wxWidgets/include/wx/mgl/app.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/mgl/app.h
// Purpose:
// Author: Vaclav Slavik
// Id: $Id$
// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_APP_H__
#define __WX_APP_H__
#include "wx/frame.h"
#include "wx/icon.h"
#include "wx/vidmode.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_CORE wxApp;
class WXDLLIMPEXP_FWD_BASE wxLog;
class WXDLLIMPEXP_FWD_CORE wxEventLoop;
//-----------------------------------------------------------------------------
// wxApp
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxApp: public wxAppBase
{
public:
wxApp();
virtual ~wxApp();
/* override for altering the way wxGTK intializes the GUI
* (palette/visual/colorcube). under wxMSW, OnInitGui() does nothing by
* default. when overriding this method, the code in it is likely to be
* platform dependent, otherwise use OnInit(). */
virtual bool OnInitGui();
// override base class (pure) virtuals
virtual bool Initialize(int& argc, wxChar **argv);
virtual void CleanUp();
virtual void Exit();
virtual void WakeUpIdle();
virtual bool Yield(bool onlyIfNeeded = FALSE);
virtual wxVideoMode GetDisplayMode() const { return m_displayMode; }
virtual bool SetDisplayMode(const wxVideoMode& mode);
private:
DECLARE_DYNAMIC_CLASS(wxApp)
wxVideoMode m_displayMode;
};
#endif // __WX_APP_H__