2008-03-08 08:52:38 -05:00
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/////////////////////////////////////////////////////////////////////////////
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// Name: cursor.h
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2008-03-10 11:24:38 -04:00
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// Purpose: interface of wxCursor
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2008-03-08 08:52:38 -05:00
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// Author: wxWidgets team
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2010-07-13 09:29:13 -04:00
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// Licence: wxWindows licence
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2008-03-08 08:52:38 -05:00
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxCursor
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A cursor is a small bitmap usually used for denoting where the mouse
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pointer is, with a picture that might indicate the interpretation of a
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mouse click. As with icons, cursors in X and MS Windows are created in a
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different manner. Therefore, separate cursors will be created for the
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different environments. Platform-specific methods for creating a wxCursor
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object are catered for, and this is an occasion where conditional
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compilation will probably be required (see wxIcon for an example).
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A single cursor object may be used in many windows (any subwindow type).
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The wxWidgets convention is to set the cursor for a window, as in X, rather
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than to set it globally as in MS Windows, although a global wxSetCursor()
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function is also available for MS Windows use.
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@section cursor_custom Creating a Custom Cursor
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The following is an example of creating a cursor from 32x32 bitmap data
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(down_bits) and a mask (down_mask) where 1 is black and 0 is white for the
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bits, and 1 is opaque and 0 is transparent for the mask.
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It works on Windows and GTK+.
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@code
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static char down_bits[] = { 255, 255, 255, 255, 31,
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255, 255, 255, 31, 255, 255, 255, 31, 255, 255, 255,
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31, 255, 255, 255, 31, 255, 255, 255, 31, 255, 255,
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255, 31, 255, 255, 255, 31, 255, 255, 255, 25, 243,
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255, 255, 19, 249, 255, 255, 7, 252, 255, 255, 15, 254,
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255, 255, 31, 255, 255, 255, 191, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
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255 };
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static char down_mask[] = { 240, 1, 0, 0, 240, 1,
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0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 240, 1,
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0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 255, 31, 0, 0, 255,
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31, 0, 0, 254, 15, 0, 0, 252, 7, 0, 0, 248, 3, 0, 0,
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240, 1, 0, 0, 224, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0 };
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#ifdef __WXMSW__
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wxBitmap down_bitmap(down_bits, 32, 32);
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wxBitmap down_mask_bitmap(down_mask, 32, 32);
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down_bitmap.SetMask(new wxMask(down_mask_bitmap));
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wxImage down_image = down_bitmap.ConvertToImage();
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down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, 6);
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down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, 14);
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wxCursor down_cursor = wxCursor(down_image);
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#elif defined(__WXGTK__) or defined(__WXMOTIF__)
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wxCursor down_cursor = wxCursor(down_bits, 32, 32, 6, 14,
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down_mask, wxWHITE, wxBLACK);
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#endif
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@endcode
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@library{wxcore}
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@category{gdi}
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@stdobjects
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- ::wxNullCursor
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- ::wxSTANDARD_CURSOR
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- ::wxHOURGLASS_CURSOR
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- ::wxCROSS_CURSOR
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@see wxBitmap, wxIcon, wxWindow::SetCursor(), wxSetCursor(), ::wxStockCursor
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*/
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class wxCursor : public wxGDIObject
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{
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public:
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/**
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Default constructor.
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*/
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wxCursor();
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/**
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Constructs a cursor by passing an array of bits (XBM data).
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The parameters @a fg and @a bg have an effect only on GTK+, and force
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the cursor to use particular background and foreground colours.
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If either @a hotSpotX or @a hotSpotY is -1, the hotspot will be the
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centre of the cursor image (Motif only).
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@param bits
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An array of XBM data bits.
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@param width
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Cursor width.
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@param height
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Cursor height.
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@param hotSpotX
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Hotspot x coordinate (relative to the top left of the image).
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@param hotSpotY
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Hotspot y coordinate (relative to the top left of the image).
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@param maskBits
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Bits for a mask bitmap.
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@onlyfor{wxgtk,wxmotif}
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@beginWxPerlOnly
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In wxPerl use Wx::Cursor->newData(bits, width, height, hotSpotX = -1, hotSpotY = -1, maskBits = 0).
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@endWxPerlOnly
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*/
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wxCursor(const char bits[], int width, int height,
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int hotSpotX = -1, int hotSpotY = -1,
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const char maskBits[] = NULL);
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/**
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Constructs a cursor by passing a string resource name or filename.
