wxWidgets/include/wx/arrstr.h

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///////////////////////////////////////////////////////////////////////////////
// Name: include/wx/arrstr.h
// Purpose: wxArrayString class
// Author: Mattia Barbon and Vadim Zeitlin
// Modified by:
// Created: 07/07/03
// RCS-ID: $Id$
// Copyright: (c) 2003 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_ARRSTR_H
#define _WX_ARRSTR_H
#include "wx/defs.h"
#include "wx/string.h"
WXDLLIMPEXP_BASE int wxCMPFUNC_CONV wxStringSortAscending(wxString*, wxString*);
WXDLLIMPEXP_BASE int wxCMPFUNC_CONV wxStringSortDescending(wxString*, wxString*);
#if wxUSE_STL
#include "wx/dynarray.h"
typedef int (wxCMPFUNC_CONV *CMPFUNCwxString)(wxString*, wxString*);
typedef wxString _wxArraywxBaseArrayStringBase;
_WX_DECLARE_BASEARRAY_2(_wxArraywxBaseArrayStringBase, wxBaseArrayStringBase,
wxArray_SortFunction<wxString>,
class WXDLLIMPEXP_BASE);
WX_DEFINE_USER_EXPORTED_TYPEARRAY(wxString, wxArrayStringBase,
wxBaseArrayStringBase, WXDLLIMPEXP_BASE);
_WX_DEFINE_SORTED_TYPEARRAY_2(wxString, wxSortedArrayStringBase,
wxBaseArrayStringBase, = wxStringSortAscending,
class WXDLLIMPEXP_BASE, CMPFUNCwxString);
class WXDLLIMPEXP_BASE wxArrayString : public wxArrayStringBase
{
public:
// type of function used by wxArrayString::Sort()
typedef int (wxCMPFUNC_CONV *CompareFunction)(const wxString& first,
const wxString& second);
wxArrayString() { }
wxArrayString(const wxArrayString& a) : wxArrayStringBase(a) { }
int Index(const wxChar* sz, bool bCase = true, bool bFromEnd = false) const;
void Sort(bool reverseOrder = false);
void Sort(CompareFunction function);
void Sort(CMPFUNCwxString function) { wxArrayStringBase::Sort(function); }
};
class WXDLLIMPEXP_BASE wxSortedArrayString : public wxSortedArrayStringBase
{
public:
wxSortedArrayString() : wxSortedArrayStringBase(wxStringSortAscending)
{ }
wxSortedArrayString(const wxSortedArrayString& array)
: wxSortedArrayStringBase(array)
{ }
wxSortedArrayString(const wxArrayString& src)
: wxSortedArrayStringBase(wxStringSortAscending)
{
reserve(src.size());
for ( size_t n = 0; n < src.size(); n++ )
Add(src[n]);
}
int Index(const wxChar* sz, bool bCase = true, bool bFromEnd = false) const;
};
#else // if !wxUSE_STL
// ----------------------------------------------------------------------------
// The string array uses it's knowledge of internal structure of the wxString
// class to optimize string storage. Normally, we would store pointers to
// string, but as wxString is, in fact, itself a pointer (sizeof(wxString) is
// sizeof(char *)) we store these pointers instead. The cast to "wxString *" is
// really all we need to turn such pointer into a string!
//
// Of course, it can be called a dirty hack, but we use twice less memory and
// this approach is also more speed efficient, so it's probably worth it.
//
// Usage notes: when a string is added/inserted, a new copy of it is created,
// so the original string may be safely deleted. When a string is retrieved
// from the array (operator[] or Item() method), a reference is returned.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxArrayString
{
public:
// type of function used by wxArrayString::Sort()
typedef int (wxCMPFUNC_CONV *CompareFunction)(const wxString& first,
const wxString& second);
// type of function used by wxArrayString::Sort(), for compatibility with
// wxArray
typedef int (wxCMPFUNC_CONV *CompareFunction2)(wxString* first,
wxString* second);
// constructors and destructor
// default ctor
wxArrayString() { Init(false); }
// if autoSort is true, the array is always sorted (in alphabetical order)
//
// NB: the reason for using int and not bool is that like this we can avoid
// using this ctor for implicit conversions from "const char *" (which
// we'd like to be implicitly converted to wxString instead!)
