OBJS = gcc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
DND_CXXFLAGS = $(CPPFLAGS) -D__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) -I./../../include -I./../../lib\gcc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG) -I./../../src/tiff -I./../../src/jpeg -I./../../src/png -I./../../src/zlib -I./../../src/regex -I. $(__DLLFLAG_p) $(CXXFLAGS)
### Conditionally set variables: ###
ifeq ($(USE_GUI),0)
PORTNAME = base
endif
ifeq ($(USE_GUI),1)
PORTNAME = msw
endif
ifeq ($(BUILD),debug)
WXDEBUGFLAG = d
endif
ifeq ($(SHARED),1)
WXDLLFLAG = dll
endif
ifeq ($(UNICODE),1)
WXUNICODEFLAG = u
endif
ifeq ($(WXUNIV),1)
WXUNIVNAME = univ
endif
ifeq ($(BUILD),debug)
__DEBUG_DEFINE_p = -D__WXDEBUG__
endif
ifeq ($(BUILD),debug)
__DEBUG_DEFINE_p_1 = --define __WXDEBUG__
endif
ifeq ($(SHARED),1)
__DLLFLAG_p = -DWXUSINGDLL
endif
ifeq ($(SHARED),1)
__DLLFLAG_p_1 = --define WXUSINGDLL
endif
ifeq ($(UNICODE),1)
__UNICODE_DEFINE_p = -DwxUSE_UNICODE=1
endif
ifeq ($(UNICODE),1)
__UNICODE_DEFINE_p_1 = --define wxUSE_UNICODE=1
endif
ifeq ($(MONOLITHIC),0)
__WXLIB_BASE_p = -lwxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG)
endif
ifeq ($(MONOLITHIC),0)
__WXLIB_CORE_p = -lwx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_core
endif
ifeq ($(MONOLITHIC),1)
__WXLIB_MONO_p = -lwx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)
endif
ifeq ($(WXUNIV),1)
__WXUNIV_DEFINE_p = -D__WXUNIVERSAL__
endif
ifeq ($(WXUNIV),1)
__WXUNIV_DEFINE_p_1 = --define __WXUNIVERSAL__
endif
all: $(OBJS)
$(OBJS):
-if not exist $(OBJS) mkdir $(OBJS)
### Targets: ###
all: $(OBJS)\dnd.exe data
$(OBJS)\dnd_dnd.o: .\dnd.cpp
$(CXX) -c -o $@ $(DND_CXXFLAGS) $<
$(OBJS)\dnd_dnd_rc.o: .\dnd.rc
windres --use-temp-file -i$< -o$@ --define __WXMSW__ $(__WXUNIV_DEFINE_p_1) $(__DEBUG_DEFINE_p_1) $(__UNICODE_DEFINE_p_1) --include-dir ./../../include --include-dir ./../../lib\gcc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG) --include-dir ./../../src/tiff --include-dir ./../../src/jpeg --include-dir ./../../src/png --include-dir ./../../src/zlib --include-dir ./../../src/regex --include-dir . $(__DLLFLAG_p_1)
clean:
-if exist $(OBJS)\*.o del $(OBJS)\*.o
-if exist $(OBJS)\dnd.exe del $(OBJS)\dnd.exe
-if exist $(OBJS)\julian.png $(OBJS)\dnd.wxr del $(OBJS)\julian.png $(OBJS)\dnd.wxr
data:
if not exist $(OBJS) mkdir $(OBJS)
for %%f in (julian.png dnd.wxr) do if not exist $(OBJS)\%%f copy .\%%f $(OBJS)
$(OBJS)\dnd.exe: $(OBJS)\dnd_dnd.o $(OBJS)\dnd_dnd_rc.o
$(CXX) -o $@ $(OBJS)\dnd_dnd.o $(OBJS)\dnd_dnd_rc.o $(LDFLAGS) -L.\..\..\lib\gcc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG) -Wl,--subsystem,windows -mwindows $(__WXLIB_MONO_p) $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) -lwxtiff$(WXDEBUGFLAG) -lwxjpeg$(WXDEBUGFLAG) -lwxpng$(WXDEBUGFLAG) -lwxzlib$(WXDEBUGFLAG) -lwxregex$(WXDEBUGFLAG) -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 -lodbc32 -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lwsock32
install: all
uninstall:
.PHONY: all