wxWidgets/include/wx/mgl/app.h

90 lines
2.5 KiB
C
Raw Normal View History

/////////////////////////////////////////////////////////////////////////////
// Name: app.h
// Purpose:
// Author: Vaclav Slavik
// Id: $Id$
// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_APP_H__
#define __WX_APP_H__
#ifdef __GNUG__
#pragma interface "app.h"
#endif
#include "wx/frame.h"
#include "wx/icon.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxApp;
class wxLog;
//-----------------------------------------------------------------------------
// wxApp
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxApp: public wxAppBase
{
public:
wxApp() {}
~wxApp() {}
/* override for altering the way wxGTK intializes the GUI
* (palette/visual/colorcube). under wxMSW, OnInitGui() does nothing by
* default. when overriding this method, the code in it is likely to be
* platform dependent, otherwise use OnInit(). */
virtual bool OnInitGui() {return 0;}
// override base class (pure) virtuals
virtual int MainLoop() {return 0;}
virtual void ExitMainLoop() {}
virtual bool Initialized() {return 0;}
virtual bool Pending() {return 0;}
virtual void Dispatch() {}
virtual wxIcon GetStdIcon(int which) const {return wxNullIcon;}
// implementation only from now on
void OnIdle( wxIdleEvent &event ) {}
bool SendIdleEvents() {return 0;}
bool SendIdleEvents( wxWindow* win ) {return 0;}
static bool Initialize() {return 0;}
static bool InitialzeVisual() {return 0;}
static void CleanUp() {}
bool ProcessIdle() {return 0;}
void DeletePendingObjects() {}
// This can be used to suppress the generation of Idle events.
void SuppressIdleEvents(bool arg = TRUE) { m_suppressIdleEvents = arg; }
bool GetSuppressIdleEvents() const { return m_suppressIdleEvents; }
#if 0 //FIXME MGL
bool m_initialized;
gint m_idleTag;
#if wxUSE_THREADS
gint m_wakeUpTimerTag;
#endif
unsigned char *m_colorCube;
#endif
private:
/// Set to TRUE while we are in wxYield().
bool m_suppressIdleEvents;
private:
DECLARE_DYNAMIC_CLASS(wxApp)
DECLARE_EVENT_TABLE()
};
int WXDLLEXPORT wxEntry( int argc, char *argv[] );
#endif // __WX_APP_H__