wxWidgets/interface/base64.h

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/////////////////////////////////////////////////////////////////////////////
// Name: base64.h
// Purpose: interface of global functions
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// Global functions/macros
// ============================================================================
/** @ingroup group_funcmacro_misc */
//@{
/**
This function encodes the given data using base64.
To allocate the buffer of the correct size, use wxBase64EncodedSize() or
call this function with @a dst set to @NULL -- it will then return the
necessary buffer size.
This raw encoding function overload writes the output string into the
provided buffer; the other overloads return it as a wxString.
@param dst
The output buffer, may be @NULL to retrieve the needed buffer size.
@param dstLen
The output buffer size, ignored if dst is @NULL.
@param src
The input buffer, must not be @NULL.
@param srcLen
The length of the input data.
@return @c wxCONV_FAILED if the output buffer is too small.
@header{wx/base64.h}
*/
size_t wxBase64Encode(char* dst, size_t dstLen,
const void* src,
size_t srcLen);
/**
This function encodes the given data using base64 and returns the output as
a wxString.
There is no error return.
To allocate the buffer of the correct size, use wxBase64EncodedSize() or
call this function with @a dst set to @NULL -- it will then return the
necessary buffer size.
@param src
The input buffer, must not be @NULL.
@param srcLen
The length of the input data.
@header{wx/base64.h}
*/
wxString wxBase64Encode(const void* src, size_t srcLen);
/**
This function encodes the given data using base64 and returns the output as
a wxString.
There is no error return.
@header{wx/base64.h}
*/
wxString wxBase64Encode(const wxMemoryBuffer& buf);
/**
Returns the size of the buffer necessary to contain the data encoded in a
base64 string of length @e srcLen. This can be useful for allocating a
buffer to be passed to wxBase64Decode().
@header{wx/base64.h}
*/
size_t wxBase64DecodedSize(size_t srcLen);
/**
Returns the length of the string with base64 representation of a buffer of
specified size @e len. This can be useful for allocating the buffer passed
to wxBase64Encode().
@header{wx/base64.h}
*/
size_t wxBase64EncodedSize(size_t len);
/**
This function decodes a Base64-encoded string.
This overload is a raw decoding function and decodes the data into the
provided buffer @a dst of the given size @e dstLen. An error is returned if
the buffer is not large enough -- that is not at least
wxBase64DecodedSize(srcLen) bytes.
This overload returns the number of bytes written to the buffer or the
necessary buffer size if @a dst was @NULL or @c wxCONV_FAILED on error,
e.g. if the output buffer is too small or invalid characters were
encountered in the input string.
@param dst
Pointer to output buffer, may be @NULL to just compute the necessary
buffer size.
@param dstLen
The size of the output buffer, ignored if dst is @NULL.
@param src
The input string, must not be @NULL. For the version using wxString,
the input string should contain only ASCII characters.
@param srcLen
The length of the input string or special value wxNO_LEN if the string
is @NULL-terminated and the length should be computed by this function
itself.
@param mode
This parameter specifies the function behaviour when invalid characters
are encountered in input. By default, any such character stops the
decoding with error. If the mode is wxBase64DecodeMode_SkipWS, then the
white space characters are silently skipped instead. And if it is
wxBase64DecodeMode_Relaxed, then all invalid characters are skipped.
@param posErr
If this pointer is non-@NULL and an error occurs during decoding, it is
filled with the index of the invalid character.
@header{wx/base64.h}
*/
size_t wxBase64Decode(void* dst, size_t dstLen,
const char* src,
size_t srcLen = wxNO_LEN,
wxBase64DecodeMode mode = wxBase64DecodeMode_Strict,
size_t posErr = NULL);
/**
See the wxBase64Decode(void*,size_t,const char*,size_t,wxBase64DecodeMode,size_t)
overload for more info about the parameters of this function.
This overload allocates memory internally and returns it as wxMemoryBuffer
and is recommended for normal use.
This overload returns a buffer with the base64 decoded binary equivalent
of the input string. In neither case is the buffer @NULL-terminated.
@header{wx/base64.h}
*/
wxMemoryBuffer wxBase64Decode(const char* src,
size_t srcLen = wxNO_LEN,
wxBase64DecodeMode mode = wxBase64DecodeMode_Strict,
size_t posErr = NULL);
/**
See the wxBase64Decode(void*,size_t,const char*,size_t,wxBase64DecodeMode,size_t)
overload for more info about the parameters of this function.
This overload takes as input a wxString and returns the internally-allocated
memory as a wxMemoryBuffer, containing the base64 decoded data.
@header{wx/base64.h}
*/
wxMemoryBuffer wxBase64Decode(const wxString& src,
wxBase64DecodeMode mode = wxBase64DecodeMode_Strict,
size_t posErr = NULL);
//@}