//
// of course, using explicit would be even better - if all compilers
// supported it...
wxArrayString(int autoSort) { Init(autoSort != 0); }
// copy ctor
wxArrayString(const wxArrayString& array);
// assignment operator
wxArrayString& operator=(const wxArrayString& src);
// not virtual, this class should not be derived from
~wxArrayString();
// memory management
// empties the list, but doesn't release memory
void Empty();
// empties the list and releases memory
void Clear();
// preallocates memory for given number of items
void Alloc(size_t nCount);
// minimzes the memory usage (by freeing all extra memory)
void Shrink();
// simple accessors
// number of elements in the array
size_t GetCount() const { return m_nCount; }
// is it empty?
bool IsEmpty() const { return m_nCount == 0; }
// number of elements in the array (GetCount is preferred API)
size_t Count() const { return m_nCount; }
// items access (range checking is done in debug version)
// get item at position uiIndex
wxString& Item(size_t nIndex) const
{
wxASSERT_MSG( nIndex < m_nCount,
_T("wxArrayString: index out of bounds") );
return *(wxString *)&(m_pItems[nIndex]);
}
// same as Item()
wxString& operator[](size_t nIndex) const { return Item(nIndex); }
// get last item
wxString& Last() const
{
wxASSERT_MSG( !IsEmpty(),
_T("wxArrayString: index out of bounds") );
return Item(Count() - 1);
}
// return a wxString[], useful for the controls which
// take one in their ctor. You must delete[] it yourself
// once you are done with it. Will return NULL if the
// ArrayString was empty.
#if WXWIN_COMPATIBILITY_2_4
wxDEPRECATED( wxString* GetStringArray() const );
#endif
// item management
// Search the element in the array, starting from the beginning if
// bFromEnd is false or from end otherwise. If bCase, comparison is case
// sensitive (default). Returns index of the first item matched or
// wxNOT_FOUND
int Index (const wxChar *sz, bool bCase = true, bool bFromEnd = false) const;
// add new element at the end (if the array is not sorted), return its
// index
size_t Add(const wxString& str, size_t nInsert = 1);
// add new element at given position
void Insert(const wxString& str, size_t uiIndex, size_t nInsert = 1);
// expand the array to have count elements
void SetCount(size_t count);
// remove first item matching this value
void Remove(const wxChar *sz);
// remove item by index
#if WXWIN_COMPATIBILITY_2_4
wxDEPRECATED( void Remove(size_t nIndex, size_t nRemove = 1) );
#endif
void RemoveAt(size_t nIndex, size_t nRemove = 1);
// sorting
// sort array elements in alphabetical order (or reversed alphabetical
// order if reverseOrder parameter is true)
void Sort(bool reverseOrder = false);
// sort array elements using specified comparaison function
void Sort(CompareFunction compareFunction);
void Sort(CompareFunction2 compareFunction);
// comparison
// compare two arrays case sensitively
bool operator==(const wxArrayString& a) const;
// compare two arrays case sensitively
bool operator!=(const wxArrayString& a) const { return !(*this == a); }
// STL-like interface
typedef wxString value_type;
typedef value_type* pointer;
typedef const value_type* const_pointer;
typedef value_type* iterator;
typedef const value_type* const_iterator;
typedef value_type& reference;
typedef const value_type& const_reference;
typedef int difference_type;
typedef size_t size_type;
// TODO: this code duplicates the one in dynarray.h
class reverse_iterator
{
typedef wxString value_type;
typedef value_type* pointer;
typedef value_type& reference;
typedef reverse_iterator itor;
friend itor operator+(int o, const itor& it);
friend itor operator+(const itor& it, int o);
friend itor operator-(const itor& it, int o);
friend difference_type operator -(const itor& i1, const itor& i2);
public:
pointer m_ptr;
reverse_iterator() : m_ptr(NULL) { }
reverse_iterator(pointer ptr) : m_ptr(ptr) { }
reverse_iterator(const itor& it) : m_ptr(it.m_ptr) { }
reference operator*() const { return *m_ptr; }
pointer operator->() const { return m_ptr; }
itor& operator++() { --m_ptr; return *this; }
const itor operator++(int)
{ reverse_iterator tmp = *this; --m_ptr; return tmp; }
itor& operator--() { ++m_ptr; return *this; }
const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }
bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; }
bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; }
};
class const_reverse_iterator
{
typedef wxString value_type;
typedef const value_type* pointer;
typedef const value_type& reference;
typedef const_reverse_iterator itor;
friend itor operator+(int o, const itor& it);
friend itor operator+(const itor& it, int o);
friend itor operator-(const itor& it, int o);
friend difference_type operator -(const itor& i1, const itor& i2);
public:
pointer m_ptr;
const_reverse_iterator() : m_ptr(NULL) { }
const_reverse_iterator(pointer ptr) : m_ptr(ptr) { }
const_reverse_iterator(const itor& it) : m_ptr(it.m_ptr) { }
const_reverse_iterator(const reverse_iterator& it) : m_ptr(it.m_ptr) { }
reference operator*() const { return *m_ptr; }
pointer operator->() const { return m_ptr; }
itor& operator++() { --m_ptr; return *this; }
const itor operator++(int)
{ itor tmp = *this; --m_ptr; return tmp; }
itor& operator--() { ++m_ptr; return *this; }
const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }
bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; }
bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; }
};
wxArrayString(const_iterator first, const_iterator last)
{ Init(false); assign(first, last); }
wxArrayString(size_type n, const_reference v) { Init(false); assign(n, v); }
void assign(const_iterator first, const_iterator last);
void assign(size_type n, const_reference v)
{ clear(); Add(v, n); }
reference back() { return *(end() - 1); }
const_reference back() const { return *(end() - 1); }
iterator begin() { return (wxString *)&(m_pItems[0]); }
const_iterator begin() const { return (wxString *)&(m_pItems[0]); }
size_type capacity() const { return m_nSize; }
void clear() { Clear(); }
bool empty() const { return IsEmpty(); }
iterator end() { return begin() + GetCount(); }
const_iterator end() const { return begin() + GetCount(); }
iterator erase(iterator first, iterator last)
{
size_t idx = first - begin();
RemoveAt(idx, last - first);
return begin() + idx;
}
iterator erase(iterator it) { return erase(it, it + 1); }
reference front() { return *begin(); }
const_reference front() const { return *begin(); }
void insert(iterator it, size_type n, const_reference v)
{ Insert(v, it - begin(), n); }
iterator insert(iterator it, const_reference v = value_type())
{ size_t idx = it - begin(); Insert(v, idx); return begin() + idx; }
void insert(iterator it, const_iterator first, const_iterator last);
size_type max_size() const { return INT_MAX; }
void pop_back() { RemoveAt(GetCount() - 1); }
void push_back(const_reference v) { Add(v); }
reverse_iterator rbegin() { return reverse_iterator(end() - 1); }
const_reverse_iterator rbegin() const;
reverse_iterator rend() { return reverse_iterator(begin() - 1); }
const_reverse_iterator rend() const;
void reserve(size_type n) /* base::reserve*/;
void resize(size_type n, value_type v = value_type());
size_type size() const { return GetCount(); }
protected:
void Init(bool autoSort); // common part of all ctors
void Copy(const wxArrayString& src); // copies the contents of another array
private:
void Grow(size_t nIncrement = 0); // makes array bigger if needed
void Free(); // free all the strings stored
void DoSort(); // common part of all Sort() variants
size_t m_nSize, // current size of the array
m_nCount; // current number of elements
wxChar **m_pItems; // pointer to data
bool m_autoSort; // if true, keep the array always sorted
};
class WXDLLIMPEXP_BASE wxSortedArrayString : public wxArrayString
{
public:
wxSortedArrayString() : wxArrayString(true)
{ }
wxSortedArrayString(const wxArrayString& array) : wxArrayString(true)
{ Copy(array); }
};
#endif // !wxUSE_STL
// this class provides a temporary wxString* from a
// wxArrayString
class WXDLLIMPEXP_BASE wxCArrayString
{
public:
wxCArrayString( const wxArrayString& array )
: m_array( array ), m_strings( NULL )
{ }
~wxCArrayString() { delete[] m_strings; }
size_t GetCount() const { return m_array.GetCount(); }
wxString* GetStrings()
{
if( m_strings ) return m_strings;
size_t count = m_array.GetCount();
m_strings = new wxString[count];
for( size_t i = 0; i < count; ++i )
m_strings[i] = m_array[i];
return m_strings;
}
private:
const wxArrayString& m_array;
wxString* m_strings;
};
#endif