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The arguments @a hotSpotX and @a hotSpotY are only used when there's no
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hotspot info in the resource/image-file to load (e.g. when using
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@c wxBITMAP_TYPE_ICO under wxMSW or @c wxBITMAP_TYPE_XPM under wxGTK).
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@param cursorName
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The name of the resource or the image file to load.
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@param type
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Icon type to load. It defaults to @c wxCURSOR_DEFAULT_TYPE,
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which is a @#define associated to different values on different
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platforms:
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- under Windows, it defaults to @c wxBITMAP_TYPE_CUR_RESOURCE.
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Other permitted types under Windows are @c wxBITMAP_TYPE_CUR
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(to load a cursor from a .cur cursor file), @c wxBITMAP_TYPE_ICO
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(to load a cursor from a .ico icon file) and @c wxBITMAP_TYPE_ANI
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(to load a cursor from a .ani icon file).
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- under MacOS, it defaults to @c wxBITMAP_TYPE_MACCURSOR_RESOURCE;
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when specifying a string resource name, first the color cursors 'crsr'
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and then the black/white cursors 'CURS' in the resource chain are scanned
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through. Note that resource forks are deprecated on OS X so this
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is only available for legacy reasons and should not be used in
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new code.
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- under GTK, it defaults to @c wxBITMAP_TYPE_XPM.
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See the wxCursor(const wxImage& image) ctor for more info.
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- under X11, it defaults to @c wxBITMAP_TYPE_XPM.
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- under Motif, it defaults to @c wxBITMAP_TYPE_XBM.
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@param hotSpotX
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Hotspot x coordinate (relative to the top left of the image).
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@param hotSpotY
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Hotspot y coordinate (relative to the top left of the image).
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*/
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wxCursor(const wxString& cursorName,
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wxBitmapType type = wxCURSOR_DEFAULT_TYPE,
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int hotSpotX = 0, int hotSpotY = 0);
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/**
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Constructs a cursor using a cursor identifier.
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@param cursorId
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A stock cursor identifier. See ::wxStockCursor.
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*/
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wxCursor(wxStockCursor cursorId);
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/**
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Constructs a cursor from a wxImage. If cursor are monochrome on the
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current platform, colors with the RGB elements all greater than 127
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will be foreground, colors less than this background. The mask (if any)
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will be used to specify the transparent area.
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In wxMSW the foreground will be white and the background black.
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If the cursor is larger than 32x32 it is resized.
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In wxGTK, colour cursors and alpha channel are supported (starting from
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GTK+ 2.2). Otherwise the two most frequent colors will be used for
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foreground and background. In any case, the cursor will be displayed
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at the size of the image.
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2012-01-02 19:40:22 -05:00
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Under wxMac (Cocoa), large cursors are supported.
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Notice that the @a image can define the cursor hot spot. To set it you
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need to use wxImage::SetOption() with @c wxIMAGE_OPTION_CUR_HOTSPOT_X
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or @c wxIMAGE_OPTION_CUR_HOTSPOT_Y, e.g.
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@code
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image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotSpotX);
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image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotSpotY);
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@endcode
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*/
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wxCursor(const wxImage& image);
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/**
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Copy constructor, uses @ref overview_refcount "reference counting".
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@param cursor
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Pointer or reference to a cursor to copy.
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*/
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wxCursor(const wxCursor& cursor);
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/**
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Destroys the cursor. See
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@ref overview_refcount_destruct "reference-counted object destruction"
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for more info.
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A cursor can be reused for more than one window, and does not get
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destroyed when the window is destroyed. wxWidgets destroys all cursors
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on application exit, although it is best to clean them up explicitly.
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*/
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virtual ~wxCursor();
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/**
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Returns @true if cursor data is present.
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*/
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virtual bool IsOk() const;
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/**
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Assignment operator, using @ref overview_refcount "reference counting".
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*/
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wxCursor& operator =(const wxCursor& cursor);
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};
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2008-05-02 00:12:39 -04:00
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/**
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@name Predefined cursors.
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@see wxStockCursor
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*/
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//@{
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wxCursor wxNullCursor;
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wxCursor* wxSTANDARD_CURSOR;
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wxCursor* wxHOURGLASS_CURSOR;
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wxCursor* wxCROSS_CURSOR;
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//@}
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