2008-03-08 08:52:38 -05:00
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/////////////////////////////////////////////////////////////////////////////
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// Name: snglinst.h
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2008-03-10 11:24:38 -04:00
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// Purpose: interface of wxSingleInstanceChecker
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// Author: wxWidgets team
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2010-07-13 09:29:13 -04:00
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// Licence: wxWindows licence
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2008-03-08 08:52:38 -05:00
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxSingleInstanceChecker
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2019-01-25 21:14:20 -05:00
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wxSingleInstanceChecker class allows checking that only a single instance of a
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program is running.
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To do it, you should create an object of this class. As long as this object
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is alive, calls to wxSingleInstanceChecker::IsAnotherRunning from other
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processes will return @true.
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As the object should have the life span as big as possible, it makes sense to
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create it either as a global or in wxApp::OnInit.
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For example:
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@code
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bool MyApp::OnInit()
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{
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m_checker = new wxSingleInstanceChecker;
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if ( m_checker->IsAnotherRunning() )
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{
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wxLogError(_("Another program instance is already running, aborting."));
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delete m_checker; // OnExit() won't be called if we return false
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m_checker = NULL;
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2008-07-02 10:45:57 -04:00
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return false;
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}
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... more initializations ...
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return true;
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}
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int MyApp::OnExit()
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{
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delete m_checker;
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return 0;
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}
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@endcode
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Note that by default wxSingleInstanceChecker::CreateDefault() is used to
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create the checker meaning that it will be initialized differently for
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different users and thus will allow different users to run the application
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concurrently which is usually the required behaviour. However if only a
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single instance of a program should be running system-wide, you need to
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call Create() with a custom name which does @em not include wxGetUserId().
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This class is implemented for Win32 and Unix platforms (supporting @c fcntl()
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system call, but almost all of modern Unix systems do) only.
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@library{wxbase}
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@category{appmanagement}
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*/
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class wxSingleInstanceChecker
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{
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public:
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/**
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Default constructor.
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You may call Create() after using it or directly call
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IsAnotherRunning() in which case CreateDefault() will be implicitly
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used.
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*/
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wxSingleInstanceChecker();
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/**
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Constructor calling Create().
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This constructor does exactly the same thing as Create() but doesn't
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allow to check for errors.
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*/
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wxSingleInstanceChecker(const wxString& name,
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const wxString& path = wxEmptyString);
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/**
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Destructor frees the associated resources.
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Note that it is not virtual, this class is not meant to be used polymorphically.
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*/
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~wxSingleInstanceChecker();
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/**
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Initialize the object if it had been created using the default constructor.
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Note that you can't call Create() more than once, so calling it if the
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non default ctor had been used is an error.
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@param name
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Must be given and be as unique as possible. It is used as the
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mutex name under Win32 and the lock file name under Unix.
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wxApp::GetAppName() and wxGetUserId() are commonly used to construct
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this parameter.
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@param path
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The path is optional and is ignored under Win32 and used as the
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directory to create the lock file in under Unix
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(default is wxGetHomeDir()).
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@return
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Returns @false if initialization failed, it doesn't mean that
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another instance is running -- use IsAnotherRunning() to check for
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it.
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@note
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One of possible reasons while Create() may fail on Unix is that the lock
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file used for checking already exists but was not created by the user.
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Therefore applications shouldn't treat failure of this function as fatal
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condition, because doing so would open them to the possibility of a
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Denial of Service attack. Instead, they should alert the user about
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the problem and offer to continue execution without checking if
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another instance is running.
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*/
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bool Create(const wxString& name,
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const wxString& path = wxEmptyString);
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/**
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Calls Create() with default name.
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This method simply calls Create() with a string composed of
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wxApp::GetAppName() and wxGetUserId().
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Because this method uses wxApp::GetAppName(), it may only be called
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after the global application was constructed.
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@since 2.9.1
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*/
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bool CreateDefault();
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/**
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Returns @true if another copy of this program is already running and
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@false otherwise.
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Notice that if the object was created using the default constructor
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Create() hadn't been called before this method, it will call
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CreateDefault() automatically.
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*/
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bool IsAnotherRunning() const;
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};
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