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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/iconbndl.h
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// Purpose: wxIconBundle
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// Author: Mattia barbon
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// Modified by:
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// Created: 23.03.02
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// RCS-ID: $Id$
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// Copyright: (c) Mattia Barbon
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_ICONBNDL_H_
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#define _WX_ICONBNDL_H_
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#include "wx/dynarray.h"
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#include "wx/gdiobj.h"
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// for wxSize
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#include "wx/gdicmn.h"
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#include "wx/icon.h"
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class WXDLLIMPEXP_FWD_CORE wxIcon;
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class WXDLLIMPEXP_FWD_BASE wxString;
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class WXDLLIMPEXP_FWD_CORE wxIconBundle;
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WX_DECLARE_EXPORTED_OBJARRAY(wxIcon, wxIconArray);
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// this class can't load bitmaps of type wxBITMAP_TYPE_ICO_RESOURCE,
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// if you need them, you have to load them manually and call
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// wxIconCollection::AddIcon
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class WXDLLEXPORT wxIconBundle : public wxGDIObject
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{
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public:
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// default constructor
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wxIconBundle();
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// initializes the bundle with the icon(s) found in the file
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wxIconBundle(const wxString& file, long type);
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// initializes the bundle with a single icon
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wxIconBundle(const wxIcon& icon);
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// initializes the bundle from another icon bundle
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wxIconBundle(const wxIconBundle& icon);
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wxIconBundle& operator=(const wxIconBundle& ic)
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{ if ( this != &ic) Ref(ic); return *this; }
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// adds all the icons contained in the file to the collection,
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// if the collection already contains icons with the same
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// width and height, they are replaced
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void AddIcon(const wxString& file, long type);
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// adds the icon to the collection, if the collection already
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// contains an icon with the same width and height, it is
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// replaced
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void AddIcon(const wxIcon& icon);
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// returns the icon with the given size; if no such icon exists,
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// returns the icon with size wxSYS_ICON_[XY]; if no such icon exists,
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// returns the first icon in the bundle
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wxIcon GetIcon(const wxSize& size) const;
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// equivalent to GetIcon(wxSize(size, size))
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wxIcon GetIcon(wxCoord size = wxDefaultCoord) const
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{ return GetIcon(wxSize(size, size)); }
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// returns the icon exactly of the specified size or wxNullIcon if no icon
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// of exactly given size are available
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wxIcon GetIconOfExactSize(const wxSize& size) const;
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wxIcon GetIconOfExactSize(wxCoord size) const
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{ return GetIconOfExactSize(wxSize(size, size)); }
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// enumerate all icons in the bundle: don't use these functions if ti can
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// be avoided, using GetIcon() directly is better
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// return the number of available icons
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size_t GetIconCount() const;
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// return the icon at index (must be < GetIconCount())
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wxIcon GetIconByIndex(size_t n) const;
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// check if we have any icons at all
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bool IsEmpty() const { return GetIconCount() == 0; }
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protected:
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virtual wxGDIRefData *CreateGDIRefData() const;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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private:
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// delete all icons
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void DeleteIcons();
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DECLARE_DYNAMIC_CLASS(wxIconBundle)
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};
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#endif // _WX_ICONBNDL_H_
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