wxWidgets/include/wx/msw/gauge.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/gauge.h
// Purpose: wxGauge implementation for MSW
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_GAUGE_H_
#define _WX_MSW_GAUGE_H_
#if wxUSE_GAUGE
extern WXDLLIMPEXP_DATA_CORE(const char) wxGaugeNameStr[];
// Group box
class WXDLLIMPEXP_CORE wxGauge : public wxGaugeBase
{
public:
wxGauge() { }
wxGauge(wxWindow *parent,
wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr)
{
(void)Create(parent, id, range, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr);
// set gauge range/value
virtual void SetRange(int range);
virtual void SetValue(int pos);
// overridden base class virtuals
virtual bool SetForegroundColour(const wxColour& col);
virtual bool SetBackgroundColour(const wxColour& col);
virtual void Pulse();
WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
// returns true if the platform should explicitly apply a theme border
virtual bool CanApplyThemeBorder() const { return false; }
protected:
virtual wxSize DoGetBestSize() const;
private:
// returns true if the control is currently in indeterminate (a.k.a.
// "marquee") mode
bool IsInIndeterminateMode() const;
// switch to/from indeterminate mode
void SetIndeterminateMode();
void SetDeterminateMode();
DECLARE_DYNAMIC_CLASS_NO_COPY(wxGauge)
};
#endif // wxUSE_GAUGE
#endif // _WX_MSW_GAUGE_H_