wxWidgets/include/wx/mac/corefoundation/cfstring.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/mac/corefoundation/cfstring.h
// Purpose: wxMacCFStringHolder and other string functions
// Author: Stefan Csomor
// Modified by:
// Created: 2004-10-29 (from code in wx/mac/carbon/private.h)
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_CFSTRINGHOLDER_H__
#define __WX_CFSTRINGHOLDER_H__
#ifdef __DARWIN__
#include <CoreFoundation/CFString.h>
#else
#include <CFString.h>
#endif
#include "wx/fontenc.h"
class WXDLLIMPEXP_BASE wxString;
void wxMacConvertNewlines13To10( char * data ) ;
void wxMacConvertNewlines10To13( char * data ) ;
void wxMacConvertNewlines13To10( wxString *data ) ;
void wxMacConvertNewlines10To13( wxString *data ) ;
#if wxUSE_UNICODE
void wxMacConvertNewlines13To10( wxChar * data ) ;
void wxMacConvertNewlines10To13( wxChar * data ) ;
#endif
wxUint32 wxMacGetSystemEncFromFontEnc(wxFontEncoding encoding) ;
wxFontEncoding wxMacGetFontEncFromSystemEnc(wxUint32 encoding) ;
void wxMacWakeUp() ;
class wxMacCFStringHolder
{
public:
wxMacCFStringHolder()
: m_cfs(NULL) , m_release(false)
{
}
wxMacCFStringHolder(const wxString &str,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
: m_cfs(NULL) , m_release(false)
{
Assign( str , encoding ) ;
}
wxMacCFStringHolder(CFStringRef ref , bool release = true )
: m_cfs(ref) , m_release(release)
{
}
~wxMacCFStringHolder()
{
Release() ;
}
CFStringRef Detach()
{
CFStringRef retval = m_cfs ;
m_release = false ;
m_cfs = NULL ;
return retval ;
}
void Release()
{
if ( m_release && m_cfs)
CFRelease( m_cfs ) ;
m_cfs = NULL ;
}
void Assign(const wxString &str,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
operator CFStringRef () const { return m_cfs; }
wxString AsString( wxFontEncoding encoding = wxFONTENCODING_DEFAULT ) ;
private:
CFStringRef m_cfs;
bool m_release ;
DECLARE_NO_COPY_CLASS( wxMacCFStringHolder )
} ;
// corresponding class for holding UniChars (native unicode characters)
class wxMacUniCharBuffer
{
public :
wxMacUniCharBuffer( const wxString &str ) ;
~wxMacUniCharBuffer() ;
UniChar* GetBuffer() ;
UniCharCount GetChars() ;
private :
UniChar* m_ubuf ;
UniCharCount m_chars ;
};
#endif //__WXCFSTRINGHOLDER_H__